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csound-doc-5.19.01-10.mga5.noarch.rpm

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          <th colspan="3" align="center">vibes</th>
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    <div class="refentry" title="vibes">
      <a id="vibes"></a>
      <div class="titlepage"></div>
      <a id="IndexVibes" class="indexterm"></a>
      <div class="refnamediv">
        <h2>
          <span class="refentrytitle">vibes</span>
        </h2>
        <p>vibes — 
      Physical model related to the striking of a metal block.
          </p>
      </div>
      <div class="refsect1" title="Description">
        <a id="idp51916144"></a>
        <h2>Description</h2>
        <p>
      Audio output is a tone related to the striking of a metal block as found in a vibraphone. The method is a physical model developed from Perry Cook, but re-coded for Csound.
    </p>
      </div>
      <div class="refsect1" title="Syntax">
        <a id="idp51902816"></a>
        <h2>Syntax</h2>
        <pre class="synopsis">ares <span class="command"><strong>vibes</strong></span> kamp, kfreq, ihrd, ipos, imp, kvibf, kvamp, ivibfn, idec</pre>
      </div>
      <div class="refsect1" title="Initialization">
        <a id="idp51904432"></a>
        <h2>Initialization</h2>
        <p>
      <span class="emphasis"><em>ihrd</em></span> -- the hardness of the stick used in the strike. A range of 0 to 1 is used. 0.5 is a suitable value.
    </p>
        <p>
      <span class="emphasis"><em>ipos</em></span> -- where the block is hit, in the range 0 to 1.
    </p>
        <p>
      <span class="emphasis"><em>imp</em></span> -- a table of the strike impulses. The file <a class="ulink" href="examples/marmstk1.wav" target="_top"><em class="citetitle">marmstk1.wav</em></a> is a suitable function from measurements and can be loaded with a <a class="link" href="GEN01.html" title="GEN01"><em class="citetitle">GEN01</em></a> table. It is also available at <a class="ulink" href="ftp://ftp.cs.bath.ac.uk/pub/dream/documentation/sounds/modelling/" target="_top"><em class="citetitle">ftp://ftp.cs.bath.ac.uk/pub/dream/documentation/sounds/modelling/</em></a>.
    </p>
        <p>
      <span class="emphasis"><em>ivfn</em></span> -- shape of tremolo, usually a sine table, created by a function
    </p>
        <p>
      <span class="emphasis"><em>idec</em></span> --  time before end of note when damping is introduced
    </p>
      </div>
      <div class="refsect1" title="Performance">
        <a id="idp51962432"></a>
        <h2>Performance</h2>
        <p>
      <span class="emphasis"><em>kamp</em></span> -- Amplitude of note.
    </p>
        <p>
      <span class="emphasis"><em>kfreq</em></span> -- Frequency of note played.
    </p>
        <p>
      <span class="emphasis"><em>kvibf</em></span> -- frequency of tremolo in Hertz. Suggested range is 0 to 12
    </p>
        <p>
      <span class="emphasis"><em>kvamp</em></span> -- amplitude of the tremolo
    </p>
      </div>
      <div class="refsect1" title="Examples">
        <a id="idp51964824"></a>
        <h2>Examples</h2>
        <p>
      Here is an example of the vibes opcode. It uses the file <a class="ulink" href="examples/vibes.csd" target="_top"><em class="citetitle">vibes.csd</em></a>, and <a class="ulink" href="examples/marmstk1.wav" target="_top"><em class="citetitle">marmstk1.wav</em></a>.

      </p>
        <div class="example">
          <a id="idp51966248"></a>
          <p class="title">
            <strong>Example 949. Example of the vibes opcode.</strong>
          </p>
          <div class="example-contents">
            <p>See the sections <a class="link" href="UsingRealTime.html" title="Real-Time Audio"><em class="citetitle">Real-time Audio</em></a> and <a class="link" href="CommandFlags.html" title="Csound command line"><em class="citetitle">Command Line Flags</em></a> for more information on using command line flags.</p>
            <pre class="programlisting">
<span class="csdtag">&lt;CsoundSynthesizer&gt;</span>
<span class="csdtag">&lt;CsOptions&gt;</span>
<span class="comment">; Select audio/midi flags here according to platform</span>
<span class="comment">; Audio out   Audio in    No messages</span>
-odac           -iadc     -d     <span class="comment">;;;RT audio I/O</span>
<span class="comment">; For Non-realtime ouput leave only the line below:</span>
<span class="comment">; -o vibes.wav -W ;;; for file output any platform</span>
<span class="csdtag">&lt;/CsOptions&gt;</span>
<span class="csdtag">&lt;CsInstruments&gt;</span>

<span class="comment">; Initialize the global variables.</span>
<span class="ohdr">sr</span> <span class="op">=</span> 44100
<span class="ohdr">ksmps</span> <span class="op">=</span> 10
<span class="ohdr">nchnls</span> <span class="op">=</span> 2

<span class="comment">; Instrument #1.</span>
<span class="oblock">instr</span> 1
  <span class="comment">; kamp = 20000</span>
  <span class="comment">; kfreq = 440</span>
  <span class="comment">; ihrd = 0.5</span>
  <span class="comment">; ipos = p4</span>
  <span class="comment">; imp = 1</span>
  <span class="comment">; kvibf = 6.0</span>
  <span class="comment">; kvamp = 0.05</span>
  <span class="comment">; ivibfn = 2</span>
  <span class="comment">; idec = 0.1</span>
asig	<span class="opc">vibes</span>	20000, 440, .5, p4 , 1, 6.0, 0.05, 2, .1
	<span class="opc">outs</span>		asig, asig
<span class="oblock">endin</span>


<span class="csdtag">&lt;/CsInstruments&gt;</span>
<span class="csdtag">&lt;CsScore&gt;</span>

<span class="comment">; Table #1, the "marmstk1.wav" audio file.</span>
<span class="stamnt">f</span> 1 0 256 1 "marmstk1.wav" 0 0 0
<span class="comment">; Table #2, a sine wave for the vibrato.</span>
<span class="stamnt">f</span> 2 0 128 10 1

<span class="comment">; Play Instrument #1 for four seconds.</span>
<span class="stamnt">i</span> 1 0 4 0.561
<span class="stamnt">i</span> 1 + 4 1
<span class="stamnt">e</span>

<span class="csdtag">&lt;/CsScore&gt;</span>
<span class="csdtag">&lt;/CsoundSynthesizer&gt;</span>
</pre>
          </div>
        </div>
        <p><br class="example-break" />
    </p>
      </div>
      <div class="refsect1" title="See Also">
        <a id="idp51968512"></a>
        <h2>See Also</h2>
        <p>
      <a class="link" href="marimba.html" title="marimba"><em class="citetitle">marimba</em></a>
    </p>
      </div>
      <div class="refsect1" title="Credits">
        <a id="idp51969560"></a>
        <h2>Credits</h2>
        <p>
      </p>
        <table border="0" summary="Simple list" class="simplelist">
          <tr>
            <td>Author: John ffitch (after Perry Cook)</td>
          </tr>
          <tr>
            <td>University of Bath, Codemist Ltd.</td>
          </tr>
          <tr>
            <td>Bath, UK</td>
          </tr>
        </table>
        <p>
    </p>
        <p>New in Csound version 3.47</p>
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