<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <meta name="generator" content="Doxygen 1.8.8"/> <title>liblcf: RPG::SaveInventory Class Reference</title> <link href="../../tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="../../jquery.js"></script> <script type="text/javascript" src="../../dynsections.js"></script> <link href="../../navtree.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="../../resize.js"></script> <script type="text/javascript" src="../../navtree.js"></script> <script type="text/javascript"> $(document).ready(initResizable); $(window).load(resizeHeight); </script> <link href="../../search/search.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" 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href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark"> </span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(10)"><span class="SelectionMark"> </span>Macros</a></div> <!-- iframe showing the search results (closed by default) --> <div id="MSearchResultsWindow"> <iframe src="javascript:void(0)" frameborder="0" name="MSearchResults" id="MSearchResults"> </iframe> </div> <div class="header"> <div class="summary"> <a href="#pub-methods">Public Member Functions</a> | <a href="#pub-attribs">Public Attributes</a> | <a href="../../dc/d62/class_r_p_g_1_1_save_inventory-members.html">List of all members</a> </div> <div class="headertitle"> <div class="title">RPG::SaveInventory Class Reference</div> </div> </div><!--header--> <div class="contents"> <p><code>#include <<a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>></code></p> <div id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;"> <img id="dynsection-0-trigger" src="../../closed.png" alt="+"/> Collaboration diagram for RPG::SaveInventory:</div> <div id="dynsection-0-summary" class="dynsummary" style="display:block;"> </div> <div id="dynsection-0-content" class="dyncontent" style="display:none;"> <div class="center"><!-- SVG 0 --> </div> </div> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a> Public Member Functions</h2></td></tr> <tr class="memitem:a37cff731d477413b727cfddbe291f299"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#a37cff731d477413b727cfddbe291f299">SaveInventory</a> ()</td></tr> <tr class="separator:a37cff731d477413b727cfddbe291f299"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ace1e149de8ee9b46a89bf5fd1c6f959c"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#ace1e149de8ee9b46a89bf5fd1c6f959c">Setup</a> ()</td></tr> <tr class="separator:ace1e149de8ee9b46a89bf5fd1c6f959c"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a> Public Attributes</h2></td></tr> <tr class="memitem:adc0d39746d0732e4702b5748924eb6c0"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#adc0d39746d0732e4702b5748924eb6c0">party_size</a></td></tr> <tr class="separator:adc0d39746d0732e4702b5748924eb6c0"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ab9261d7f537eb6d7c74ae6eb2ed90fe3"><td class="memItemLeft" align="right" valign="top">std::vector< int16_t > </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#ab9261d7f537eb6d7c74ae6eb2ed90fe3">party</a></td></tr> <tr class="separator:ab9261d7f537eb6d7c74ae6eb2ed90fe3"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:af4bcb15b8c1ea77729d52be282097e17"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#af4bcb15b8c1ea77729d52be282097e17">items_size</a></td></tr> <tr class="separator:af4bcb15b8c1ea77729d52be282097e17"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a55cacd77eb025451f26bd88445d1787c"><td class="memItemLeft" align="right" valign="top">std::vector< int16_t > </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#a55cacd77eb025451f26bd88445d1787c">item_ids</a></td></tr> <tr class="separator:a55cacd77eb025451f26bd88445d1787c"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a2c7b30d97758e3c20cee728497c0b166"><td class="memItemLeft" align="right" valign="top">std::vector< uint8_t > </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#a2c7b30d97758e3c20cee728497c0b166">item_counts</a></td></tr> <tr class="separator:a2c7b30d97758e3c20cee728497c0b166"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aaa011c2f78d67958660c2e8cbc04b2de"><td class="memItemLeft" align="right" valign="top">std::vector< uint8_t > </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#aaa011c2f78d67958660c2e8cbc04b2de">item_usage</a></td></tr> <tr class="separator:aaa011c2f78d67958660c2e8cbc04b2de"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a500a05e2aed712df501e3f512022534e"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#a500a05e2aed712df501e3f512022534e">gold</a></td></tr> <tr class="separator:a500a05e2aed712df501e3f512022534e"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a052d5eb70c7fcca55593e6ea2002fe4c"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#a052d5eb70c7fcca55593e6ea2002fe4c">timer1_secs</a></td></tr> <tr class="separator:a052d5eb70c7fcca55593e6ea2002fe4c"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a5823dc05b5ec7515a6d36dddc8eca2bf"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#a5823dc05b5ec7515a6d36dddc8eca2bf">timer1_active</a></td></tr> <tr class="separator:a5823dc05b5ec7515a6d36dddc8eca2bf"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a8779973b78c9c37bc8fb1c035716c5ed"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#a8779973b78c9c37bc8fb1c035716c5ed">timer1_visible</a></td></tr> <tr class="separator:a8779973b78c9c37bc8fb1c035716c5ed"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a8183dc5b6550bf1f4f951b3431e549d4"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#a8183dc5b6550bf1f4f951b3431e549d4">timer1_battle</a></td></tr> <tr class="separator:a8183dc5b6550bf1f4f951b3431e549d4"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a0ae8e27737ab4dd912597c980f74a97d"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#a0ae8e27737ab4dd912597c980f74a97d">timer2_secs</a></td></tr> <tr class="separator:a0ae8e27737ab4dd912597c980f74a97d"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aeb811eb28644890f36d2e65dd996a9f0"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#aeb811eb28644890f36d2e65dd996a9f0">timer2_active</a></td></tr> <tr class="separator:aeb811eb28644890f36d2e65dd996a9f0"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a4ace637c9394d84a75f8476a480ebdd0"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#a4ace637c9394d84a75f8476a480ebdd0">timer2_visible</a></td></tr> <tr class="separator:a4ace637c9394d84a75f8476a480ebdd0"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a0f6498659b85a6e631c134d8936b6d10"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#a0f6498659b85a6e631c134d8936b6d10">timer2_battle</a></td></tr> <tr class="separator:a0f6498659b85a6e631c134d8936b6d10"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:adc5109262782ae2a906e3ef3bad6a1b9"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#adc5109262782ae2a906e3ef3bad6a1b9">battles</a></td></tr> <tr class="separator:adc5109262782ae2a906e3ef3bad6a1b9"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aeacaf73192ecdbbec5ff8cf2b5724e77"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#aeacaf73192ecdbbec5ff8cf2b5724e77">defeats</a></td></tr> <tr class="separator:aeacaf73192ecdbbec5ff8cf2b5724e77"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:af19e1c7c6341bcf1fddf5a0ca0825750"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#af19e1c7c6341bcf1fddf5a0ca0825750">escapes</a></td></tr> <tr class="separator:af19e1c7c6341bcf1fddf5a0ca0825750"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a41da4e6e4f18802b447c371252b2e24f"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#a41da4e6e4f18802b447c371252b2e24f">victories</a></td></tr> <tr class="separator:a41da4e6e4f18802b447c371252b2e24f"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a7430f4c662d026ff3a0c504edede7458"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#a7430f4c662d026ff3a0c504edede7458">unknown_29_turns</a></td></tr> <tr class="separator:a7430f4c662d026ff3a0c504edede7458"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a2dfb3d8dfa48b686fefe8d2300cf6730"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html#a2dfb3d8dfa48b686fefe8d2300cf6730">steps</a></td></tr> <tr class="separator:a2dfb3d8dfa48b686fefe8d2300cf6730"><td class="memSeparator" colspan="2"> </td></tr> </table> <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2> <div class="textblock"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00020">20</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> </div><h2 class="groupheader">Constructor & Destructor Documentation</h2> <a class="anchor" id="a37cff731d477413b727cfddbe291f299"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">RPG::SaveInventory::SaveInventory </td> <td>(</td> <td class="paramname"></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> <p>Constructor. </p> <p>Definition at line <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">15</a> of file <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html">rpg_saveinventory.cpp</a>.</p> <p>References <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00040">battles</a>, <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00041">defeats</a>, <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00042">escapes</a>, <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00031">gold</a>, <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00027">items_size</a>, <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00025">party_size</a>, <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00045">steps</a>, <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00033">timer1_active</a>, <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00035">timer1_battle</a>, <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00032">timer1_secs</a>, <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00034">timer1_visible</a>, <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00037">timer2_active</a>, <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00039">timer2_battle</a>, <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00036">timer2_secs</a>, <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00038">timer2_visible</a>, <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00044">unknown_29_turns</a>, and <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00043">victories</a>.</p> </div> </div> <h2 class="groupheader">Member Function Documentation</h2> <a class="anchor" id="ace1e149de8ee9b46a89bf5fd1c6f959c"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void RPG::SaveInventory::Setup </td> <td>(</td> <td class="paramname"></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00059">59</a> of file <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html">rpg_setup.cpp</a>.</p> <p>References <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00108">RPG::System::party</a>, and <a class="el" href="../../da/dc9/data_8cpp_source.html#l00028">Data::system</a>.</p> </div> </div> <h2 class="groupheader">Member Data Documentation</h2> <a class="anchor" id="adc5109262782ae2a906e3ef3bad6a1b9"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::SaveInventory::battles</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00040">40</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> <p>Referenced by <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">SaveInventory()</a>.</p> </div> </div> <a class="anchor" id="aeacaf73192ecdbbec5ff8cf2b5724e77"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::SaveInventory::defeats</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00041">41</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> <p>Referenced by <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">SaveInventory()</a>.</p> </div> </div> <a class="anchor" id="af19e1c7c6341bcf1fddf5a0ca0825750"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::SaveInventory::escapes</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00042">42</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> <p>Referenced by <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">SaveInventory()</a>.</p> </div> </div> <a class="anchor" id="a500a05e2aed712df501e3f512022534e"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::SaveInventory::gold</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00031">31</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> <p>Referenced by <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">SaveInventory()</a>.</p> </div> </div> <a class="anchor" id="a2c7b30d97758e3c20cee728497c0b166"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::vector<uint8_t> RPG::SaveInventory::item_counts</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00029">29</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> </div> </div> <a class="anchor" id="a55cacd77eb025451f26bd88445d1787c"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::vector<int16_t> RPG::SaveInventory::item_ids</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00028">28</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> </div> </div> <a class="anchor" id="aaa011c2f78d67958660c2e8cbc04b2de"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::vector<uint8_t> RPG::SaveInventory::item_usage</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00030">30</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> </div> </div> <a class="anchor" id="af4bcb15b8c1ea77729d52be282097e17"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::SaveInventory::items_size</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00027">27</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> <p>Referenced by <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">SaveInventory()</a>.</p> </div> </div> <a class="anchor" id="ab9261d7f537eb6d7c74ae6eb2ed90fe3"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::vector<int16_t> RPG::SaveInventory::party</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00026">26</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> </div> </div> <a class="anchor" id="adc0d39746d0732e4702b5748924eb6c0"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::SaveInventory::party_size</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00025">25</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> <p>Referenced by <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">SaveInventory()</a>.</p> </div> </div> <a class="anchor" id="a2dfb3d8dfa48b686fefe8d2300cf6730"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::SaveInventory::steps</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00045">45</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> <p>Referenced by <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">SaveInventory()</a>.</p> </div> </div> <a class="anchor" id="a5823dc05b5ec7515a6d36dddc8eca2bf"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::SaveInventory::timer1_active</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00033">33</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> <p>Referenced by <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">SaveInventory()</a>.</p> </div> </div> <a class="anchor" id="a8183dc5b6550bf1f4f951b3431e549d4"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::SaveInventory::timer1_battle</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00035">35</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> <p>Referenced by <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">SaveInventory()</a>.</p> </div> </div> <a class="anchor" id="a052d5eb70c7fcca55593e6ea2002fe4c"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::SaveInventory::timer1_secs</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00032">32</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> <p>Referenced by <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">SaveInventory()</a>.</p> </div> </div> <a class="anchor" id="a8779973b78c9c37bc8fb1c035716c5ed"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::SaveInventory::timer1_visible</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00034">34</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> <p>Referenced by <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">SaveInventory()</a>.</p> </div> </div> <a class="anchor" id="aeb811eb28644890f36d2e65dd996a9f0"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::SaveInventory::timer2_active</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00037">37</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> <p>Referenced by <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">SaveInventory()</a>.</p> </div> </div> <a class="anchor" id="a0f6498659b85a6e631c134d8936b6d10"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::SaveInventory::timer2_battle</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00039">39</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> <p>Referenced by <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">SaveInventory()</a>.</p> </div> </div> <a class="anchor" id="a0ae8e27737ab4dd912597c980f74a97d"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::SaveInventory::timer2_secs</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00036">36</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> <p>Referenced by <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">SaveInventory()</a>.</p> </div> </div> <a class="anchor" id="a4ace637c9394d84a75f8476a480ebdd0"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::SaveInventory::timer2_visible</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00038">38</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> <p>Referenced by <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">SaveInventory()</a>.</p> </div> </div> <a class="anchor" id="a7430f4c662d026ff3a0c504edede7458"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::SaveInventory::unknown_29_turns</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00044">44</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> <p>Referenced by <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">SaveInventory()</a>.</p> </div> </div> <a class="anchor" id="a41da4e6e4f18802b447c371252b2e24f"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::SaveInventory::victories</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html#l00043">43</a> of file <a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a>.</p> <p>Referenced by <a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html#l00015">SaveInventory()</a>.</p> </div> </div> <hr/>The documentation for this class was generated from the following files:<ul> <li><a class="el" href="../../dc/d9d/rpg__saveinventory_8h_source.html">rpg_saveinventory.h</a></li> <li><a class="el" href="../../da/d13/rpg__setup_8cpp_source.html">rpg_setup.cpp</a></li> <li><a class="el" href="../../d6/d54/rpg__saveinventory_8cpp_source.html">rpg_saveinventory.cpp</a></li> </ul> </div><!-- contents --> </div><!-- doc-content --> <!-- start footer part --> <div id="nav-path" class="navpath"><!-- id is needed for treeview function! --> <ul> <li class="navelem"><a class="el" href="../../dd/d54/namespace_r_p_g.html">RPG</a></li><li class="navelem"><a class="el" href="../../de/d13/class_r_p_g_1_1_save_inventory.html">SaveInventory</a></li> <li class="footer">Generated on Tue Dec 2 2014 20:12:05 for liblcf by <a href="http://www.doxygen.org/index.html"> <img class="footer" src="../../doxygen.png" alt="doxygen"/></a> 1.8.8 </li> </ul> </div> </body> </html>