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distrib > Mageia > 5 > x86_64 > media > core-release > by-pkgid > abfcca9a7cdff7a51feda651f046ed19 > files > 6949

lib64lcf-devel-0.2.2-1.mga5.x86_64.rpm

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<div class="contents">
<div class="textblock">Here is a list of all class members with links to the classes they belong to:</div>

<h3><a class="anchor" id="index_a"></a>- a -</h3><ul>
<li>a_rate
: <a class="el" href="de/dcf/struct_l_d_b___reader_1_1_chunk_attribute.html#a007fb586edf33a3d3515f41645ac1978ad7a5acd39e8b07caeeef8848f268bbaf">LDB_Reader::ChunkAttribute</a>
, <a class="el" href="da/de6/struct_l_d_b___reader_1_1_chunk_state.html#ae0563f91b90e4f9122b8de5bc4864b4da02f8ca04195f1bf9e316c11b8f7a470a">LDB_Reader::ChunkState</a>
, <a class="el" href="d2/d5a/class_r_p_g_1_1_attribute.html#a3cef62cb26cb9ea3d6deea7420f5bd42">RPG::Attribute</a>
, <a class="el" href="da/d95/class_r_p_g_1_1_state.html#af458b5424332ce5fc7ea75b82daeba7f">RPG::State</a>
</li>
<li>absorb_damage
: <a class="el" href="dc/dfd/struct_l_d_b___reader_1_1_chunk_skill.html#a357d836a631dbdebd6cd4960cf85d5e3a1ab86313ab7c9fee5f9c6d0cc9ddc1ba">LDB_Reader::ChunkSkill</a>
, <a class="el" href="d5/d0f/class_r_p_g_1_1_skill.html#aa224b415e8ed82e7ddbad48524561ead">RPG::Skill</a>
</li>
<li>accessory
: <a class="el" href="dd/d5a/struct_l_d_b___reader_1_1_chunk_terms.html#aeb2a622d6b14ad5a9987d6ea236a18f1a666fdd27c69223ead7add44c2935f746">LDB_Reader::ChunkTerms</a>
, <a class="el" href="d7/d74/class_r_p_g_1_1_terms.html#a00beb0d49cda5b7776f052c48aa21245">RPG::Terms</a>
</li>
<li>accessory_id
: <a class="el" href="d4/d2f/struct_l_d_b___reader_1_1_chunk_test_battler.html#a96a2d1b432636586dd71984c224d2486a9af24a4c0c3280948712b6702c50e79d">LDB_Reader::ChunkTestBattler</a>
, <a class="el" href="d1/dc8/class_r_p_g_1_1_equipment.html#a53eb85f21bd26e04708ed7d6d5a69459">RPG::Equipment</a>
, <a class="el" href="d5/dc5/class_r_p_g_1_1_test_battler.html#a1ee95c5aba4e2cf45b3091c356f90aa2">RPG::TestBattler</a>
</li>
<li>actioned
: <a class="el" href="d9/dd3/struct_l_s_d___reader_1_1_chunk_save_event_commands.html#a1c35a5937a028ea0e900f05beee7a5a3ad0733e194e74315525f70adb3f69c34a">LSD_Reader::ChunkSaveEventCommands</a>
, <a class="el" href="dd/d50/class_r_p_g_1_1_save_event_commands.html#a4cd4e224500466f66123b7d543d8c77c">RPG::SaveEventCommands</a>
</li>
<li>actions
: <a class="el" href="d2/d53/struct_l_d_b___reader_1_1_chunk_enemy.html#a5b838136df354aa03cac29ccb837f905aaf9a20e75a1b4cd69c945b9a8616186f">LDB_Reader::ChunkEnemy</a>
, <a class="el" href="dc/d1f/class_r_p_g_1_1_enemy.html#aae103c2595adc60e13ea92fd15d0af53">RPG::Enemy</a>
</li>
<li>active
: <a class="el" href="dc/d58/struct_l_s_d___reader_1_1_chunk_save_map_event.html#ad5a24df52b0f23b1480e85632c0ae767ac2a511906aae4f81c8fcbc9853378967">LSD_Reader::ChunkSaveMapEvent</a>
, <a class="el" href="d7/d6f/struct_l_s_d___reader_1_1_chunk_save_party_location.html#a3cab7034ba145da1edaefc3ad36c1082a8ada424268366151bebd0c61a29c8684">LSD_Reader::ChunkSavePartyLocation</a>
, <a class="el" href="d9/d55/struct_l_s_d___reader_1_1_chunk_save_vehicle_location.html#abbeeb4bfd3e12911c7f38e0168d0b452a2319150350b35fcbbc4f05fc64fbd56b">LSD_Reader::ChunkSaveVehicleLocation</a>
, <a class="el" href="d3/d98/class_r_p_g_1_1_save_map_event.html#a4dec8608db1026c3cd8b7ae71dde2784">RPG::SaveMapEvent</a>
, <a class="el" href="d8/d07/class_r_p_g_1_1_save_party_location.html#a708d7bcfd3828f7e27dcca88de7d929e">RPG::SavePartyLocation</a>
, <a class="el" href="d8/d53/class_r_p_g_1_1_save_vehicle_location.html#a8822ebf7e510107dafd1741984150bed">RPG::SaveVehicleLocation</a>
</li>
<li>active_node
: <a class="el" href="dc/d03/class_r_p_g_1_1_tree_map.html#aae1f45b854456e57e0ff3529bcc3b02f">RPG::TreeMap</a>
, <a class="el" href="d7/d7b/class_tree_map_xml_handler.html#a6d5e4582d3670f84ec244d5fd9490e2f">TreeMapXmlHandler</a>
</li>
<li>Actor()
: <a class="el" href="de/d97/class_r_p_g_1_1_actor.html#ae731fb66cb5abeec3c94173f862b43b9">RPG::Actor</a>
</li>
<li>actor
: <a class="el" href="d9/dc9/struct_r_p_g_1_1_event_page_condition_1_1_flags.html#aafd1d80892b7fb0b7daf58cd7536a509">RPG::EventPageCondition::Flags</a>
</li>
<li>actor_critical
: <a class="el" href="dd/d5a/struct_l_d_b___reader_1_1_chunk_terms.html#aeb2a622d6b14ad5a9987d6ea236a18f1a477a4559fd2f2e413b617d33c49d759e">LDB_Reader::ChunkTerms</a>
, <a class="el" href="d7/d74/class_r_p_g_1_1_terms.html#a593f86b1bb9a546cb0d843d01b464fe8">RPG::Terms</a>
</li>
<li>actor_damaged
: <a class="el" href="dd/d5a/struct_l_d_b___reader_1_1_chunk_terms.html#aeb2a622d6b14ad5a9987d6ea236a18f1a85328a8c4c7b183763a49e891f55234d">LDB_Reader::ChunkTerms</a>
, <a class="el" href="d7/d74/class_r_p_g_1_1_terms.html#a3d6c1147eafff36d662103c378970dee">RPG::Terms</a>
</li>
<li>actor_damaged_se
: <a class="el" href="d9/dca/struct_l_d_b___reader_1_1_chunk_system.html#a9ef19146105f7b00b00e6dff9d0476f5a5acc9ab57c4b144a3ff72b1af7c4f6cf">LDB_Reader::ChunkSystem</a>
, <a class="el" href="db/d7f/struct_l_s_d___reader_1_1_chunk_save_system.html#a16456b366b27a7b3b5c9844aed1413f0a3e26133cdefd8e60410dcccfbc03b464">LSD_Reader::ChunkSaveSystem</a>
, <a class="el" href="de/d2b/class_r_p_g_1_1_save_system.html#a9cd598b1e41a9e0fc3219fc066fd2d1f">RPG::SaveSystem</a>
, <a class="el" href="d5/dbe/class_r_p_g_1_1_system.html#af24e543e19aff0c9ead6e4aac02accff">RPG::System</a>
</li>
<li>actor_hp
: <a class="el" href="d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#acfe795fb706a765f2b40db8f426778c4">RPG::TroopPageCondition::Flags</a>
</li>
<li>actor_hp_absorbed
: <a class="el" href="dd/d5a/struct_l_d_b___reader_1_1_chunk_terms.html#aeb2a622d6b14ad5a9987d6ea236a18f1a40c6e55fb51327ef87ca4daaeebaf1c8">LDB_Reader::ChunkTerms</a>
, <a class="el" href="d7/d74/class_r_p_g_1_1_terms.html#a3dae9e4c28eb02591901372bedd29ab2">RPG::Terms</a>
</li>
<li>actor_hp_max
: <a class="el" href="d9/d3b/struct_l_d_b___reader_1_1_chunk_troop_page_condition.html#ad841cb5252f978076d75f561f8fb874aace2b351cedb2d1ddd42e6923899dbe8c">LDB_Reader::ChunkTroopPageCondition</a>
, <a class="el" href="da/dda/class_r_p_g_1_1_troop_page_condition.html#acd68f2d74f9c51d94eb141fe8a6b321b">RPG::TroopPageCondition</a>
</li>
<li>actor_hp_min
: <a class="el" href="d9/d3b/struct_l_d_b___reader_1_1_chunk_troop_page_condition.html#ad841cb5252f978076d75f561f8fb874aaf3bd702b0ab47261dced0d3448dfddc7">LDB_Reader::ChunkTroopPageCondition</a>
, <a class="el" href="da/dda/class_r_p_g_1_1_troop_page_condition.html#a2dba64006b09c26e85c41457d80f1de3">RPG::TroopPageCondition</a>
</li>
<li>actor_id
: <a class="el" href="d4/d2f/struct_l_d_b___reader_1_1_chunk_test_battler.html#a96a2d1b432636586dd71984c224d2486aa2b5cf2a7f37e66914d8f79769438ce1">LDB_Reader::ChunkTestBattler</a>
, <a class="el" href="d9/d3b/struct_l_d_b___reader_1_1_chunk_troop_page_condition.html#ad841cb5252f978076d75f561f8fb874aa0a420e79441cc27b6e59154eb16591cd">LDB_Reader::ChunkTroopPageCondition</a>
, <a class="el" href="d0/de0/struct_l_m_u___reader_1_1_chunk_event_page_condition.html#a8535ef1ac8950921e3c73b1b79536790a8b54b5f644affa871f5d4955b5d1c43d">LMU_Reader::ChunkEventPageCondition</a>
, <a class="el" href="d5/d6c/class_r_p_g_1_1_event_page_condition.html#a3ffeb286828e3b02046acc3da6843bb9">RPG::EventPageCondition</a>
, <a class="el" href="d5/dc5/class_r_p_g_1_1_test_battler.html#a12f4c97af541a4cfeb8cdb7a9a53e8d5">RPG::TestBattler</a>
, <a class="el" href="da/dda/class_r_p_g_1_1_troop_page_condition.html#a4e5bdb4c4d18d6da433b55c44af2213f">RPG::TroopPageCondition</a>
</li>
<li>actor_set
: <a class="el" href="d1/d88/struct_l_d_b___reader_1_1_chunk_item.html#a5e19046fb7af0c89c0bf99349171e997a6ebf1b97a4b8da3acf4da48ee754366b">LDB_Reader::ChunkItem</a>
, <a class="el" href="dc/d74/class_r_p_g_1_1_item.html#a124c90608b28b19b69a9e96cc1f9336d">RPG::Item</a>
</li>
<li>actor_set_size
: <a class="el" href="d1/d88/struct_l_d_b___reader_1_1_chunk_item.html#a5e19046fb7af0c89c0bf99349171e997adc30dadd992d6dcfcfcf9501daf2edaf">LDB_Reader::ChunkItem</a>
</li>
<li>actor_undamaged
: <a class="el" href="dd/d5a/struct_l_d_b___reader_1_1_chunk_terms.html#aeb2a622d6b14ad5a9987d6ea236a18f1a41698703e4d6aba32f7ae65656ac6550">LDB_Reader::ChunkTerms</a>
, <a class="el" href="d7/d74/class_r_p_g_1_1_terms.html#aa6664fd56c474989ced0f79aeb9b320c">RPG::Terms</a>
</li>
<li>actors
: <a class="el" href="dc/d2c/struct_l_d_b___reader_1_1_chunk_database.html#accab43e3e55508aa2f1fa3fd81f11a6aa6fcd0965b829702b392f625103b7bfa5">LDB_Reader::ChunkDatabase</a>
, <a class="el" href="d9/dc4/struct_l_s_d___reader_1_1_chunk_save.html#a0284009f6d0470e3a953c78ce25c4160a2c42da23906bb6adb0f53bbfbcb36460">LSD_Reader::ChunkSave</a>
, <a class="el" href="d5/d35/class_r_p_g_1_1_database.html#a4173a4002e110047f23136176655b5dd">RPG::Database</a>
, <a class="el" href="d2/df4/class_r_p_g_1_1_save.html#a950cd5c0f18e984a12d63b1eefeb885c">RPG::Save</a>
</li>
<li>affect_agility
: <a class="el" href="dc/dfd/struct_l_d_b___reader_1_1_chunk_skill.html#a357d836a631dbdebd6cd4960cf85d5e3a4dcbabb70bd1da473957275f35227436">LDB_Reader::ChunkSkill</a>
, <a class="el" href="da/de6/struct_l_d_b___reader_1_1_chunk_state.html#ae0563f91b90e4f9122b8de5bc4864b4da0c1295668f98aca45c548fa082266bb6">LDB_Reader::ChunkState</a>
, <a class="el" href="d5/d0f/class_r_p_g_1_1_skill.html#ae5d1b1f1b46eecc074b5c4ae152efe52">RPG::Skill</a>
, <a class="el" href="da/d95/class_r_p_g_1_1_state.html#ab49a04ba13139d8393de24b9237f9ec6">RPG::State</a>
</li>
<li>affect_attack
: <a class="el" href="dc/dfd/struct_l_d_b___reader_1_1_chunk_skill.html#a357d836a631dbdebd6cd4960cf85d5e3a2d28699748bd46309ff59ffd5e6df95d">LDB_Reader::ChunkSkill</a>
, <a class="el" href="da/de6/struct_l_d_b___reader_1_1_chunk_state.html#ae0563f91b90e4f9122b8de5bc4864b4da7ec72fd856b5e3e0b3467c64076faee0">LDB_Reader::ChunkState</a>
, <a class="el" href="d5/d0f/class_r_p_g_1_1_skill.html#ad08940dc59b74af1f5af00b9e6dbc6ab">RPG::Skill</a>
, <a class="el" href="da/d95/class_r_p_g_1_1_state.html#a93546a820208812ae4dfbf5b7fc93163">RPG::State</a>
</li>
<li>affect_attr_defence
: <a class="el" href="dc/dfd/struct_l_d_b___reader_1_1_chunk_skill.html#a357d836a631dbdebd6cd4960cf85d5e3adc6d7bef93ca1512d312d612f0fd3a50">LDB_Reader::ChunkSkill</a>
, <a class="el" href="d5/d0f/class_r_p_g_1_1_skill.html#a6a465636ff5759881cfbc7466c245eb3">RPG::Skill</a>
</li>
<li>affect_defense
: <a class="el" href="dc/dfd/struct_l_d_b___reader_1_1_chunk_skill.html#a357d836a631dbdebd6cd4960cf85d5e3a777fb566a99c1e9d294f3e47a8781c11">LDB_Reader::ChunkSkill</a>
, <a class="el" href="da/de6/struct_l_d_b___reader_1_1_chunk_state.html#ae0563f91b90e4f9122b8de5bc4864b4da81151dd350ed06822cf7aa3b4e92460b">LDB_Reader::ChunkState</a>
, <a class="el" href="d5/d0f/class_r_p_g_1_1_skill.html#a21f10df19f5a78d18a290753c6453afc">RPG::Skill</a>
, <a class="el" href="da/d95/class_r_p_g_1_1_state.html#a116c107b04931fcfbe2e1bbf550efcbf">RPG::State</a>
</li>
<li>affect_hp
: <a class="el" href="dc/dfd/struct_l_d_b___reader_1_1_chunk_skill.html#a357d836a631dbdebd6cd4960cf85d5e3a444b5571e0aac99e9c82d07546ee0de3">LDB_Reader::ChunkSkill</a>
, <a class="el" href="d5/d0f/class_r_p_g_1_1_skill.html#a3f711dc7cae58712cf1c2a6b96138f53">RPG::Skill</a>
</li>
<li>affect_sp
: <a class="el" href="dc/dfd/struct_l_d_b___reader_1_1_chunk_skill.html#a357d836a631dbdebd6cd4960cf85d5e3abbacf62ca58896243d522b408deca858">LDB_Reader::ChunkSkill</a>
, <a class="el" href="d5/d0f/class_r_p_g_1_1_skill.html#a8c694be278f75a5a923597fc4e6c36f3">RPG::Skill</a>
</li>
<li>affect_spirit
: <a class="el" href="dc/dfd/struct_l_d_b___reader_1_1_chunk_skill.html#a357d836a631dbdebd6cd4960cf85d5e3a1b9d072ede48c2a67e64708194bace3e">LDB_Reader::ChunkSkill</a>
, <a class="el" href="da/de6/struct_l_d_b___reader_1_1_chunk_state.html#ae0563f91b90e4f9122b8de5bc4864b4dae925d6c34f5f0d0041a067426284d31b">LDB_Reader::ChunkState</a>
, <a class="el" href="d5/d0f/class_r_p_g_1_1_skill.html#ae091c19376e5c4ecb94622c3ed0a9f3d">RPG::Skill</a>
, <a class="el" href="da/d95/class_r_p_g_1_1_state.html#a9d577b9f7393291d76c9d044f2b0cbe4">RPG::State</a>
</li>
<li>affect_type
: <a class="el" href="da/de6/struct_l_d_b___reader_1_1_chunk_state.html#ae0563f91b90e4f9122b8de5bc4864b4da8f0393d9146c5c6ffff2db5f0c2760a5">LDB_Reader::ChunkState</a>
, <a class="el" href="da/d95/class_r_p_g_1_1_state.html#a9273f59b9acf8469f71a2a627410c118">RPG::State</a>
</li>
<li>AffectType
: <a class="el" href="da/d95/class_r_p_g_1_1_state.html#afc3ec4e2bd2c73f31a09b185b4e4cf18">RPG::State</a>
</li>
<li>AffectType_double
: <a class="el" href="da/d95/class_r_p_g_1_1_state.html#afc3ec4e2bd2c73f31a09b185b4e4cf18aece35c868ca27ab9a22f76c54c0fe495">RPG::State</a>
</li>
<li>AffectType_half
: <a class="el" href="da/d95/class_r_p_g_1_1_state.html#afc3ec4e2bd2c73f31a09b185b4e4cf18a616e84c92e28f07630dd3a9da85fca8e">RPG::State</a>
</li>
<li>AffectType_nothing
: <a class="el" href="da/d95/class_r_p_g_1_1_state.html#afc3ec4e2bd2c73f31a09b185b4e4cf18a1574137edbdbf511c9ac38d6b619cc68">RPG::State</a>
</li>
<li>after_image
: <a class="el" href="d4/d0d/struct_l_d_b___reader_1_1_chunk_battler_animation_data.html#aa6cbd40f78e354f8ac2f0e4eedd071d3ab2ce4d0177da569e384aa1ca9cb3414d">LDB_Reader::ChunkBattlerAnimationData</a>
, <a class="el" href="d0/d17/struct_l_d_b___reader_1_1_chunk_item_animation.html#a72d975d4b3632af98df05b4fe0592527afa9ff512a88e21181e54a2c5dd283b4d">LDB_Reader::ChunkItemAnimation</a>
, <a class="el" href="d8/d50/class_r_p_g_1_1_battler_animation_data.html#a57cbb2137cb4544d8bbce44384e6e08d">RPG::BattlerAnimationData</a>
, <a class="el" href="d1/d80/class_r_p_g_1_1_item_animation.html#adf51087b097f5e62fc539861b1e03b7b">RPG::ItemAnimation</a>
</li>
<li>AfterImage
: <a class="el" href="d8/d50/class_r_p_g_1_1_battler_animation_data.html#a7ff3b48bcacd7a953529f76591890d76">RPG::BattlerAnimationData</a>
, <a class="el" href="d1/d80/class_r_p_g_1_1_item_animation.html#a45dc06e901e55330d54bfcb09281d637">RPG::ItemAnimation</a>
</li>
<li>AfterImage_add
: <a class="el" href="d8/d50/class_r_p_g_1_1_battler_animation_data.html#a7ff3b48bcacd7a953529f76591890d76a289c59a0d3e8e7a156f613999004738e">RPG::BattlerAnimationData</a>
, <a class="el" href="d1/d80/class_r_p_g_1_1_item_animation.html#a45dc06e901e55330d54bfcb09281d637a263ab4759d780c01637b6aa06cafa157">RPG::ItemAnimation</a>
</li>
<li>AfterImage_none
: <a class="el" href="d8/d50/class_r_p_g_1_1_battler_animation_data.html#a7ff3b48bcacd7a953529f76591890d76ad2d956af9e3ea3ce772c0803e67446a6">RPG::BattlerAnimationData</a>
, <a class="el" href="d1/d80/class_r_p_g_1_1_item_animation.html#a45dc06e901e55330d54bfcb09281d637a4bcfd7cc2c113bedb92d868de33970d5">RPG::ItemAnimation</a>
</li>
<li>agi_points1
: <a class="el" href="d1/d88/struct_l_d_b___reader_1_1_chunk_item.html#a5e19046fb7af0c89c0bf99349171e997aafd2a459dd28741fefab568544c4f772">LDB_Reader::ChunkItem</a>
, <a class="el" href="dc/d74/class_r_p_g_1_1_item.html#af71ff8d8449458d1c424c0959d6c53dc">RPG::Item</a>
</li>
<li>agi_points2
: <a class="el" href="d1/d88/struct_l_d_b___reader_1_1_chunk_item.html#a5e19046fb7af0c89c0bf99349171e997a379661bc2eea1eed5b468a1f2c42ac8c">LDB_Reader::ChunkItem</a>
, <a class="el" href="dc/d74/class_r_p_g_1_1_item.html#a0ac62c469fc524e9c826d998a2f4c1ed">RPG::Item</a>
</li>
<li>agility
: <a class="el" href="d2/d53/struct_l_d_b___reader_1_1_chunk_enemy.html#a5b838136df354aa03cac29ccb837f905a48fbe2ffaaf052235a554bfe5cc91615">LDB_Reader::ChunkEnemy</a>
, <a class="el" href="dd/d5a/struct_l_d_b___reader_1_1_chunk_terms.html#aeb2a622d6b14ad5a9987d6ea236a18f1a657f57cabd7f1364762d20095996b9a3">LDB_Reader::ChunkTerms</a>
, <a class="el" href="dc/d1f/class_r_p_g_1_1_enemy.html#ab5d886a2b429d0268ffb0454b464e3c6">RPG::Enemy</a>
, <a class="el" href="df/da2/class_r_p_g_1_1_parameters.html#a46dcfc99570ac71990ac422c4e1c7bc5">RPG::Parameters</a>
, <a class="el" href="d7/d74/class_r_p_g_1_1_terms.html#a7276bcae866af128ac972ae8b3cfb3b8">RPG::Terms</a>
</li>
<li>agility_mod
: <a class="el" href="db/de5/struct_l_s_d___reader_1_1_chunk_save_actor.html#ae2f5052204b1a73da36d15f15139dbb6a7d51df8ef8908941fb11095e81d72dc3">LSD_Reader::ChunkSaveActor</a>
, <a class="el" href="d2/def/class_r_p_g_1_1_save_actor.html#a439ecbb78fb8e3fce1876625206c4d38">RPG::SaveActor</a>
</li>
<li>airship_index
: <a class="el" href="d9/dca/struct_l_d_b___reader_1_1_chunk_system.html#a9ef19146105f7b00b00e6dff9d0476f5aee2210bcf7cb00fb147e10c9c47e0561">LDB_Reader::ChunkSystem</a>
, <a class="el" href="d5/dbe/class_r_p_g_1_1_system.html#a3a1325ab72fb4892beb395edcda61e7c">RPG::System</a>
</li>
<li>airship_land
: <a class="el" href="d9/d0d/struct_l_d_b___reader_1_1_chunk_terrain.html#a9e9cd9de19cd4198d2bd8693c8f666e6a923bfde17db28b54f98d437300ea636d">LDB_Reader::ChunkTerrain</a>
, <a class="el" href="d2/d54/class_r_p_g_1_1_terrain.html#a9a0dfdf7fa963dfa6a6a0ae6abafe521">RPG::Terrain</a>
</li>
<li>airship_location
: <a class="el" href="d9/dc4/struct_l_s_d___reader_1_1_chunk_save.html#a0284009f6d0470e3a953c78ce25c4160a49d8bc103c1adee31032cdb64dec17da">LSD_Reader::ChunkSave</a>
, <a class="el" href="d2/df4/class_r_p_g_1_1_save.html#aa0271afa13693967061f2f218d5a6528">RPG::Save</a>
</li>
<li>airship_map_id
: <a class="el" href="db/d94/struct_l_m_t___reader_1_1_chunk_start.html#a07e9dc13f07acec933fd05e8c2624694a2bec2a64fc01e9d5f5ff0ad5c92c4dc4">LMT_Reader::ChunkStart</a>
, <a class="el" href="dd/d7d/class_r_p_g_1_1_start.html#ab3307581404c1b43b0fc325c7caf002f">RPG::Start</a>
</li>
<li>airship_music
: <a class="el" href="d9/dca/struct_l_d_b___reader_1_1_chunk_system.html#a9ef19146105f7b00b00e6dff9d0476f5a5592c4a6ebf479931bef68b342c5900e">LDB_Reader::ChunkSystem</a>
, <a class="el" href="db/d7f/struct_l_s_d___reader_1_1_chunk_save_system.html#a16456b366b27a7b3b5c9844aed1413f0a9aa31cf3338b8f164fe7f47fe5bd1d81">LSD_Reader::ChunkSaveSystem</a>
, <a class="el" href="de/d2b/class_r_p_g_1_1_save_system.html#ad911140756abdb57e8b9565da012bec6">RPG::SaveSystem</a>
, <a class="el" href="d5/dbe/class_r_p_g_1_1_system.html#a6eb23ba6b7a193d7ba3f81866fc7c0b0">RPG::System</a>
</li>
<li>airship_name
: <a class="el" href="d9/dca/struct_l_d_b___reader_1_1_chunk_system.html#a9ef19146105f7b00b00e6dff9d0476f5a66b62e65933e6ddbe55cc5670ef5bf3d">LDB_Reader::ChunkSystem</a>
, <a class="el" href="d5/dbe/class_r_p_g_1_1_system.html#a316224c5bc907c91a86fdaa43aa28739">RPG::System</a>
</li>
<li>airship_pass
: <a class="el" href="d9/d0d/struct_l_d_b___reader_1_1_chunk_terrain.html#a9e9cd9de19cd4198d2bd8693c8f666e6ab5e554070a69f7bcc1d89433c26a932c">LDB_Reader::ChunkTerrain</a>
, <a class="el" href="d2/d54/class_r_p_g_1_1_terrain.html#a96d3593ccdf82a588a24307f3c36607a">RPG::Terrain</a>
</li>
<li>airship_x
: <a class="el" href="db/d94/struct_l_m_t___reader_1_1_chunk_start.html#a07e9dc13f07acec933fd05e8c2624694a18941340c015eba0991a970ef26b5fbe">LMT_Reader::ChunkStart</a>
, <a class="el" href="dd/d7d/class_r_p_g_1_1_start.html#af4f0e209b6f07581f8afcb7086b64d0b">RPG::Start</a>
</li>
<li>airship_y
: <a class="el" href="db/d94/struct_l_m_t___reader_1_1_chunk_start.html#a07e9dc13f07acec933fd05e8c2624694a0b269b781a4cec0a07fd32e7246df7ec">LMT_Reader::ChunkStart</a>
, <a class="el" href="dd/d7d/class_r_p_g_1_1_start.html#a00eb8a9ebe0b98c18ebe012e70c595ce">RPG::Start</a>
</li>
<li>anim_frame
: <a class="el" href="dc/d58/struct_l_s_d___reader_1_1_chunk_save_map_event.html#ad5a24df52b0f23b1480e85632c0ae767a5d8ad8ba03678997be51c03839d9598f">LSD_Reader::ChunkSaveMapEvent</a>
, <a class="el" href="d7/d6f/struct_l_s_d___reader_1_1_chunk_save_party_location.html#a3cab7034ba145da1edaefc3ad36c1082a6fafac73f34bbae3a62359a57b6dac78">LSD_Reader::ChunkSavePartyLocation</a>
, <a class="el" href="d9/d55/struct_l_s_d___reader_1_1_chunk_save_vehicle_location.html#abbeeb4bfd3e12911c7f38e0168d0b452a244859d9e254b87b7607ecb012eb99d2">LSD_Reader::ChunkSaveVehicleLocation</a>
, <a class="el" href="d3/d98/class_r_p_g_1_1_save_map_event.html#a015c6cef5da7fb2ae45b461a1ae49054">RPG::SaveMapEvent</a>
, <a class="el" href="d8/d07/class_r_p_g_1_1_save_party_location.html#ad093b69ad55887fa13a9230fa6fbbe93">RPG::SavePartyLocation</a>
, <a class="el" href="d8/d53/class_r_p_g_1_1_save_vehicle_location.html#ae0453fdbccde04506d306d951f38d03d">RPG::SaveVehicleLocation</a>
</li>
<li>anim_paused
: <a class="el" href="dc/d58/struct_l_s_d___reader_1_1_chunk_save_map_event.html#ad5a24df52b0f23b1480e85632c0ae767a2f1bb1e9f425f012b14db7feae0d6466">LSD_Reader::ChunkSaveMapEvent</a>
, <a class="el" href="d7/d6f/struct_l_s_d___reader_1_1_chunk_save_party_location.html#a3cab7034ba145da1edaefc3ad36c1082a0e6a8c7611742905dacc16e014a5fe19">LSD_Reader::ChunkSavePartyLocation</a>
, <a class="el" href="d9/d55/struct_l_s_d___reader_1_1_chunk_save_vehicle_location.html#abbeeb4bfd3e12911c7f38e0168d0b452a6797910d00e1992a36a72ea8ee2e53c9">LSD_Reader::ChunkSaveVehicleLocation</a>
, <a class="el" href="d3/d98/class_r_p_g_1_1_save_map_event.html#a733b8f8216f50ddec0e1c59d8588c39f">RPG::SaveMapEvent</a>
, <a class="el" href="d8/d07/class_r_p_g_1_1_save_party_location.html#abb36d6239bcec4d1fcf910b359cf72d6">RPG::SavePartyLocation</a>
, <a class="el" href="d8/d53/class_r_p_g_1_1_save_vehicle_location.html#a06e487cb9a04834be58d0e77ecd8dec0">RPG::SaveVehicleLocation</a>
</li>
<li>Animation()
: <a class="el" href="d6/d31/class_r_p_g_1_1_animation.html#ac2d77954674779804d543c9c2a04490d">RPG::Animation</a>
</li>
<li>animation_data
: <a class="el" href="d1/d88/struct_l_d_b___reader_1_1_chunk_item.html#a5e19046fb7af0c89c0bf99349171e997a100af338ee020f21ef851d8ef3916098">LDB_Reader::ChunkItem</a>
, <a class="el" href="dc/d74/class_r_p_g_1_1_item.html#abb820f0c7d9f38c678e2b8ba5926b138">RPG::Item</a>
</li>
<li>animation_id
: <a class="el" href="da/d79/struct_l_d_b___reader_1_1_chunk_battler_animation_extension.html#a0badf0001a04c12d4526d1efde654d3da015454cca7d4555eaf974d84402f1c20">LDB_Reader::ChunkBattlerAnimationExtension</a>
, <a class="el" href="d1/d88/struct_l_d_b___reader_1_1_chunk_item.html#a5e19046fb7af0c89c0bf99349171e997a3e4b50ced96fa8dd30d8b7aca4036fb5">LDB_Reader::ChunkItem</a>
, <a class="el" href="dc/dfd/struct_l_d_b___reader_1_1_chunk_skill.html#a357d836a631dbdebd6cd4960cf85d5e3ae5da107f4b1c29b2c58c3cef39fadd6a">LDB_Reader::ChunkSkill</a>
, <a class="el" href="dc/d1d/class_r_p_g_1_1_battler_animation_extension.html#a120cb05f1ed473919032cdbca171f3b1">RPG::BattlerAnimationExtension</a>
, <a class="el" href="dc/d74/class_r_p_g_1_1_item.html#a3397241b02057d8bfea0689936eb0904">RPG::Item</a>
, <a class="el" href="d5/d0f/class_r_p_g_1_1_skill.html#a363ec66b8b17b840794f216d37f635e8">RPG::Skill</a>
</li>
<li>animation_name
: <a class="el" href="de/dfe/struct_l_d_b___reader_1_1_chunk_animation.html#a08cf5af5cbbe9d56c8ad5741e44fdee2a777fab6b39ba31d60121bdc91ff735c6">LDB_Reader::ChunkAnimation</a>
, <a class="el" href="d6/d31/class_r_p_g_1_1_animation.html#ac3effec0173f028cd19b8067cd17fe7a">RPG::Animation</a>
</li>
<li>animation_speed
: <a class="el" href="d2/d6d/struct_l_d_b___reader_1_1_chunk_chipset.html#af5c5ec5ab8ee611bd78c67597369f358ae00abfd9af42db7b9d64bb27abf3edbd">LDB_Reader::ChunkChipset</a>
, <a class="el" href="d5/d21/class_r_p_g_1_1_chipset.html#a9738b586731ca83afcf90056d3324750">RPG::Chipset</a>
</li>
<li>animation_type
: <a class="el" href="da/d79/struct_l_d_b___reader_1_1_chunk_battler_animation_extension.html#a0badf0001a04c12d4526d1efde654d3dac0c776657e5dd251f7d460c192002738">LDB_Reader::ChunkBattlerAnimationExtension</a>
, <a class="el" href="d2/d6d/struct_l_d_b___reader_1_1_chunk_chipset.html#af5c5ec5ab8ee611bd78c67597369f358a637365ac9c0cc1c275f0f9968c87aa2c">LDB_Reader::ChunkChipset</a>
, <a class="el" href="d0/d0c/struct_l_m_u___reader_1_1_chunk_event_page.html#a2df87206cbb7f9832f27b027da1615dfa66ccac088bff6c881664ad5aa60663ba">LMU_Reader::ChunkEventPage</a>
, <a class="el" href="dc/d58/struct_l_s_d___reader_1_1_chunk_save_map_event.html#ad5a24df52b0f23b1480e85632c0ae767a432dd4b9e75448fe62ad6a6de938197a">LSD_Reader::ChunkSaveMapEvent</a>
, <a class="el" href="d7/d6f/struct_l_s_d___reader_1_1_chunk_save_party_location.html#a3cab7034ba145da1edaefc3ad36c1082a083be56317fc06d920f259a11333588b">LSD_Reader::ChunkSavePartyLocation</a>
, <a class="el" href="d9/d55/struct_l_s_d___reader_1_1_chunk_save_vehicle_location.html#abbeeb4bfd3e12911c7f38e0168d0b452ac6681efc3578e2084baf6474f411b2f8">LSD_Reader::ChunkSaveVehicleLocation</a>
, <a class="el" href="dc/d1d/class_r_p_g_1_1_battler_animation_extension.html#ab6a8d901d7e253990579698f6e88da29">RPG::BattlerAnimationExtension</a>
, <a class="el" href="d5/d21/class_r_p_g_1_1_chipset.html#ae3f223c404d73250b9396f059823b05b">RPG::Chipset</a>
, <a class="el" href="d5/dc6/class_r_p_g_1_1_event_page.html#a8d01690d3e54d44647b15e350d740bcf">RPG::EventPage</a>
, <a class="el" href="d3/d98/class_r_p_g_1_1_save_map_event.html#ac8cb023840bc1b8055c723eab5917767">RPG::SaveMapEvent</a>
, <a class="el" href="d8/d07/class_r_p_g_1_1_save_party_location.html#a13446ebecb979a6a2b9d420f67625027">RPG::SavePartyLocation</a>
, <a class="el" href="d8/d53/class_r_p_g_1_1_save_vehicle_location.html#a4c9098171b3f5212d1f534fa2c9f4461">RPG::SaveVehicleLocation</a>
</li>
<li>AnimationCellData()
: <a class="el" href="dd/d98/class_r_p_g_1_1_animation_cell_data.html#a5928f7eabd281d6f7c2e1fb1403bdc98">RPG::AnimationCellData</a>
</li>
<li>AnimationFrame()
: <a class="el" href="d3/d29/class_r_p_g_1_1_animation_frame.html#a6aa94ab6c3896f8d276219a5af66a3cc">RPG::AnimationFrame</a>
</li>
<li>animations
: <a class="el" href="dc/d2c/struct_l_d_b___reader_1_1_chunk_database.html#accab43e3e55508aa2f1fa3fd81f11a6aaaf64b9bf4f3917341f76aab7e29bdb90">LDB_Reader::ChunkDatabase</a>
, <a class="el" href="d5/d35/class_r_p_g_1_1_database.html#a4b4ee280bf1115d24d98345876b8a37c">RPG::Database</a>
</li>
<li>AnimationTiming()
: <a class="el" href="d3/d7d/class_r_p_g_1_1_animation_timing.html#a58e4b03b26779919767fd8f4b5bdcc57">RPG::AnimationTiming</a>
</li>
<li>AnimType
: <a class="el" href="dc/d1d/class_r_p_g_1_1_battler_animation_extension.html#aceb72dd73e0c2c633b72f6d82a2ab2cd">RPG::BattlerAnimationExtension</a>
, <a class="el" href="d5/d21/class_r_p_g_1_1_chipset.html#af6593816fb610dfc6000b15ed4216333">RPG::Chipset</a>
, <a class="el" href="d5/dc6/class_r_p_g_1_1_event_page.html#a84d3a8aa7a2f3f39a110f559a1f29b1b">RPG::EventPage</a>
</li>
<li>AnimType_animation
: <a class="el" href="dc/d1d/class_r_p_g_1_1_battler_animation_extension.html#aceb72dd73e0c2c633b72f6d82a2ab2cda3efb21e0060ee41dbdbfa2d7013aafa2">RPG::BattlerAnimationExtension</a>
</li>
<li>AnimType_continuous
: <a class="el" href="d5/dc6/class_r_p_g_1_1_event_page.html#a84d3a8aa7a2f3f39a110f559a1f29b1bafbf3c0647ae08de29710c0edfc299ed1">RPG::EventPage</a>
</li>
<li>AnimType_cyclic
: <a class="el" href="d5/d21/class_r_p_g_1_1_chipset.html#af6593816fb610dfc6000b15ed4216333acb31e83f3d9de4020307c798dc329043">RPG::Chipset</a>
</li>
<li>AnimType_fixed_continuous
: <a class="el" href="d5/dc6/class_r_p_g_1_1_event_page.html#a84d3a8aa7a2f3f39a110f559a1f29b1bad641f4e6c371a8aef90c20b00395bfca">RPG::EventPage</a>
</li>
<li>AnimType_fixed_graphic
: <a class="el" href="d5/dc6/class_r_p_g_1_1_event_page.html#a84d3a8aa7a2f3f39a110f559a1f29b1bac5b3c140ade9696c6e8b43192e79a37a">RPG::EventPage</a>
</li>
<li>AnimType_fixed_non_continuous
: <a class="el" href="d5/dc6/class_r_p_g_1_1_event_page.html#a84d3a8aa7a2f3f39a110f559a1f29b1ba49611fc93c3d7d1f4bd4816efb8a2528">RPG::EventPage</a>
</li>
<li>AnimType_graphic
: <a class="el" href="dc/d1d/class_r_p_g_1_1_battler_animation_extension.html#aceb72dd73e0c2c633b72f6d82a2ab2cdac3833145b7c1a363db4156c7b1ea74e5">RPG::BattlerAnimationExtension</a>
</li>
<li>AnimType_non_continuous
: <a class="el" href="d5/dc6/class_r_p_g_1_1_event_page.html#a84d3a8aa7a2f3f39a110f559a1f29b1bac5d90df8f5650da9eb6246cad1aa1c58">RPG::EventPage</a>
</li>
<li>AnimType_reciprocating
: <a class="el" href="d5/d21/class_r_p_g_1_1_chipset.html#af6593816fb610dfc6000b15ed4216333a3d3f274fffb1748bf6675c408cfbd2e8">RPG::Chipset</a>
</li>
<li>AnimType_spin
: <a class="el" href="d5/dc6/class_r_p_g_1_1_event_page.html#a84d3a8aa7a2f3f39a110f559a1f29b1bae069701998b49283cc4ef017bccf5ca9">RPG::EventPage</a>
</li>
<li>area_rect
: <a class="el" href="d3/d93/struct_l_m_t___reader_1_1_chunk_map_info.html#a7d32a0bdc7a78d644e43822c824571aaab28fb2934a507dcc3e9dfe2697a90884">LMT_Reader::ChunkMapInfo</a>
, <a class="el" href="de/d3d/class_r_p_g_1_1_map_info.html#aded067728c22c860864f34a78d4a0c3a">RPG::MapInfo</a>
</li>
<li>armor
: <a class="el" href="dd/d5a/struct_l_d_b___reader_1_1_chunk_terms.html#aeb2a622d6b14ad5a9987d6ea236a18f1a8ffa3388f23308a327fcf90e5fe1bbfa">LDB_Reader::ChunkTerms</a>
, <a class="el" href="d7/d74/class_r_p_g_1_1_terms.html#a04b4c133bbbaf9c8852029a6621b8f5c">RPG::Terms</a>
</li>
<li>armor_id
: <a class="el" href="d4/d2f/struct_l_d_b___reader_1_1_chunk_test_battler.html#a96a2d1b432636586dd71984c224d2486a68f1b1c8dbe6cae05152adc1b9b1f410">LDB_Reader::ChunkTestBattler</a>
, <a class="el" href="d1/dc8/class_r_p_g_1_1_equipment.html#a84bcbe0989e18f76d19139b7e7d5b5bf">RPG::Equipment</a>
, <a class="el" href="d5/dc5/class_r_p_g_1_1_test_battler.html#a0ee1522a26800be5bbca66641993d4b8">RPG::TestBattler</a>
</li>
<li>at_bol
: <a class="el" href="d1/d39/class_xml_writer.html#af27fa3263b675343dc14dc2b25b5f6d3">XmlWriter</a>
</li>
<li>atk_points1
: <a class="el" href="d1/d88/struct_l_d_b___reader_1_1_chunk_item.html#a5e19046fb7af0c89c0bf99349171e997ad07c609860d05fd9cb58a3182b1c44e0">LDB_Reader::ChunkItem</a>
, <a class="el" href="dc/d74/class_r_p_g_1_1_item.html#a69b4b83e1c927edbe1f92d5d0448e7e2">RPG::Item</a>
</li>
<li>atk_points2
: <a class="el" href="d1/d88/struct_l_d_b___reader_1_1_chunk_item.html#a5e19046fb7af0c89c0bf99349171e997a2ef7a7279c981f67edb0b069a4fa8eb1">LDB_Reader::ChunkItem</a>
, <a class="el" href="dc/d74/class_r_p_g_1_1_item.html#afd89da7e1909530b40e724679b76d0e8">RPG::Item</a>
</li>
<li>attack
: <a class="el" href="d2/d53/struct_l_d_b___reader_1_1_chunk_enemy.html#a5b838136df354aa03cac29ccb837f905a41ef1ee5cffcafc527e34488ff99458c">LDB_Reader::ChunkEnemy</a>
, <a class="el" href="dd/d5a/struct_l_d_b___reader_1_1_chunk_terms.html#aeb2a622d6b14ad5a9987d6ea236a18f1a993123c944b99cd73bb5a70af5c3fdee">LDB_Reader::ChunkTerms</a>
, <a class="el" href="dc/d1f/class_r_p_g_1_1_enemy.html#a578954c770a10a62fe76e94dad82f5ab">RPG::Enemy</a>
, <a class="el" href="df/da2/class_r_p_g_1_1_parameters.html#a299d138c8c68052e23b1ba4d36d97030">RPG::Parameters</a>
, <a class="el" href="d7/d74/class_r_p_g_1_1_terms.html#a962c58fd27077562b967809efcde76b6">RPG::Terms</a>
</li>
<li>attack_all
: <a class="el" href="d1/d88/struct_l_d_b___reader_1_1_chunk_item.html#a5e19046fb7af0c89c0bf99349171e997a4eed84e5265f37219b6a88758d246361">LDB_Reader::ChunkItem</a>
, <a class="el" href="dc/d74/class_r_p_g_1_1_item.html#a8ae84e53395056b9c9535842db31ba47">RPG::Item</a>
</li>
<li>attack_mod
: <a class="el" href="db/de5/struct_l_s_d___reader_1_1_chunk_save_actor.html#ae2f5052204b1a73da36d15f15139dbb6aeb0d08d08338b9890d7254c684f2624c">LSD_Reader::ChunkSaveActor</a>
, <a class="el" href="d2/def/class_r_p_g_1_1_save_actor.html#aa8129ef7b003ec6734bf5d4ce0c23ccb">RPG::SaveActor</a>
</li>
<li>attacking
: <a class="el" href="dd/d5a/struct_l_d_b___reader_1_1_chunk_terms.html#aeb2a622d6b14ad5a9987d6ea236a18f1a1d59f4afa2a5852bf30774f415edb6d3">LDB_Reader::ChunkTerms</a>
, <a class="el" href="d7/d74/class_r_p_g_1_1_terms.html#a903cde60ee86a2d3fadba384a030977c">RPG::Terms</a>
</li>
<li>attacks
: <a class="el" href="d0/d17/struct_l_d_b___reader_1_1_chunk_item_animation.html#a72d975d4b3632af98df05b4fe0592527a04fdd385fa4fd4360202e56be1927d68">LDB_Reader::ChunkItemAnimation</a>
, <a class="el" href="d1/d80/class_r_p_g_1_1_item_animation.html#a116a47a95abbae09394c369649b68dd6">RPG::ItemAnimation</a>
</li>
<li>Attribute()
: <a class="el" href="d2/d5a/class_r_p_g_1_1_attribute.html#a3ca128c80eb6e35b9ebde7f0468fa02f">RPG::Attribute</a>
</li>
<li>attribute_effects
: <a class="el" href="dc/dfd/struct_l_d_b___reader_1_1_chunk_skill.html#a357d836a631dbdebd6cd4960cf85d5e3a718a995a012d077edda431467e1ffc69">LDB_Reader::ChunkSkill</a>
, <a class="el" href="d5/d0f/class_r_p_g_1_1_skill.html#a0076054489793628f1b7e9a36faad82f">RPG::Skill</a>
</li>
<li>attribute_effects_size
: <a class="el" href="dc/dfd/struct_l_d_b___reader_1_1_chunk_skill.html#a357d836a631dbdebd6cd4960cf85d5e3a42c7045b1086d7b33a46e0674e1a896a">LDB_Reader::ChunkSkill</a>
</li>
<li>attribute_ranks
: <a class="el" href="d3/d2c/struct_l_d_b___reader_1_1_chunk_actor.html#a6d7ea8aefab70e827208b2408ecf14d7a2ef024128bcafc043ce945b1c6478b9b">LDB_Reader::ChunkActor</a>
, <a class="el" href="d9/dce/struct_l_d_b___reader_1_1_chunk_class.html#aa5ff3aebc8951b9298e676c8fb6974f7a3d9d1eeb258ec94d8c81467105705b53">LDB_Reader::ChunkClass</a>
, <a class="el" href="d2/d53/struct_l_d_b___reader_1_1_chunk_enemy.html#a5b838136df354aa03cac29ccb837f905a769b0536afe06c88448894bc1c3ec6a0">LDB_Reader::ChunkEnemy</a>
, <a class="el" href="de/d97/class_r_p_g_1_1_actor.html#af3b1e05f9f70eae76a95213cdaa05bc8">RPG::Actor</a>
, <a class="el" href="dc/d95/class_r_p_g_1_1_class.html#a35fe39c3f074bde1618f569d57734d60">RPG::Class</a>
, <a class="el" href="dc/d1f/class_r_p_g_1_1_enemy.html#a6ce84c31d2d14b2efba13bb368d3d801">RPG::Enemy</a>
</li>
<li>attribute_ranks_size
: <a class="el" href="d3/d2c/struct_l_d_b___reader_1_1_chunk_actor.html#a6d7ea8aefab70e827208b2408ecf14d7ae4b75d65165b04fc42b11aa91b02c78d">LDB_Reader::ChunkActor</a>
, <a class="el" href="d9/dce/struct_l_d_b___reader_1_1_chunk_class.html#aa5ff3aebc8951b9298e676c8fb6974f7a614536c812b4582ecbc969628af5a7d8">LDB_Reader::ChunkClass</a>
, <a class="el" href="d2/d53/struct_l_d_b___reader_1_1_chunk_enemy.html#a5b838136df354aa03cac29ccb837f905ad837a954e585b8161af9ebef211f6b0c">LDB_Reader::ChunkEnemy</a>
</li>
<li>attribute_set
: <a class="el" href="d1/d88/struct_l_d_b___reader_1_1_chunk_item.html#a5e19046fb7af0c89c0bf99349171e997a23bf51060092661d08776d11317c3195">LDB_Reader::ChunkItem</a>
, <a class="el" href="dc/d74/class_r_p_g_1_1_item.html#a1b6365533ddb0e9b96b898c09122d378">RPG::Item</a>
</li>
<li>attribute_set_size
: <a class="el" href="d1/d88/struct_l_d_b___reader_1_1_chunk_item.html#a5e19046fb7af0c89c0bf99349171e997a3b1cfa10c1ebcd465ac96946c0021ab2">LDB_Reader::ChunkItem</a>
</li>
<li>attributes
: <a class="el" href="dc/d2c/struct_l_d_b___reader_1_1_chunk_database.html#accab43e3e55508aa2f1fa3fd81f11a6aa89f41402f97b09a63e16c26eaab8769b">LDB_Reader::ChunkDatabase</a>
, <a class="el" href="d5/d35/class_r_p_g_1_1_database.html#a6dd626402bc863277d9b4fcd46c6f97b">RPG::Database</a>
</li>
<li>auto_alignment
: <a class="el" href="d6/de4/struct_l_d_b___reader_1_1_chunk_troop.html#a3a064fc55b87e7bf81847c475566b003aade76bf2a2208e4f214bde973410fe13">LDB_Reader::ChunkTroop</a>
, <a class="el" href="d8/d43/class_r_p_g_1_1_troop.html#a39822034121a600a9403cc34ac6c87aa">RPG::Troop</a>
</li>
<li>auto_battle
: <a class="el" href="d3/d2c/struct_l_d_b___reader_1_1_chunk_actor.html#a6d7ea8aefab70e827208b2408ecf14d7a37c3079d11e6e11e6d2e76ba97f42426">LDB_Reader::ChunkActor</a>
, <a class="el" href="d9/dce/struct_l_d_b___reader_1_1_chunk_class.html#aa5ff3aebc8951b9298e676c8fb6974f7aa89e0e4d0d55d255e963af7892240811">LDB_Reader::ChunkClass</a>
, <a class="el" href="db/de5/struct_l_s_d___reader_1_1_chunk_save_actor.html#ae2f5052204b1a73da36d15f15139dbb6a2ed883928bf823096b3f7c29c2fff9b5">LSD_Reader::ChunkSaveActor</a>
, <a class="el" href="de/d97/class_r_p_g_1_1_actor.html#a9e7fa77747f2393b6db637a26513eaf2">RPG::Actor</a>
, <a class="el" href="dc/d95/class_r_p_g_1_1_class.html#ac2f3fb9923642126606ce00c20d4cecc">RPG::Class</a>
, <a class="el" href="d2/def/class_r_p_g_1_1_save_actor.html#a706af03f91b5ae7ef1d6875444d6af10">RPG::SaveActor</a>
</li>
<li>auto_release_prob
: <a class="el" href="da/de6/struct_l_d_b___reader_1_1_chunk_state.html#ae0563f91b90e4f9122b8de5bc4864b4dabe220db4b8e97faf4d685ecf23b81802">LDB_Reader::ChunkState</a>
, <a class="el" href="da/d95/class_r_p_g_1_1_state.html#ad503047fade8b7f4c4deac72e2c4869d">RPG::State</a>
</li>
<li>autodestruction
: <a class="el" href="dd/d5a/struct_l_d_b___reader_1_1_chunk_terms.html#aeb2a622d6b14ad5a9987d6ea236a18f1a42a66fe628c753caea1f51213a2a6be9">LDB_Reader::ChunkTerms</a>
, <a class="el" href="d7/d74/class_r_p_g_1_1_terms.html#a8315ac591c08b7b1d7ff610339c34415">RPG::Terms</a>
</li>
<li>avoid_attacks
: <a class="el" href="da/de6/struct_l_d_b___reader_1_1_chunk_state.html#ae0563f91b90e4f9122b8de5bc4864b4dad518e691de16a97cbfe457ceb3ad3360">LDB_Reader::ChunkState</a>
, <a class="el" href="da/d95/class_r_p_g_1_1_state.html#ab0034280b69da51b2eb3d2b2592fd224">RPG::State</a>
</li>
</ul>
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