<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <meta name="generator" content="Doxygen 1.8.8"/> <title>liblcf: RPG::Enemy Class Reference</title> <link href="../../tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="../../jquery.js"></script> <script type="text/javascript" src="../../dynsections.js"></script> <link href="../../navtree.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="../../resize.js"></script> <script type="text/javascript" src="../../navtree.js"></script> <script type="text/javascript"> $(document).ready(initResizable); $(window).load(resizeHeight); </script> <link href="../../search/search.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" 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style="cursor:pointer;"> <img id="dynsection-0-trigger" src="../../closed.png" alt="+"/> Collaboration diagram for RPG::Enemy:</div> <div id="dynsection-0-summary" class="dynsummary" style="display:block;"> </div> <div id="dynsection-0-content" class="dyncontent" style="display:none;"> <div class="center"><!-- SVG 0 --> </div> </div> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a> Public Member Functions</h2></td></tr> <tr class="memitem:ab294c81035f407a27e60e280c43a0e1c"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#ab294c81035f407a27e60e280c43a0e1c">Enemy</a> ()</td></tr> <tr class="separator:ab294c81035f407a27e60e280c43a0e1c"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a> Public Attributes</h2></td></tr> <tr class="memitem:ad3847389a9d59fb0cc419564b9d2a397"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#ad3847389a9d59fb0cc419564b9d2a397">ID</a></td></tr> <tr class="separator:ad3847389a9d59fb0cc419564b9d2a397"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a82d5a5b828626eb666d5c9bc84004069"><td class="memItemLeft" align="right" valign="top">std::string </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#a82d5a5b828626eb666d5c9bc84004069">name</a></td></tr> <tr class="separator:a82d5a5b828626eb666d5c9bc84004069"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a407cf5034a334b9665e030359967a1f9"><td class="memItemLeft" align="right" valign="top">std::string </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#a407cf5034a334b9665e030359967a1f9">battler_name</a></td></tr> <tr class="separator:a407cf5034a334b9665e030359967a1f9"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aa8d9226b90534f28b1b6c54cf58e1f7b"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#aa8d9226b90534f28b1b6c54cf58e1f7b">battler_hue</a></td></tr> <tr class="separator:aa8d9226b90534f28b1b6c54cf58e1f7b"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:afbfc3e5f529cfc6b066c37c1d4951089"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#afbfc3e5f529cfc6b066c37c1d4951089">max_hp</a></td></tr> <tr class="separator:afbfc3e5f529cfc6b066c37c1d4951089"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a602a98563ba8c0a93353033a84ec538b"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#a602a98563ba8c0a93353033a84ec538b">max_sp</a></td></tr> <tr class="separator:a602a98563ba8c0a93353033a84ec538b"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a578954c770a10a62fe76e94dad82f5ab"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#a578954c770a10a62fe76e94dad82f5ab">attack</a></td></tr> <tr class="separator:a578954c770a10a62fe76e94dad82f5ab"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a336f17240c87c8bea99ae3240bbade85"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#a336f17240c87c8bea99ae3240bbade85">defense</a></td></tr> <tr class="separator:a336f17240c87c8bea99ae3240bbade85"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a9d0ad948608bd97ed6367a6374dfbecd"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#a9d0ad948608bd97ed6367a6374dfbecd">spirit</a></td></tr> <tr class="separator:a9d0ad948608bd97ed6367a6374dfbecd"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ab5d886a2b429d0268ffb0454b464e3c6"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#ab5d886a2b429d0268ffb0454b464e3c6">agility</a></td></tr> <tr class="separator:ab5d886a2b429d0268ffb0454b464e3c6"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:addb5d9a1e6c181b035219c074286ae75"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#addb5d9a1e6c181b035219c074286ae75">transparent</a></td></tr> <tr class="separator:addb5d9a1e6c181b035219c074286ae75"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a3cb4bcb20478786ec7f53e7ab183c633"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#a3cb4bcb20478786ec7f53e7ab183c633">exp</a></td></tr> <tr class="separator:a3cb4bcb20478786ec7f53e7ab183c633"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a32f929c1dba8c27017fd5856cacbd4bf"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#a32f929c1dba8c27017fd5856cacbd4bf">gold</a></td></tr> <tr class="separator:a32f929c1dba8c27017fd5856cacbd4bf"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a0b5e2242ceb3f0b622379bbe5534967a"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#a0b5e2242ceb3f0b622379bbe5534967a">drop_id</a></td></tr> <tr class="separator:a0b5e2242ceb3f0b622379bbe5534967a"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a92666c6aefc3f09352aa4038137a5b35"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#a92666c6aefc3f09352aa4038137a5b35">drop_prob</a></td></tr> <tr class="separator:a92666c6aefc3f09352aa4038137a5b35"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a2524f1c2b7f5100758b97fdb8984cf22"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#a2524f1c2b7f5100758b97fdb8984cf22">critical_hit</a></td></tr> <tr class="separator:a2524f1c2b7f5100758b97fdb8984cf22"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a2afcccf02c352e3ac2a5a6768f19e5ea"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#a2afcccf02c352e3ac2a5a6768f19e5ea">critical_hit_chance</a></td></tr> <tr class="separator:a2afcccf02c352e3ac2a5a6768f19e5ea"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:af5d752bb528ebd4310504268dab9d639"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#af5d752bb528ebd4310504268dab9d639">miss</a></td></tr> <tr class="separator:af5d752bb528ebd4310504268dab9d639"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a0e80e49bd61cec2572af241e3381cf42"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#a0e80e49bd61cec2572af241e3381cf42">levitate</a></td></tr> <tr class="separator:a0e80e49bd61cec2572af241e3381cf42"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a8d2eb984ed1ada6817ec3f4d176b6825"><td class="memItemLeft" align="right" valign="top">std::vector< uint8_t > </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#a8d2eb984ed1ada6817ec3f4d176b6825">state_ranks</a></td></tr> <tr class="separator:a8d2eb984ed1ada6817ec3f4d176b6825"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a6ce84c31d2d14b2efba13bb368d3d801"><td class="memItemLeft" align="right" valign="top">std::vector< uint8_t > </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#a6ce84c31d2d14b2efba13bb368d3d801">attribute_ranks</a></td></tr> <tr class="separator:a6ce84c31d2d14b2efba13bb368d3d801"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aae103c2595adc60e13ea92fd15d0af53"><td class="memItemLeft" align="right" valign="top">std::vector< <a class="el" href="../../df/db6/class_r_p_g_1_1_enemy_action.html">EnemyAction</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html#aae103c2595adc60e13ea92fd15d0af53">actions</a></td></tr> <tr class="separator:aae103c2595adc60e13ea92fd15d0af53"><td class="memSeparator" colspan="2"> </td></tr> </table> <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2> <div class="textblock"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00022">22</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> </div><h2 class="groupheader">Constructor & Destructor Documentation</h2> <a class="anchor" id="ab294c81035f407a27e60e280c43a0e1c"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">RPG::Enemy::Enemy </td> <td>(</td> <td class="paramname"></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> <p>Constructor. </p> <p>Definition at line <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">15</a> of file <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html">rpg_enemy.cpp</a>.</p> <p>References <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00035">agility</a>, <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00032">attack</a>, <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00029">battler_hue</a>, <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00028">battler_name</a>, <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00041">critical_hit</a>, <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00042">critical_hit_chance</a>, <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00033">defense</a>, <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00039">drop_id</a>, <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00040">drop_prob</a>, <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00037">exp</a>, <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00038">gold</a>, <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00026">ID</a>, <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00044">levitate</a>, <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00030">max_hp</a>, <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00031">max_sp</a>, <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00043">miss</a>, <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00027">name</a>, <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00034">spirit</a>, and <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00036">transparent</a>.</p> </div> </div> <h2 class="groupheader">Member Data Documentation</h2> <a class="anchor" id="aae103c2595adc60e13ea92fd15d0af53"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::vector<<a class="el" href="../../df/db6/class_r_p_g_1_1_enemy_action.html">EnemyAction</a>> RPG::Enemy::actions</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00047">47</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> </div> </div> <a class="anchor" id="ab5d886a2b429d0268ffb0454b464e3c6"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Enemy::agility</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00035">35</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="a578954c770a10a62fe76e94dad82f5ab"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Enemy::attack</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00032">32</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="a6ce84c31d2d14b2efba13bb368d3d801"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::vector<uint8_t> RPG::Enemy::attribute_ranks</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00046">46</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> </div> </div> <a class="anchor" id="aa8d9226b90534f28b1b6c54cf58e1f7b"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Enemy::battler_hue</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00029">29</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="a407cf5034a334b9665e030359967a1f9"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::string RPG::Enemy::battler_name</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00028">28</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="a2524f1c2b7f5100758b97fdb8984cf22"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::Enemy::critical_hit</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00041">41</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="a2afcccf02c352e3ac2a5a6768f19e5ea"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Enemy::critical_hit_chance</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00042">42</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="a336f17240c87c8bea99ae3240bbade85"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Enemy::defense</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00033">33</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="a0b5e2242ceb3f0b622379bbe5534967a"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Enemy::drop_id</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00039">39</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="a92666c6aefc3f09352aa4038137a5b35"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Enemy::drop_prob</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00040">40</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="a3cb4bcb20478786ec7f53e7ab183c633"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Enemy::exp</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00037">37</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="a32f929c1dba8c27017fd5856cacbd4bf"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Enemy::gold</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00038">38</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="ad3847389a9d59fb0cc419564b9d2a397"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Enemy::ID</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00026">26</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="a0e80e49bd61cec2572af241e3381cf42"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::Enemy::levitate</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00044">44</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="afbfc3e5f529cfc6b066c37c1d4951089"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Enemy::max_hp</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00030">30</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="a602a98563ba8c0a93353033a84ec538b"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Enemy::max_sp</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00031">31</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="af5d752bb528ebd4310504268dab9d639"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::Enemy::miss</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00043">43</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="a82d5a5b828626eb666d5c9bc84004069"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::string RPG::Enemy::name</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00027">27</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="a9d0ad948608bd97ed6367a6374dfbecd"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Enemy::spirit</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00034">34</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <a class="anchor" id="a8d2eb984ed1ada6817ec3f4d176b6825"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::vector<uint8_t> RPG::Enemy::state_ranks</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00045">45</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> </div> </div> <a class="anchor" id="addb5d9a1e6c181b035219c074286ae75"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::Enemy::transparent</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html#l00036">36</a> of file <a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a>.</p> <p>Referenced by <a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html#l00015">Enemy()</a>.</p> </div> </div> <hr/>The documentation for this class was generated from the following files:<ul> <li><a class="el" href="../../d9/ded/rpg__enemy_8h_source.html">rpg_enemy.h</a></li> <li><a class="el" href="../../dd/dc1/rpg__enemy_8cpp_source.html">rpg_enemy.cpp</a></li> </ul> </div><!-- contents --> </div><!-- doc-content --> <!-- start footer part --> <div id="nav-path" class="navpath"><!-- id is needed for treeview function! --> <ul> <li class="navelem"><a class="el" href="../../dd/d54/namespace_r_p_g.html">RPG</a></li><li class="navelem"><a class="el" href="../../dc/d1f/class_r_p_g_1_1_enemy.html">Enemy</a></li> <li class="footer">Generated on Tue Dec 2 2014 20:12:05 for liblcf by <a href="http://www.doxygen.org/index.html"> <img class="footer" src="../../doxygen.png" alt="doxygen"/></a> 1.8.8 </li> </ul> </div> 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