- Sun Dec 27 2015 daviddavid <daviddavid> 0.7.0-3.20141108.4.mga6
+ Revision: 916051
- rebuild for new boost 1.60.0 - Sat Sep 26 2015 daviddavid <daviddavid> 0.7.0-3.20141108.3.mga6
+ Revision: 883886
- rebuild for new boost 1.59.0 - Fri Aug 28 2015 cjw <cjw> 0.7.0-3.20141108.2.mga6
+ Revision: 870387
- rebuild with gcc 5 - Tue Mar 17 2015 akien <akien> 0.7.0-3.20141108.1.mga6
+ Revision: 818722
- Add missing BR on mesagl
- Factorise the bear engine libraries via the external bear-engine package
o Build the game against the same version of the engine, but do not package
the runtime libs provided by bear-engine (also used by andy-super-great-park)
o Install the game-specific library to the common %_libdir/bear path
o Drop RPATH since bear-engine uses a proper conf file in /etc/ld.so.conf.d/
o This new packaging prevents conflicts with andy-super-great-park, though
preventing the build of the bear libraries in each game will have to be
worked upon with upstream
- Update game to a recent upstream snapshot - Sat Nov 8 2014 akien <akien> 0.7.0-2.mga5
+ Revision: 796098
- Drop unneeded SDL1.2 dependencies - Fri Nov 7 2014 akien <akien> 0.7.0-1.mga5
+ Revision: 796040
- imported package plee-the-bear