#ifndef MYTHUI_IMAGE_H_ #define MYTHUI_IMAGE_H_ #include <qstring.h> #include <qdatetime.h> #include <qvaluevector.h> #include "mythuitype.h" #include "mythimage.h" class MythUIImage : public MythUIType { public: MythUIImage(const QString &filepattern, int low, int high, int delayms, MythUIType *parent, const char *name); MythUIImage(const QString &filename, MythUIType *parent, const char *name); MythUIImage(MythUIType *parent, const char *name); ~MythUIImage(); // doesn't load void SetFilename(const QString &filename); void SetFilepattern(const QString &filepattern, int low, int high); void SetDelay(int delayms); // load's original void ResetFilename(); void SetImage(MythImage *img); void SetImages(QValueVector<MythImage *> &m_Images); void SetSize(int width, int height); void SetSkip(int x, int y); void Reset(void); void Load(void); virtual void Pulse(void); protected: virtual void DrawSelf(MythPainter *p, int xoffset, int yoffset, int alphaMod, QRect clipRect); void Init(void); void Clear(void); QString m_Filename; QString m_OrigFilename; QValueVector<MythImage *> m_Images; int m_SkipX; int m_SkipY; int m_ForceW; int m_ForceH; int m_Delay; int m_LowNum; int m_HighNum; unsigned int m_CurPos; QTime m_LastDisplay; }; #endif