<?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title>cross2</title> <link rel="stylesheet" type="text/css" href="csound.css" /> <meta name="generator" content="DocBook XSL Stylesheets V1.76.1" /> <link rel="home" href="index.html" title="The Canonical Csound Reference Manual" /> <link rel="up" href="OpcodesTop.html" title="Orchestra Opcodes and Operators" /> <link rel="prev" href="cpuprc.html" title="cpuprc" /> <link rel="next" href="crossfm.html" title="crossfm" /> </head> <body> <div class="navheader"> <table width="100%" summary="Navigation header"> <tr> <th colspan="3" align="center">cross2</th> </tr> <tr> <td width="20%" align="left"><a accesskey="p" href="cpuprc.html">Prev</a> </td> <th width="60%" align="center">Orchestra Opcodes and Operators</th> <td width="20%" align="right"> <a accesskey="n" href="crossfm.html">Next</a></td> </tr> </table> <hr /> </div> <div class="refentry" title="cross2"> <a id="cross2"></a> <div class="titlepage"></div> <a id="IndexCross2" class="indexterm"></a> <div class="refnamediv"> <h2> <span class="refentrytitle">cross2</span> </h2> <p>cross2 — Cross synthesis using FFT's. </p> </div> <div class="refsect1" title="Description"> <a id="idp17189752"></a> <h2>Description</h2> <p> This is an implementation of cross synthesis using FFT's. </p> </div> <div class="refsect1" title="Syntax"> <a id="idp17190504"></a> <h2>Syntax</h2> <pre class="synopsis">ares <span class="command"><strong>cross2</strong></span> ain1, ain2, isize, ioverlap, iwin, kbias</pre> </div> <div class="refsect1" title="Initialization"> <a id="idp17201024"></a> <h2>Initialization</h2> <p> <span class="emphasis"><em>isize</em></span> -- This is the size of the FFT to be performed. The larger the size the better the frequency response but a sloppy time response. </p> <p> <span class="emphasis"><em>ioverlap</em></span> -- This is the overlap factor of the FFT's, must be a power of two. The best settings are 2 and 4. A big overlap takes a long time to compile. </p> <p> <span class="emphasis"><em>iwin</em></span> -- This is the function table that contains the window to be used in the analysis. One can use the <a class="link" href="GEN20.html" title="GEN20"><em class="citetitle">GEN20</em></a> routine to create this window. </p> </div> <div class="refsect1" title="Performance"> <a id="idp17245960"></a> <h2>Performance</h2> <p> <span class="emphasis"><em>ain1</em></span> -- The stimulus sound. Must have high frequencies for best results. </p> <p> <span class="emphasis"><em>ain2</em></span> -- The modulating sound. Must have a moving frequency response (like speech) for best results. </p> <p> <span class="emphasis"><em>kbias</em></span> -- The amount of cross synthesis. 1 is the normal, 0 is no cross synthesis. </p> </div> <div class="refsect1" title="Examples"> <a id="idp17248160"></a> <h2>Examples</h2> <p> Here is an example of the cross2 opcode. It uses the file <a class="ulink" href="examples/cross2.csd" target="_top"><em class="citetitle">cross2.csd</em></a> and <a class="ulink" href="examples/fox.wav" target="_top"><em class="citetitle">fox.wav</em></a>. </p> <div class="example"> <a id="idp17249568"></a> <p class="title"> <strong>Example 144. Example of the cross2 opcode.</strong> </p> <div class="example-contents"> <p>See the sections <a class="link" href="UsingRealTime.html" title="Real-Time Audio"><em class="citetitle">Real-time Audio</em></a> and <a class="link" href="CommandFlags.html" title="Csound command line"><em class="citetitle">Command Line Flags</em></a> for more information on using command line flags.</p> <pre class="programlisting"> <span class="csdtag"><CsoundSynthesizer></span> <span class="csdtag"><CsOptions></span> <span class="comment">; Select audio/midi flags here according to platform</span> -odac <span class="comment">;;;RT audio out</span> <span class="comment">;-iadc ;;;uncomment -iadc if RT audio input is needed too</span> <span class="comment">; For Non-realtime ouput leave only the line below:</span> <span class="comment">; -o cross2.wav -W ;;; for file output any platform</span> <span class="csdtag"></CsOptions></span> <span class="csdtag"><CsInstruments></span> <span class="comment">; after example from Kevin Conder</span> <span class="ohdr">sr</span> <span class="op">=</span> 44100 <span class="ohdr">ksmps</span> <span class="op">=</span> 32 <span class="ohdr">nchnls</span> <span class="op">=</span> 2 <span class="ohdr">0dbfs</span> <span class="op">=</span> 1 <span class="oblock">instr</span> 1 <span class="comment">;play audio file</span> aout <span class="opc">soundin</span> "fox.wav" <span class="opc">outs</span> aout, aout <span class="oblock">endin</span> <span class="oblock">instr</span> 2 <span class="comment">;cross-synthesize</span> icps <span class="op">=</span> p4 ifn <span class="op">=</span> p5 <span class="comment">; Use the "ahh.aiff" sound and "eee.aiff"</span> ain1 <span class="opc">oscil</span> 0.6, p4, ifn ain2 <span class="opc">soundin</span> "fox.wav" <span class="comment">; Use the "fox.wav" as modulator</span> isize <span class="op">=</span> 4096 ioverlap <span class="op">=</span> 2 iwin <span class="op">=</span> 3 kbias <span class="opc">init</span> 1 aout <span class="opc">cross2</span> ain1, ain2, isize, ioverlap, iwin, kbias <span class="opc">outs</span> aout, aout <span class="oblock">endin</span> <span class="csdtag"></CsInstruments></span> <span class="csdtag"><CsScore></span> <span class="comment">;audio files</span> <span class="stamnt">f</span> 1 0 128 1 "ahh.ai<span class="stamnt">f</span><span class="stamnt">f</span>" 0 4 0 <span class="stamnt">f</span> 2 0 128 1 "eee.ai<span class="stamnt">f</span><span class="stamnt">f</span>" 0 4 0 <span class="stamnt">f</span> 3 0 2048 20 2 <span class="comment">;windowing function</span> <span class="stamnt">i</span> 1 0 3 <span class="stamnt">i</span> 2 3 3 50 1 <span class="comment">;"eee.aiff"</span> <span class="stamnt">i</span> 2 + 3 50 2 <span class="comment">;"ahh.aiff"</span> <span class="stamnt">i</span> 2 + 3 100 1 <span class="comment">;"eee.aiff"</span> <span class="stamnt">i</span> 2 + 3 100 2 <span class="comment">;"ahh.aiff"</span> <span class="stamnt">i</span> 2 + 3 250 1 <span class="comment">;"eee.aiff"</span> <span class="stamnt">i</span> 2 + 3 250 2 <span class="comment">;"ahh.aiff"</span> <span class="stamnt">i</span> 2 + 3 20 1 <span class="comment">;"eee.aiff"</span> <span class="stamnt">i</span> 2 + 3 20 2 <span class="comment">;"ahh.aiff"</span> <span class="stamnt">e</span> <span class="csdtag"></CsScore></span> <span class="csdtag"></CsoundSynthesizer></span> </pre> </div> </div> <p><br class="example-break" /> </p> </div> <div class="refsect1" title="Credits"> <a id="idp17251840"></a> <h2>Credits</h2> <p> </p> <table border="0" summary="Simple list" class="simplelist"> <tr> <td>Author: Paris Smaragdis</td> </tr> <tr> <td>MIT, Cambridge</td> </tr> <tr> <td>1997</td> </tr> </table> <p> </p> </div> </div> <div class="navfooter"> <hr /> <table width="100%" summary="Navigation footer"> <tr> <td width="40%" align="left"><a accesskey="p" href="cpuprc.html">Prev</a> </td> <td width="20%" align="center"> <a accesskey="u" href="OpcodesTop.html">Up</a> </td> <td width="40%" align="right"> <a accesskey="n" href="crossfm.html">Next</a></td> </tr> <tr> <td width="40%" align="left" valign="top">cpuprc </td> <td width="20%" align="center"> <a accesskey="h" href="index.html">Home</a> </td> <td width="40%" align="right" valign="top"> crossfm</td> </tr> </table> </div> </body> </html>