<?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title>wiiconnect</title> <link rel="stylesheet" type="text/css" href="csound.css" /> <meta name="generator" content="DocBook XSL Stylesheets V1.76.1" /> <link rel="home" href="index.html" title="The Canonical Csound Reference Manual" /> <link rel="up" href="OpcodesTop.html" title="Orchestra Opcodes and Operators" /> <link rel="prev" href="wguide2.html" title="wguide2" /> <link rel="next" href="wiidata.html" title="wiidata" /> </head> <body> <div class="navheader"> <table width="100%" summary="Navigation header"> <tr> <th colspan="3" align="center">wiiconnect</th> </tr> <tr> <td width="20%" align="left"><a accesskey="p" href="wguide2.html">Prev</a> </td> <th width="60%" align="center">Orchestra Opcodes and Operators</th> <td width="20%" align="right"> <a accesskey="n" href="wiidata.html">Next</a></td> </tr> </table> <hr /> </div> <div class="refentry" title="wiiconnect"> <a id="wiiconnect"></a> <div class="titlepage"></div> <a id="Indexwiiconnect" class="indexterm"></a> <div class="refnamediv"> <h2> <span class="refentrytitle">wiiconnect</span> </h2> <p>wiiconnect — Reads data from a number of external Nintendo Wiimote controllers. </p> </div> <div class="refsect1" title="Description"> <a id="idp54015528"></a> <h2>Description</h2> <p> Opens and at control-rate polls up to four external Nintendo Wiimote controllers. </p> </div> <div class="refsect1" title="Syntax"> <a id="idp54016224"></a> <h2>Syntax</h2> <pre class="synopsis">ires <span class="command"><strong>wiiconnect</strong></span> [itimeout, imaxnum]</pre> </div> <div class="refsect1" title="Initialization"> <a id="idp54026688"></a> <h2>Initialization</h2> <p> <span class="emphasis"><em>itimeout</em></span> -- integer number of seconds the system should wait for all Wiimotes to be connected. If not given it defaults to 10 seconds. </p> <p> <span class="emphasis"><em>imaxnum</em></span> -- maximum number of Wiimotes to locate. If not given it defaults to 4. </p> <p> Initially each Wiimote has its numeric allocation indicated by lighting one of the four LEDs. </p> <p> <span class="emphasis"><em>ires</em></span> -- return value is 1 if sucess or zero on failure. </p> </div> <div class="refsect1" title="Performance"> <a id="idp54028928"></a> <h2>Performance</h2> <div class="note" title="Note" style="margin-left: 0.5in; margin-right: 0.5in;"> <table border="0" summary="Note"> <tr> <td rowspan="2" align="center" valign="top" width="25"> <img alt="[Note]" src="images/note.png" /> </td> <th align="left">Note</th> </tr> <tr> <td align="left" valign="top"> <p> Please note that these opcodes are currently only supported on Linux. </p> </td> </tr> </table> </div> <p> Every control cycle each Wiimote is polled for its status and position. These values are read by the <span class="emphasis"><em>wiidata</em></span> opcode. The result returned is 1 in most cases, but will be zero if a Wiimote disconnects, </p> </div> <div class="refsect1" title="Example"> <a id="idp54064856"></a> <h2>Example</h2> <p> Here is an example of the wii opcodes. It uses the file <a class="ulink" href="examples/wii.csd" target="_top"><em class="citetitle">wii.csd</em></a>. </p> <div class="example"> <a id="idp54065824"></a> <p class="title"> <strong>Example 998. Example of the wii opcodes.</strong> </p> <div class="example-contents"> <p>See the sections <a class="link" href="UsingRealTime.html" title="Real-Time Audio"><em class="citetitle">Real-time Audio</em></a> and <a class="link" href="CommandFlags.html" title="Csound command line"><em class="citetitle">Command Line Flags</em></a> for more information on using command line flags.</p> <pre class="programlisting"> <span class="csdtag"><CsoundSynthesizer></span> <span class="csdtag"><CsOptions></span> -+rtaudio=alsa -o dac:hw:0 <span class="csdtag"></CsOptions></span> <span class="csdtag"><CsInstruments></span> <span class="ohdr">nchnls</span> <span class="op">=</span> 2 <span class="ohdr">ksmps</span> <span class="op">=</span> 400 <span class="omacro">#define</span> WII_B #3# <span class="omacro">#define</span> WII_A #4# <span class="omacro">#define</span> WII_R_A #304# <span class="omacro">#define</span> WII_PITCH #20# <span class="omacro">#define</span> WII_ROLL #21# <span class="omacro">#define</span> WII_BATTERY #27# <span class="omacro">#define</span> WII_RUMBLE #3# <span class="omacro">#define</span> WII_SET_LEDS #4# gkcnt <span class="opc">init</span> 1 <span class="oblock">instr</span> 1 i1 wiiconnect 3,1 wiirange $WII_PITCH., <span class="op">-</span>20, 0 kb wiidata $WII_BATTERY. kt wiidata $WII_B. ka wiidata $WII_A. kra wiidata $WII_R_A. gka wiidata $WII_PITCH. gkp wiidata $WII_ROLL. <span class="comment">; If the B (trigger) button is pressed then activate a note</span> <span class="octrl">if</span> (kt<span class="op">==</span>0) <span class="octrl">goto</span> <span class="olabel">ee</span> <span class="opc">event</span> "i", 2, 0, 5 gkcnt <span class="op">=</span> gkcnt <span class="op">+</span> 1 wiisend $WII_SET_LEDS., gkcnt <span class="olabel">ee</span><span class="op">:</span> <span class="octrl">if</span> (ka<span class="op">==</span>0) <span class="octrl">goto</span> <span class="olabel">ff</span> wiisend $WII_RUMBLE., 1 <span class="olabel">ff</span><span class="op">:</span> <span class="octrl">if</span> (kra<span class="op">==</span>0) <span class="octrl">goto</span> <span class="olabel">gg</span> wiisend $WII_RUMBLE., 0 <span class="olabel">gg</span><span class="op">:</span> <span class="opc">printk2</span> kb <span class="oblock">endin</span> <span class="oblock">instr</span> 2 a1 <span class="opc">oscil</span> <span class="opc">ampdbfs</span>(gka), 440<span class="op">+</span>gkp, 1 <span class="opc">outs</span> a1, a1 <span class="oblock">endin</span> <span class="csdtag"></CsInstruments></span> <span class="csdtag"><CsScore></span> <span class="stamnt">f</span>1 0 4096 10 1 <span class="stamnt">i</span>1 0 300 <span class="csdtag"></CsScore></span> <span class="csdtag"></CsoundSynthesizer></span> </pre> </div> </div> <p><br class="example-break" /> </p> </div> <div class="refsect1" title="See Also"> <a id="idp54068088"></a> <h2>See Also</h2> <p> <a class="link" href="wiidata.html" title="wiidata"><em class="citetitle">wiidata</em></a>, <a class="link" href="wiirange.html" title="wiirange"><em class="citetitle">wiirange</em></a>, <a class="link" href="wiisend.html" title="wiisend"><em class="citetitle">wiisend</em></a> </p> </div> <div class="refsect1" title="Credits"> <a id="idp54070064"></a> <h2>Credits</h2> <p> </p> <table border="0" summary="Simple list" class="simplelist"> <tr> <td>Author: John ffitch</td> </tr> <tr> <td>Codemist Ltd</td> </tr> <tr> <td>2009</td> </tr> </table> <p> </p> <p>New in version 5.11</p> </div> </div> <div class="navfooter"> <hr /> <table width="100%" summary="Navigation footer"> <tr> <td width="40%" align="left"><a accesskey="p" href="wguide2.html">Prev</a> </td> <td width="20%" align="center"> <a accesskey="u" href="OpcodesTop.html">Up</a> </td> <td width="40%" align="right"> <a accesskey="n" href="wiidata.html">Next</a></td> </tr> <tr> <td width="40%" align="left" valign="top">wguide2 </td> <td width="20%" align="center"> <a accesskey="h" href="index.html">Home</a> </td> <td width="40%" align="right" valign="top"> wiidata</td> </tr> </table> </div> </body> </html>