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    <div class="refentry" title="chebyshevpoly">
      <a id="chebyshevpoly"></a>
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      <a id="IndexChebyshevpoly" class="indexterm"></a>
      <div class="refnamediv">
        <h2>
          <span class="refentrytitle">chebyshevpoly</span>
        </h2>
        <p>chebyshevpoly — 
      Efficiently evaluates the sum of Chebyshev polynomials of arbitrary order.
    </p>
      </div>
      <div class="refsect1" title="Description">
        <a id="idp15515752"></a>
        <h2>Description</h2>
        <p>
      The <span class="emphasis"><em>chebyshevpoly</em></span> opcode calculates the value of a polynomial expression with a single a-rate input variable that is made up of a linear combination of the first N Chebyshev polynomials of the first kind.  Each Chebyshev polynomial, Tn(x), is weighted by a k-rate coefficient, <span class="emphasis"><em>kn</em></span>, so that the opcode is calculating a sum of any number of terms in the form <span class="emphasis"><em>kn*Tn(x)</em></span>.  Thus, the <span class="emphasis"><em>chebyshevpoly</em></span> opcode allows for the waveshaping of an audio signal with a <span class="emphasis"><em>dynamic</em></span> transfer function that gives precise control over the harmonic content of the output.
    </p>
      </div>
      <div class="refsect1" title="Syntax">
        <a id="idp15554936"></a>
        <h2>Syntax</h2>
        <pre class="synopsis">aout <span class="command"><strong>chebyshevpoly</strong></span> ain, k0 [, k1 [, k2 [...]]]</pre>
      </div>
      <div class="refsect1" title="Performance">
        <a id="idp15556080"></a>
        <h2>Performance</h2>
        <p>
      <span class="emphasis"><em>ain</em></span> --  the input signal used as the independent variable of the Chebyshev polynomials ("x").
    </p>
        <p>
      <span class="emphasis"><em>aout</em></span> --  the output signal ("y").
    </p>
        <p>
      <span class="emphasis"><em>k0, k1, k2, ...</em></span> --  k-rate multipliers for each Chebyshev polynomial.
    </p>
        <p>
      This opcode is very useful for dynamic waveshaping of an audio signal.  Traditional waveshaping techniques utilize a lookup table for the transfer function -- usually a sum of Chebyshev polynomials.  When a sine wave at full-scale amplitude is used as an index to read the table, the precise harmonic spectrum as defined by the weights of the Chebyshev polynomials is produced.   A dynamic spectrum is acheived by varying the amplitude of the input sine wave, but this produces a non-linear change in the spectrum.
    </p>
        <p>
      By directly calculating the Chebyshev polynomials, the <span class="emphasis"><em>chebyshevpoly</em></span> opcode allows more control over the spectrum and the number of harmonic partials added to the input can be varied with time.  The value of each <span class="emphasis"><em>kn</em></span> coefficient directly controls the amplitude of the nth harmonic partial if the input <span class="emphasis"><em>ain</em></span> is a sine wave with amplitude = 1.0.  This makes <span class="emphasis"><em>chebyshevpoly</em></span> an efficient additive synthesis engine for N partials that requires only one oscillator instead of N oscillators.  The amplitude or waveform of the input signal can also be changed for different waveshaping effects. 
    </p>
        <p>
      If we consider the input parameter <span class="emphasis"><em>ain</em></span> to be "x" and the output <span class="emphasis"><em>aout</em></span> to be "y", then the <span class="emphasis"><em>chebyshevpoly</em></span> opcode calculates the following equation:
      </p>
        <div class="literallayout">
          <p><br />
        y = k0*T0(x) + k1*T1(x) + k2*T2(x) + k3*T3(x) + ...<br />
      </p>
        </div>
        <p>
    </p>
        <p>
      where the Tn(x) are defined by the recurrence relation
      </p>
        <div class="literallayout">
          <p><br />
        T0(x) = 1,<br />
        T1(x) = x, <br />
        Tn(x) = 2x*T[n-1](x) - T[n-2](x)<br />
      </p>
        </div>
        <p>
    </p>
        <p>
      More information about Chebyshev polynomials can be found on Wikipedia at
      <a class="ulink" href="http://en.wikipedia.org/wiki/Chebyshev_polynomial" target="_top">
        <em class="citetitle">http://en.wikipedia.org/wiki/Chebyshev_polynomial</em>
      </a>
    </p>
      </div>
      <div class="refsect1" title="See Also">
        <a id="idp15563512"></a>
        <h2>See Also</h2>
        <p>
      <a class="link" href="polynomial.html" title="polynomial"><em class="citetitle">polynomial</em></a>, 
      <a class="link" href="mac.html" title="mac"><em class="citetitle">mac</em></a>
      <a class="link" href="maca.html" title="maca"><em class="citetitle">maca</em></a>
    </p>
      </div>
      <div class="refsect1" title="Examples">
        <a id="idp15565480"></a>
        <h2>Examples</h2>
        <p>
      Here is an example of the chebyshevpoly opcode. It uses the file <a class="ulink" href="examples/chebyshevpoly.csd" target="_top"><em class="citetitle">chebyshevpoly.csd</em></a>.
      </p>
        <div class="example">
          <a id="idp15566472"></a>
          <p class="title">
            <strong>Example 100. Example of the chebyshevpoly opcode.</strong>
          </p>
          <div class="example-contents">
            <p>See the sections <a class="link" href="UsingRealTime.html" title="Real-Time Audio"><em class="citetitle">Real-time Audio</em></a> and <a class="link" href="CommandFlags.html" title="Csound command line"><em class="citetitle">Command Line Flags</em></a> for more information on using command line flags.</p>
            <pre class="programlisting">
<span class="csdtag">&lt;CsoundSynthesizer&gt;</span>
<span class="csdtag">&lt;CsOptions&gt;</span>
<span class="comment">; Select audio/midi flags here according to platform</span>
-odac     <span class="comment">;;;RT audio out</span>
<span class="comment">;-iadc    ;;;uncomment -iadc if RT audio input is needed too</span>
<span class="comment">; For Non-realtime ouput leave only the line below:</span>
<span class="comment">; -o chebyshevpoly.wav -W ;;; for file output any platform</span>
<span class="csdtag">&lt;/CsOptions&gt;</span>
<span class="csdtag">&lt;CsInstruments&gt;</span>

<span class="ohdr">sr</span> <span class="op">=</span> 44100
<span class="ohdr">ksmps</span> <span class="op">=</span> 32
<span class="ohdr">nchnls</span> <span class="op">=</span> 2

<span class="comment">; time-varying mixture of first six harmonics</span>
<span class="oblock">instr</span> 1
	<span class="comment">; According to the GEN13 manual entry,</span>
	<span class="comment">; the pattern + - - + + - - for the signs of </span>
	<span class="comment">; the chebyshev coefficients has nice properties.</span>
	
	<span class="comment">; these six lines control the relative powers of the harmonics</span>
	k1         <span class="opc">line</span>           1.0, p3, 0.0
	k2         <span class="opc">line</span>           <span class="op">-</span>0.5, p3, 0.0
	k3         <span class="opc">line</span>           <span class="op">-</span>0.333, p3, <span class="op">-</span>1.0
	k4         <span class="opc">line</span>           0.0, p3, 0.5
	k5         <span class="opc">line</span>           0.0, p3, 0.7
	k6         <span class="opc">line</span>           0.0, p3, <span class="op">-</span>1.0
	
	<span class="comment">; play the sine wave at a frequency of 256 Hz with amplitude = 1.0</span>
	ax         <span class="opc">oscili</span>         1, 256, 1
	
	<span class="comment">; waveshape it</span>
	ay         <span class="opc">chebyshevpoly</span>  ax, 0, k1, k2, k3, k4, k5, k6
	
	<span class="comment">; avoid clicks, scale final amplitude, and output</span>
	adeclick   <span class="opc">linseg</span>         0.0, 0.05, 1.0, p3 <span class="op">-</span> 0.1, 1.0, 0.05, 0.0
	           <span class="opc">outs</span>           ay <span class="op">*</span> adeclick <span class="op">*</span> 10000, ay <span class="op">*</span> adeclick <span class="op">*</span> 10000
<span class="oblock">endin</span>

<span class="csdtag">&lt;/CsInstruments&gt;</span>
<span class="csdtag">&lt;CsScore&gt;</span>
<span class="stamnt">f</span>1 0 32768 10 1	<span class="comment">; a sine wave</span>

<span class="stamnt">i</span>1 0 5
<span class="stamnt">e</span>

<span class="csdtag">&lt;/CsScore&gt;</span>
<span class="csdtag">&lt;/CsoundSynthesizer&gt;</span>
</pre>
          </div>
        </div>
        <p><br class="example-break" />
    </p>
      </div>
      <div class="refsect1" title="Credits">
        <a id="idp15568760"></a>
        <h2>Credits</h2>
        <p>
      </p>
        <table border="0" summary="Simple list" class="simplelist">
          <tr>
            <td>Author: Anthony Kozar</td>
          </tr>
          <tr>
            <td>January 2008</td>
          </tr>
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        <p>
    </p>
        <p>New in Csound version 5.08</p>
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