- Name: sdl-ball
- Version: 1.04
- Release: 1.mga8
- Epoch:
- Group: Games/Arcade
- License: GPLv3
- Url: http://dustedgames.blogspot.co.uk/p/sdl-ball_20.html
- Summary: A Free/OpenSource brick-breaking game with pretty graphics
- Architecture: i586
- Size: 4099231
- Distribution: Mageia
- Vendor: Mageia.Org
- Packager: daviddavid <daviddavid>
Description:
SDL-Ball is a Free/OpenSource brick-breaking game with pretty graphics.
It is written in C++ using SDL and OpenGL.
Your mission: To smash your way through a series of progressively harder
and more tricky levels. Your tools: Ultrakinetic titanium balls and your
trusty Gruntmazter-3000-Paddle edition.
Features:
* 50 levels.
* OpenGL eye candy. (Nice graphics, really)
* Lots of powerups and powerdowns.
* Powerup Shop - You get special coins for collecting powerups,
you can spend them on more powerups.
* Highscores.
* Sound.
* Easy to use level editor.
* Themes - Selectable from options menu.
Themes support loading new gfx,snd and levels.
A theme can be partial, if a file is missing,
it will be loaded from the default theme.
You can even mix between gfx,snd and level themes!
* Controllable with Mouse/Keyboard/Joystick and WiiMote.
* Save and Load games
* Cool Introscreen
* Screenshot function
- OptFlags: -O2 -g -pipe -Wformat -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fstack-protector --param=ssp-buffer-size=4 -fomit-frame-pointer -march=i586 -mtune=generic -fasynchronous-unwind-tables
- Cookie: localhost 1594751592
- Buildhost: localhost
Sources packages:
Other version of this rpm: