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distrib > Mageia > 6 > armv7hl > media > core-updates-src > by-pkgid > 5cf770a781a5121bf200b0e904761fe9 > files > 3

mingw-SDL2-2.0.5-1.mga6.src.rpm

%{?mingw_package_header}

Name:           mingw-SDL2
Version:        2.0.5
Release:        %mkrel 1
Summary:        MinGW Windows port of SDL2 cross-platform multimedia library

License:        LGPLv2+
Group:          Development/Other
URL:            http://www.libsdl.org/
Source0:        http://www.libsdl.org/release/SDL2-%{version}.tar.gz

Patch0:         SDL2-2.0.6-CVE-2017-2888.patch

BuildArch:      noarch

BuildRequires:  dos2unix

BuildRequires:  mingw32-filesystem >= 95
BuildRequires:  mingw32-gcc

BuildRequires:  mingw64-filesystem >= 95
BuildRequires:  mingw64-gcc

# Not required at the moment, but SDL does contain plenty of C++ code,
# I just haven't worked out how to enable it.
#BuildRequires:  mingw32-gcc-c++

%ifarch %{ix86}
BuildRequires: nasm
%endif


%description
Simple DirectMedia Layer (SDL) is a cross-platform multimedia library
designed to provide fast access to the graphics frame buffer and audio
device.


# Win32
%package -n mingw32-SDL2
Summary:        MinGW Windows port of SDL cross-platform multimedia library

%description -n mingw32-SDL2
Simple DirectMedia Layer (SDL) is a cross-platform multimedia library
designed to provide fast access to the graphics frame buffer and audio
device.

# Win32 (static)
%package -n mingw32-SDL2-static
Summary:        MinGW Windows port of SDL cross-platform multimedia library
Requires:       mingw32-SDL2 = %{version}-%{release}

%description -n mingw32-SDL2-static
Simple DirectMedia Layer (SDL) is a cross-platform multimedia library
designed to provide fast access to the graphics frame buffer and audio
device.

# Win64
%package -n mingw64-SDL2
Summary:        MinGW Windows port of SDL cross-platform multimedia library

%description -n mingw64-SDL2
Simple DirectMedia Layer (SDL) is a cross-platform multimedia library
designed to provide fast access to the graphics frame buffer and audio
device.

# Win64 (static)
%package -n mingw64-SDL2-static
Summary:        MinGW Windows port of SDL cross-platform multimedia library
Requires:       mingw64-SDL2 = %{version}-%{release}

%description -n mingw64-SDL2-static
Simple DirectMedia Layer (SDL) is a cross-platform multimedia library
designed to provide fast access to the graphics frame buffer and audio
device.


%?mingw_debug_package


%prep
%autosetup -p1 -n SDL2-%{version}
dos2unix COPYING.txt README.txt


%build
%mingw_configure
%mingw_make %{?_smp_mflags}


%install
%mingw_make DESTDIR=$RPM_BUILD_ROOT install

# Remove test library.
rm $RPM_BUILD_ROOT%{mingw32_libdir}/libSDL2_test.a
rm $RPM_BUILD_ROOT%{mingw64_libdir}/libSDL2_test.a

# Drop all .la files
find $RPM_BUILD_ROOT -name "*.la" -delete


# Win32
%files -n mingw32-SDL2
%doc README.txt COPYING.txt
%{mingw32_bindir}/SDL2.dll
%{mingw32_bindir}/sdl2-config
%{mingw32_libdir}/libSDL2.dll.a
%{mingw32_libdir}/libSDL2main.a
%{mingw32_libdir}/cmake/SDL2/
%{mingw32_libdir}/pkgconfig/sdl2.pc
%{mingw32_datadir}/aclocal/sdl2.m4
%{mingw32_includedir}/SDL2

# Win32 (static)
%files -n mingw32-SDL2-static
%{mingw32_libdir}/libSDL2.a

# Win64
%files -n mingw64-SDL2
%doc README.txt COPYING.txt
%{mingw64_bindir}/SDL2.dll
%{mingw64_bindir}/sdl2-config
%{mingw64_libdir}/libSDL2.dll.a
%{mingw64_libdir}/libSDL2main.a
%{mingw64_libdir}/cmake/SDL2/
%{mingw64_libdir}/pkgconfig/sdl2.pc
%{mingw64_datadir}/aclocal/sdl2.m4
%{mingw64_includedir}/SDL2

# Win64 (static)
%files -n mingw64-SDL2-static
%{mingw64_libdir}/libSDL2.a




%changelog
* Tue Oct 17 2017 akien <akien> 2.0.5-1.mga6
+ Revision: 1172312
- Upstream patch to fix CVE-2017-2888 (mga#21882)

* Fri Nov 18 2016 akien <akien> 2.0.5-1.mga6
+ Revision: 1068240
- Drop no longer relevant patches (thus syncing with Fedora 2.0.5-1.fc26)

  + neoclust <neoclust>
    - imported package mingw-SDL2