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lib64assimp-devel-3.1.1-3.mga5.x86_64.rpm

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   <div id="projectname">Assimp
   &#160;<span id="projectnumber">v3.1.1 (June 2014)</span>
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<div class="textblock">Here are the classes, structs, unions and interfaces with brief descriptions:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_0_" class="arrow" onclick="toggleFolder('0_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_assimp.html" target="_self">Assimp</a></td><td class="desc"><a class="el" href="namespace_assimp.html" title="Assimp&#39;s CPP-API and all internal APIs. ">Assimp</a>'s CPP-API and all internal APIs </td></tr>
<tr id="row_0_0_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_assimp_1_1_base_importer.html" target="_self">BaseImporter</a></td><td class="desc">FOR IMPORTER PLUGINS ONLY: The <a class="el" href="class_assimp_1_1_base_importer.html" title="FOR IMPORTER PLUGINS ONLY: The BaseImporter defines a common interface for all importer worker classe...">BaseImporter</a> defines a common interface for all importer worker classes </td></tr>
<tr id="row_0_1_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_assimp_1_1_default_logger.html" target="_self">DefaultLogger</a></td><td class="desc">CPP-API: Primary logging facility of <a class="el" href="namespace_assimp.html" title="Assimp&#39;s CPP-API and all internal APIs. ">Assimp</a> </td></tr>
<tr id="row_0_2_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_2_" class="arrow" onclick="toggleFolder('0_2_')">&#9660;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_assimp_1_1_exporter.html" target="_self">Exporter</a></td><td class="desc">CPP-API: The <a class="el" href="class_assimp_1_1_exporter.html" title="CPP-API: The Exporter class forms an C++ interface to the export functionality of the Open Asset Impo...">Exporter</a> class forms an C++ interface to the export functionality of the Open Asset Import Library </td></tr>
<tr id="row_0_2_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="struct_assimp_1_1_exporter_1_1_export_format_entry.html" target="_self">ExportFormatEntry</a></td><td class="desc">Internal description of an <a class="el" href="namespace_assimp.html" title="Assimp&#39;s CPP-API and all internal APIs. ">Assimp</a> export format option </td></tr>
<tr id="row_0_3_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_assimp_1_1_importer.html" target="_self">Importer</a></td><td class="desc">CPP-API: The <a class="el" href="class_assimp_1_1_importer.html" title="CPP-API: The Importer class forms an C++ interface to the functionality of the Open Asset Import Libr...">Importer</a> class forms an C++ interface to the functionality of the Open Asset Import Library </td></tr>
<tr id="row_0_4_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_assimp_1_1_i_o_stream.html" target="_self">IOStream</a></td><td class="desc">CPP-API: Class to handle file I/O for C++ </td></tr>
<tr id="row_0_5_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_assimp_1_1_i_o_system.html" target="_self">IOSystem</a></td><td class="desc">CPP-API: Interface to the file system </td></tr>
<tr id="row_0_6_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_assimp_1_1_logger.html" target="_self">Logger</a></td><td class="desc">CPP-API: Abstract interface for logger implementations </td></tr>
<tr id="row_0_7_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_assimp_1_1_log_stream.html" target="_self">LogStream</a></td><td class="desc">CPP-API: Abstract interface for log stream implementations </td></tr>
<tr id="row_0_8_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_assimp_1_1_null_logger.html" target="_self">NullLogger</a></td><td class="desc">CPP-API: Empty logging implementation </td></tr>
<tr id="row_0_9_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_assimp_1_1_progress_handler.html" target="_self">ProgressHandler</a></td><td class="desc">CPP-API: Abstract interface for custom progress report receivers </td></tr>
<tr id="row_0_10_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="struct_assimp_1_1_scope_guard.html" target="_self">ScopeGuard</a></td><td class="desc"></td></tr>
<tr id="row_1_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_anim_mesh.html" target="_self">aiAnimMesh</a></td><td class="desc">NOT CURRENTLY IN USE </td></tr>
<tr id="row_2_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_bone.html" target="_self">aiBone</a></td><td class="desc">A single bone of a mesh </td></tr>
<tr id="row_3_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_camera.html" target="_self">aiCamera</a></td><td class="desc">Helper structure to describe a virtual camera </td></tr>
<tr id="row_4_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_color3_d.html" target="_self">aiColor3D</a></td><td class="desc">Represents a color in Red-Green-Blue space </td></tr>
<tr id="row_5_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classai_color4t.html" target="_self">aiColor4t</a></td><td class="desc">Represents a color in Red-Green-Blue space including an alpha component </td></tr>
<tr id="row_6_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_export_data_blob.html" target="_self">aiExportDataBlob</a></td><td class="desc">Describes a blob of exported scene data </td></tr>
<tr id="row_7_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_export_format_desc.html" target="_self">aiExportFormatDesc</a></td><td class="desc">Describes an file format which <a class="el" href="namespace_assimp.html" title="Assimp&#39;s CPP-API and all internal APIs. ">Assimp</a> can export to </td></tr>
<tr id="row_8_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_face.html" target="_self">aiFace</a></td><td class="desc">A single face in a mesh, referring to multiple vertices </td></tr>
<tr id="row_9_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_file.html" target="_self">aiFile</a></td><td class="desc">C-API: File callbacks </td></tr>
<tr id="row_10_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_file_i_o.html" target="_self">aiFileIO</a></td><td class="desc">C-API: File system callbacks </td></tr>
<tr id="row_11_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_importer_desc.html" target="_self">aiImporterDesc</a></td><td class="desc">Meta information about a particular importer </td></tr>
<tr id="row_12_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_light.html" target="_self">aiLight</a></td><td class="desc">Helper structure to describe a light source </td></tr>
<tr id="row_13_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_log_stream.html" target="_self">aiLogStream</a></td><td class="desc">C-API: Represents a log stream </td></tr>
<tr id="row_14_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classai_matrix3x3t.html" target="_self">aiMatrix3x3t</a></td><td class="desc">Represents a row-major 3x3 matrix </td></tr>
<tr id="row_15_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="singletonai_matrix4x4t.html" target="_self">aiMatrix4x4t</a></td><td class="desc">Represents a row-major 4x4 matrix, use this for homogeneous coordinates </td></tr>
<tr id="row_16_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_mesh.html" target="_self">aiMesh</a></td><td class="desc">A mesh represents a geometry or model with a single material </td></tr>
<tr id="row_17_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_metadata.html" target="_self">aiMetadata</a></td><td class="desc">Container for holding metadata </td></tr>
<tr id="row_18_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_metadata_entry.html" target="_self">aiMetadataEntry</a></td><td class="desc">Metadata entry </td></tr>
<tr id="row_19_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_plane.html" target="_self">aiPlane</a></td><td class="desc">Represents a plane in a three-dimensional, euclidean space </td></tr>
<tr id="row_20_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_property_store.html" target="_self">aiPropertyStore</a></td><td class="desc">C-API: Represents an opaque set of settings to be used during importing </td></tr>
<tr id="row_21_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="singletonai_quaterniont.html" target="_self">aiQuaterniont</a></td><td class="desc">Represents a quaternion in a 4D vector </td></tr>
<tr id="row_22_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_ray.html" target="_self">aiRay</a></td><td class="desc">Represents a ray </td></tr>
<tr id="row_23_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_string.html" target="_self">aiString</a></td><td class="desc">Represents an UTF-8 string, zero byte terminated </td></tr>
<tr id="row_24_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_texel.html" target="_self">aiTexel</a></td><td class="desc">Helper structure to represent a texel in a ARGB8888 format </td></tr>
<tr id="row_25_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_texture.html" target="_self">aiTexture</a></td><td class="desc">Helper structure to describe an embedded texture </td></tr>
<tr id="row_26_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_u_v_transform.html" target="_self">aiUVTransform</a></td><td class="desc">Defines how an UV channel is transformed </td></tr>
<tr id="row_27_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="singletonai_vector2t.html" target="_self">aiVector2t</a></td><td class="desc">Represents a two-dimensional vector </td></tr>
<tr id="row_28_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="singletonai_vector3t.html" target="_self">aiVector3t</a></td><td class="desc">Represents a three-dimensional vector </td></tr>
<tr id="row_29_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structai_vertex_weight.html" target="_self">aiVertexWeight</a></td><td class="desc">A single influence of a bone on a vertex </td></tr>
<tr id="row_30_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structendif.html" target="_self">endif</a></td><td class="desc">*/ </td></tr>
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