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lib64assimp-devel-3.1.1-3.mga5.x86_64.rpm

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   &#160;<span id="projectnumber">v3.1.1 (June 2014)</span>
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<p>Defines the <a class="el" href="structai_light.html" title="Helper structure to describe a light source. ">aiLight</a> data structure.  
<a href="#details">More...</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="nested-classes"></a>
Classes</h2></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structai_light.html">aiLight</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helper structure to describe a light source.  <a href="structai_light.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
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Enumerations</h2></td></tr>
<tr class="memitem:a7a75cb224d903e71e8daede432449766"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="light_8h.html#a7a75cb224d903e71e8daede432449766">aiLightSourceType</a> { <br />
&#160;&#160;<a class="el" href="light_8h.html#a7a75cb224d903e71e8daede432449766a7c7578b784f98cab23cbefcf242758eb">aiLightSource_UNDEFINED</a> = 0x0, 
<a class="el" href="light_8h.html#a7a75cb224d903e71e8daede432449766ab2dd8e6f09a9ca0efcf22457da2e8724">aiLightSource_DIRECTIONAL</a> = 0x1, 
<a class="el" href="light_8h.html#a7a75cb224d903e71e8daede432449766a0f5bf9437cd16516e15c095309476d37">aiLightSource_POINT</a> = 0x2, 
<a class="el" href="light_8h.html#a7a75cb224d903e71e8daede432449766a05ef88df7bae63499a8ed950c995e392">aiLightSource_SPOT</a> = 0x3, 
<br />
&#160;&#160;<a class="el" href="light_8h.html#a7a75cb224d903e71e8daede432449766a110c3b047ed41a1656849921d75e83a1">_aiLightSource_Force32Bit</a> = INT_MAX
<br />
 }</td></tr>
<tr class="memdesc:a7a75cb224d903e71e8daede432449766"><td class="mdescLeft">&#160;</td><td class="mdescRight">Enumerates all supported types of light sources.  <a href="light_8h.html#a7a75cb224d903e71e8daede432449766">More...</a><br /></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Defines the <a class="el" href="structai_light.html" title="Helper structure to describe a light source. ">aiLight</a> data structure. </p>
</div><h2 class="groupheader">Enumeration Type Documentation</h2>
<a class="anchor" id="a7a75cb224d903e71e8daede432449766"></a>
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          <td class="memname">enum <a class="el" href="light_8h.html#a7a75cb224d903e71e8daede432449766">aiLightSourceType</a></td>
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<p>Enumerates all supported types of light sources. </p>
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a class="anchor" id="a7a75cb224d903e71e8daede432449766a7c7578b784f98cab23cbefcf242758eb"></a>aiLightSource_UNDEFINED&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a7a75cb224d903e71e8daede432449766ab2dd8e6f09a9ca0efcf22457da2e8724"></a>aiLightSource_DIRECTIONAL&#160;</td><td class="fielddoc">
<p>A directional light source has a well-defined direction but is infinitely far away. </p>
<p>That's quite a good approximation for sun light. </p>
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a7a75cb224d903e71e8daede432449766a0f5bf9437cd16516e15c095309476d37"></a>aiLightSource_POINT&#160;</td><td class="fielddoc">
<p>A point light source has a well-defined position in space but no direction - it emits light in all directions. </p>
<p>A normal bulb is a point light. </p>
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a7a75cb224d903e71e8daede432449766a05ef88df7bae63499a8ed950c995e392"></a>aiLightSource_SPOT&#160;</td><td class="fielddoc">
<p>A spot light source emits light in a specific angle. </p>
<p>It has a position and a direction it is pointing to. A good example for a spot light is a light spot in sport arenas. </p>
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a7a75cb224d903e71e8daede432449766a110c3b047ed41a1656849921d75e83a1"></a>_aiLightSource_Force32Bit&#160;</td><td class="fielddoc">
<p>This value is not used. </p>
<p>It is just there to force the compiler to map this enum to a 32 Bit integer. </p>
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