<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac -+rtmidi=virtual -M0 ;;;realtime audio out, virtual midi in ;-iadc ;;;uncomment -iadc if RT audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o sfpreset.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 gisf1 sfload "sf_GMbank.sf2" sfplist gisf1 ;list presets of first soundfont gisf2 sfload "07AcousticGuitar.sf2" sfplist gisf2 ;list presets of second soundfont gir sfpreset 50, 0, gisf1, 0 ;assign Synth Strings to index 0 giv sfpreset 0, 0, gisf2, 1 ;assign AcousticGuitar to index 1 print gir print giv instr 1 ; play from score and midi keyboard mididefault 60, p3 midinoteonkey p4, p5 inum init p4 ivel init p5 ivel init ivel/127 ;make velocity dependent kamp linsegr 1, 1, 1, .1, 0 kamp = kamp/5000 ;scale amplitude kfreq init 1 ;do not change freq from sf a1,a2 sfplay3 ivel, inum, kamp*ivel, kfreq, p6 outs a1, a2 endin </CsInstruments> <CsScore> f0 60 ; stay active for 1 minute i1 0 1 60 127 0 ;= Synth Strings I from first soundfont i1 + 1 62 < . i1 + 1 65 < . i1 + 1 69 10 . i1 5 1 60 127 1 ;= AcousticGuitar from second soundfont i1 + 1 62 < . i1 + 1 65 < . i1 + 1 69 10 . e </CsScore> </CsoundSynthesizer>