<?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title>noise</title> <link rel="stylesheet" type="text/css" href="csound.css" /> <meta name="generator" content="DocBook XSL Stylesheets V1.76.1" /> <link rel="home" href="index.html" title="The Canonical Csound Reference Manual" /> <link rel="up" href="OpcodesTop.html" title="Orchestra Opcodes and Operators" /> <link rel="prev" href="nlfilt2.html" title="nlfilt2" /> <link rel="next" href="noteoff.html" title="noteoff" /> </head> <body> <div class="navheader"> <table width="100%" summary="Navigation header"> <tr> <th colspan="3" align="center">noise</th> </tr> <tr> <td width="20%" align="left"><a accesskey="p" href="nlfilt2.html">Prev</a> </td> <th width="60%" align="center">Orchestra Opcodes and Operators</th> <td width="20%" align="right"> <a accesskey="n" href="noteoff.html">Next</a></td> </tr> </table> <hr /> </div> <div class="refentry" title="noise"> <a id="noise"></a> <div class="titlepage"></div> <a id="IndexNoise" class="indexterm"></a> <div class="refnamediv"> <h2> <span class="refentrytitle">noise</span> </h2> <p>noise — A white noise generator with an IIR lowpass filter. </p> </div> <div class="refsect1" title="Description"> <a id="idp32843856"></a> <h2>Description</h2> <p> A white noise generator with an IIR lowpass filter. </p> </div> <div class="refsect1" title="Syntax"> <a id="idp32844600"></a> <h2>Syntax</h2> <pre class="synopsis">ares <span class="command"><strong>noise</strong></span> xamp, kbeta</pre> </div> <div class="refsect1" title="Performance"> <a id="idp32855352"></a> <h2>Performance</h2> <p> <span class="emphasis"><em>xamp</em></span> -- amplitude of final output </p> <p> <span class="emphasis"><em>kbeta</em></span> -- beta of the lowpass filter. Should be in the range of -1 to 1, exclusive of the end-points. </p> <p> The filter equation is: </p> <div class="mediaobject"> <img src="images/noise-filter.png" alt="[Filter equation for filter in noise opcode.]" /> </div> <p> where <span class="emphasis"><em>x<sub>n</sub></em></span> is the original white noise and <span class="emphasis"><em>y<sub>n</sub></em></span> is lowpass filtered noise. The higher β is, the lower the filter's cut-off frequency. The cutoff frequency is roughly sr * ((1-kbeta)/2). </p> </div> <div class="refsect1" title="Examples"> <a id="idp32894488"></a> <h2>Examples</h2> <p> Here is an example of the noise opcode. It uses the file <a class="ulink" href="examples/noise.csd" target="_top"><em class="citetitle">noise.csd</em></a>. </p> <div class="example"> <a id="idp32895632"></a> <p class="title"> <strong>Example 508. Example of the noise opcode.</strong> </p> <div class="example-contents"> <p>See the sections <a class="link" href="UsingRealTime.html" title="Real-Time Audio"><em class="citetitle">Real-time Audio</em></a> and <a class="link" href="CommandFlags.html" title="Csound command line"><em class="citetitle">Command Line Flags</em></a> for more information on using command line flags.</p> <pre class="programlisting"> <span class="csdtag"><CsoundSynthesizer></span> <span class="csdtag"><CsOptions></span> <span class="comment">; Select audio/midi flags here according to platform</span> -odac <span class="comment">;;;realtime audio out</span> <span class="comment">;-iadc ;;;uncomment -iadc if realtime audio input is needed too</span> <span class="comment">; For Non-realtime ouput leave only the line below:</span> <span class="comment">; -o noise.wav -W ;;; for file output any platform</span> <span class="csdtag"></CsOptions></span> <span class="csdtag"><CsInstruments></span> <span class="ohdr">sr</span> <span class="op">=</span> 44100 <span class="ohdr">ksmps</span> <span class="op">=</span> 32 <span class="ohdr">nchnls</span> <span class="op">=</span> 2 <span class="ohdr">0dbfs</span> <span class="op">=</span> 1 <span class="oblock">instr</span> 1 kbeta <span class="opc">line</span> <span class="op">-</span>1, p3, 1 <span class="comment">;change beta value from -1 to 1</span> asig <span class="opc">noise</span> .3, kbeta asig <span class="opc">clip</span> asig, 2, .9 <span class="comment">;clip signal</span> <span class="opc">outs</span> asig, asig <span class="oblock">endin</span> <span class="csdtag"></CsInstruments></span> <span class="csdtag"><CsScore></span> <span class="stamnt">i</span> 1 0 10 <span class="stamnt">e</span> <span class="csdtag"></CsScore></span> <span class="csdtag"></CsoundSynthesizer></span> </pre> </div> </div> <p><br class="example-break" /> </p> <p> Here is an example of the noise opcode controlling the kbeta parameter with a GUI interface. It uses the file <a class="ulink" href="examples/noise-2.csd" target="_top"><em class="citetitle">noise-2.csd</em></a>. </p> <div class="example"> <a id="idp32898592"></a> <p class="title"> <strong>Example 509. Example of the noise opcode controlled with a GUI.</strong> </p> <div class="example-contents"> <pre class="programlisting"> <span class="csdtag"><CsoundSynthesizer></span> <span class="csdtag"><CsOptions></span> <span class="comment">; Select audio/midi flags here according to platform</span> <span class="comment">; Audio out Audio in No messages</span> -odac <span class="comment">; -iadc -d ;;;RT audio I/O</span> <span class="comment">; For Non-realtime ouput leave only the line below:</span> <span class="comment">; -o noise.wav -W ;;; for file output any platform</span> <span class="csdtag"></CsOptions></span> <span class="csdtag"><CsInstruments></span> <span class="ohdr">sr</span> <span class="op">=</span> 44100 <span class="ohdr">kr</span> <span class="op">=</span> 4410 <span class="ohdr">ksmps</span> <span class="op">=</span> 10 <span class="ohdr">nchnls</span> <span class="op">=</span> 2 <span class="opc">FLpanel</span> "noise", 200, 50, <span class="op">-</span>1 , <span class="op">-</span>1 gkbeta, gislider1 <span class="opc">FLslider</span> "kbeta", <span class="op">-</span>1, 1, 0, 5, <span class="op">-</span>1, 180, 20, 10, 10 <span class="opc">FLpanelEnd</span> <span class="opc">FLrun</span> <span class="oblock">instr</span> 1 iamp <span class="op">=</span> <span class="ohdr">0dbfs</span> <span class="op">/</span> 4 <span class="comment">; Peaks 12 dB below 0dbfs</span> <span class="opc">print</span> iamp a1 <span class="opc">noise</span> iamp, gkbeta <span class="opc">printk2</span> gkbeta <span class="opc">outs</span> a1,a1 <span class="oblock">endin</span> <span class="csdtag"></CsInstruments></span> <span class="csdtag"><CsScore></span> <span class="comment">; Play Instrument #1 for one minute.</span> <span class="stamnt">i</span> 1 0 60 <span class="stamnt">e</span> <span class="csdtag"></CsScore></span> <span class="csdtag"></CsoundSynthesizer></span> </pre> </div> </div> <p><br class="example-break" /> </p> </div> <div class="refsect1" title="Credits"> <a id="idp32899584"></a> <h2>Credits</h2> <p> </p> <table border="0" summary="Simple list" class="simplelist"> <tr> <td>Author: John ffitch</td> </tr> <tr> <td>University of Bath, Codemist. Ltd.</td> </tr> <tr> <td>Bath, UK</td> </tr> <tr> <td>December 2000</td> </tr> </table> <p> </p> <p>New in Csound version 4.10</p> </div> </div> <div class="navfooter"> <hr /> <table width="100%" summary="Navigation footer"> <tr> <td width="40%" align="left"><a accesskey="p" href="nlfilt2.html">Prev</a> </td> <td width="20%" align="center"> <a accesskey="u" href="OpcodesTop.html">Up</a> </td> <td width="40%" align="right"> <a accesskey="n" href="noteoff.html">Next</a></td> </tr> <tr> <td width="40%" align="left" valign="top">nlfilt2 </td> <td width="20%" align="center"> <a accesskey="h" href="index.html">Home</a> </td> <td width="40%" align="right" valign="top"> noteoff</td> </tr> </table> </div> </body> </html>