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php-manual-ro-20051028-1.noarch.rpm

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>socket_write</H1
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><P
>    (PHP 4 &#62;= 4.1.0, PHP 5)</P
>socket_write&nbsp;--&nbsp;Write to a socket</DIV
><DIV
CLASS="refsect1"
><A
NAME="AEN109664"
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><H2
>Description</H2
>int <B
CLASS="methodname"
>socket_write</B
> ( resource socket, string buffer [, int length])<BR
></BR
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>Aceastã funcþie
este <SPAN
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>EXPERIMENTALÃ</I
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>. Comportamentul acestei funcþii,
numele funcþiei, ºi orice altceva documentat despre aceastã funcþie
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>&#13;     The function <B
CLASS="function"
>socket_write()</B
> writes to the socket 
     <VAR
CLASS="parameter"
>socket</VAR
> from
     <VAR
CLASS="parameter"
>buffer</VAR
>.
    </P
><P
>&#13;     The optional parameter <VAR
CLASS="parameter"
>length</VAR
> can specify an
     alternate length of bytes written to the socket. If this length is
     greater then the buffer length, it is silently truncated to the length of
     the buffer.
    </P
><P
>&#13;     Returns the number of bytes successfully written to the socket or <TT
CLASS="constant"
><B
>FALSE</B
></TT
>
     one error. The error code can be retrieved with
     <A
HREF="function.socket-last-error.html"
><B
CLASS="function"
>socket_last_error()</B
></A
>. This code may be passed to
     <A
HREF="function.socket-strerror.html"
><B
CLASS="function"
>socket_strerror()</B
></A
> to get a textual explanation of the
     error.
    </P
><DIV
CLASS="note"
><BLOCKQUOTE
CLASS="note"
><P
><B
>Not&#227;: </B
>
      <B
CLASS="function"
>socket_write()</B
> does not necessarily write all bytes
      from the given buffer. It's valid that, depending on the network
      buffers etc., only a certain amount of data, even one byte, is written
      though your buffer is greater. You have to watch out so you don't
      unintentionally forget to transmit the rest of your data.
     </P
></BLOCKQUOTE
></DIV
><DIV
CLASS="note"
><BLOCKQUOTE
CLASS="note"
><P
><B
>Not&#227;: </B
>
      It is perfectly valid for <B
CLASS="function"
>socket_write()</B
> to
      return zero which means no bytes have been written. Be sure to use the
      <VAR
CLASS="literal"
>===</VAR
> operator to check for <TT
CLASS="constant"
><B
>FALSE</B
></TT
> in case of an
      error.
     </P
></BLOCKQUOTE
></DIV
><P
>&#13;     See also 
     <A
HREF="function.socket-accept.html"
><B
CLASS="function"
>socket_accept()</B
></A
>,
     <A
HREF="function.socket-bind.html"
><B
CLASS="function"
>socket_bind()</B
></A
>,
     <A
HREF="function.socket-connect.html"
><B
CLASS="function"
>socket_connect()</B
></A
>,
     <A
HREF="function.socket-listen.html"
><B
CLASS="function"
>socket_listen()</B
></A
>,
     <A
HREF="function.socket-read.html"
><B
CLASS="function"
>socket_read()</B
></A
> and
     <A
HREF="function.socket-strerror.html"
><B
CLASS="function"
>socket_strerror()</B
></A
>.
    </P
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