#ifndef __DEMO_GAME_MENUS_H__ #define __DEMO_GAME_MENUS_H__ #include "gmestate.h" /* gamestate.h */ void create_main_menu(GAMESTATE * state); void create_options_menu(GAMESTATE * state); void create_gfx_menu(GAMESTATE * state); void create_sound_menu(GAMESTATE * state); void create_controls_menu(GAMESTATE * state); void create_misc_menu(GAMESTATE * state); void create_about_menu(GAMESTATE * state); void create_success_menu(GAMESTATE * state); void create_intro(GAMESTATE * state); void enable_continue_game(void); void disable_continue_game(void); #endif /* __DEMO_GAME_MENUS_H__ */