Sophie

Sophie

distrib > Mageia > 5 > x86_64 > media > core-release > by-pkgid > b707d9a4ee443103660a75ccb6e51334 > files > 1488

csound-doc-5.19.01-10.mga5.noarch.rpm

<CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
; Audio out   Audio in    No messages
-odac           -iadc     -d     ;;;RT audio I/O
; For Non-realtime ouput leave only the line below:
; -o svfilter.wav -W ;;; for file output any platform
</CsOptions>
<CsInstruments>

; Orchestra file for resonant filter sweep of a sawtooth-like waveform. 
; The seperate outputs of the filter are scaled by values from the score,
; and are mixed together.
sr = 44100
kr = 2205
ksmps = 20
nchnls = 1
  
instr 1
  
  idur     = p3
  ifreq    = p4
  iamp     = p5
  ilowamp  = p6              ; determines amount of lowpass output in signal
  ihighamp = p7              ; determines amount of highpass output in signal
  ibandamp = p8              ; determines amount of bandpass output in signal
  iq       = p9              ; value of q
  
  iharms   =        (sr*.4) / ifreq
  
  asig    gbuzz 1, ifreq, iharms, 1, .9, 1             ; Sawtooth-like waveform
  kfreq   linseg 1, idur * 0.5, 4000, idur * 0.5, 1     ; Envelope to control filter cutoff
  
  alow, ahigh, aband   svfilter asig, kfreq, iq
  
  aout1   =         alow * ilowamp
  aout2   =         ahigh * ihighamp
  aout3   =         aband * ibandamp
  asum    =         aout1 + aout2 + aout3
  kenv    linseg 0, .1, iamp, idur -.2, iamp, .1, 0     ; Simple amplitude envelope
          out asum * kenv
  
endin


</CsInstruments>
<CsScore>

f1 0 8192 9 1 1 .25
  
i1  0 5 100 1000 1 0 0  5  ; lowpass sweep
i1  5 5 200 1000 1 0 0 30  ; lowpass sweep, octave higher, higher q
i1 10 5 100 1000 0 1 0  5  ; highpass sweep
i1 15 5 200 1000 0 1 0 30  ; highpass sweep, octave higher, higher q
i1 20 5 100 1000 0 0 1  5  ; bandpass sweep
i1 25 5 200 1000 0 0 1 30  ; bandpass sweep, octave higher, higher q
i1 30 5 200 2000 .4 .6  0  ; notch sweep - notch formed by combining highpass and lowpass outputs
e


</CsScore>
</CsoundSynthesizer>