# -*- indent-tabs-mode: t -*- #!/usr/bin/env python import sys, os import soya import soya.pudding as pudding soya.init(width = 1024, height = 768) soya.path.append(os.path.join(os.path.dirname(sys.argv[0]), "data")) # initialise pudding pudding.init() scene = soya.World() sword_model = soya.Model.get("sword") sword = soya.Body(scene, sword_model) sword.x = 1 sword.rotate_y(90.) # one line rotation :) sword.advance_time = lambda p: sword.rotate_y(5.*p) light = soya.Light(scene) light.set_xyz( .5, 0., 2.) camera = soya.Camera(scene) camera.z = 3. class PuddingBody(pudding.core.Control): def __set_left__(self, left): pudding.core.Control.__set_left__(self, left) self.move_model() def __set_top__(self, top): pudding.core.Control.__set_top(self, top) self.move_model() def __init__(self, *args, **kwargs): pudding.core.Control.__init__(self, *args, **kwargs) self.model = soya.Body(scene, sword_model) self.model.rotate_y(90) self.model.scale(.5, .5, .5) self.move_model() def on_resize(self): self.move_model() def move_model(self): self.model.move(camera.coord2d_to_3d(self.left, self.top)) w = pudding.core.RootWidget(width = 1024,height = 768) d = PuddingBody(w, 200, 100, 100, 100) button_bar = pudding.container.HorizontalContainer( w, left = 10, width= 164, height=64) button_bar.set_pos_bottom_right(bottom = 10) button_bar.anchors = pudding.ANCHOR_BOTTOM d = button_bar.add_child(pudding.control.Button(label = 'Button1'), pudding.EXPAND_BOTH) f = button_bar.add_child(pudding.control.Button(label = 'Button2'), pudding.EXPAND_BOTH) f.right = 130 #logo = pudding.control.Logo(w, 'little-dunk.png') w.add_child(camera) soya.set_root_widget(w) pudding.main_loop.MainLoop(scene).main_loop()