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<div class="title">rpg_trooppagecondition.cpp</div>  </div>
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<a href="../../da/da5/rpg__trooppagecondition_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/* !!!! GENERATED FILE - DO NOT EDIT !!!! */</span></div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;</div>
<div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * Copyright (c) 2014 liblcf authors</span></div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> * This file is released under the MIT License</span></div>
<div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * http://opensource.org/licenses/MIT</span></div>
<div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;</div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">// Headers</span></div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../de/d0e/rpg__trooppagecondition_8h.html">rpg_trooppagecondition.h</a>&quot;</span></div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;</div>
<div class="line"><a name="l00015"></a><span class="lineno"><a class="line" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a3ae46724803264a5f8ca8ef5cf14ff8c">   15</a></span>&#160;<a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a3ae46724803264a5f8ca8ef5cf14ff8c">RPG::TroopPageCondition::TroopPageCondition</a>() {</div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#af6e0a7b0155377ae4b880f0ed3b9aa30">flags</a>.<a class="code" href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#af1ccd4561f4cc7f3f90ce2e98cccdbba">switch_a</a> = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#af6e0a7b0155377ae4b880f0ed3b9aa30">flags</a>.<a class="code" href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#a2364869619392cf89495383495a0f3d3">switch_b</a> = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#af6e0a7b0155377ae4b880f0ed3b9aa30">flags</a>.<a class="code" href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#a5033cd520956ec71ae4bbf49ba0ed8cd">variable</a> = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#af6e0a7b0155377ae4b880f0ed3b9aa30">flags</a>.<a class="code" href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#ac24f1462b677647441325c2cf32035f4">turn</a> = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#af6e0a7b0155377ae4b880f0ed3b9aa30">flags</a>.<a class="code" href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#add69408d98b7a6e5c290b28d724e578a">fatigue</a> = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#af6e0a7b0155377ae4b880f0ed3b9aa30">flags</a>.<a class="code" href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#aaaa82762fd48399193f34c5f8c8e32d3">enemy_hp</a> = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#af6e0a7b0155377ae4b880f0ed3b9aa30">flags</a>.<a class="code" href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#acfe795fb706a765f2b40db8f426778c4">actor_hp</a> = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#af6e0a7b0155377ae4b880f0ed3b9aa30">flags</a>.<a class="code" href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#a3f02148caabc0bd87580741d9fde5531">turn_enemy</a> = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#af6e0a7b0155377ae4b880f0ed3b9aa30">flags</a>.<a class="code" href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#a1ba415ff073700a05fbe431e4013a8ec">turn_actor</a> = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#af6e0a7b0155377ae4b880f0ed3b9aa30">flags</a>.<a class="code" href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#ae41c524f8cb874129f42d1e0f644076f">command_actor</a> = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#ac5d291926811684bc261b33d2606b3c1">switch_a_id</a> = 1;</div>
<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#afd1f4dc1b378256fc192cc334cc3e27c">switch_b_id</a> = 1;</div>
<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a0df99961a85d47d8e7cf3b9a3e31a1e2">variable_id</a> = 1;</div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#aa7b67789476e926242fe3abed2258f91">variable_value</a> = 0;</div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#ac416961fd719e44a7d13736820fd1c5e">turn_a</a> = 0;</div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#ae5ea6d5193cb41cc67c6adec578af921">turn_b</a> = 0;</div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a0102ad1d21b6f0b429960d2631fd2489">fatigue_min</a> = 0;</div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#af2fa5e4f3ea8bd9154055a40790b3703">fatigue_max</a> = 100;</div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a8f407d1ac121301a88a0a553320dc5ca">enemy_id</a> = 1;</div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#adaa66f04651d61d2cbfb912841451578">enemy_hp_min</a> = 0;</div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#ab9ca45e927fda16a920a07ec7e90799e">enemy_hp_max</a> = 100;</div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a4e5bdb4c4d18d6da433b55c44af2213f">actor_id</a> = 1;</div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a2dba64006b09c26e85c41457d80f1de3">actor_hp_min</a> = 0;</div>
<div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#acd68f2d74f9c51d94eb141fe8a6b321b">actor_hp_max</a> = 100;</div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#ae4db244ddb0c8ebc7d19b714139121a7">turn_enemy_id</a> = 0;</div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#afd8470dd1af6351fea80fecf2579cf5a">turn_enemy_a</a> = 0;</div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a300fd97dacdfe7bedf4d25a57dad0faf">turn_enemy_b</a> = 0;</div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#abb2a35030855d00ea826d22d59741e90">turn_actor_id</a> = 1;</div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#afdff0ac6a247cc583832c3a4972fdf98">turn_actor_a</a> = 0;</div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#ae45a9d7d263649ed2b6b7d9d7911389d">turn_actor_b</a> = 0;</div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a55c86df2467cb98397588933f82aab58">command_actor_id</a> = 1;</div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;    <a class="code" href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a974de97eb32fb340f0a128845c0a9a21">command_id</a> = 1;</div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;}</div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_afd8470dd1af6351fea80fecf2579cf5a"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#afd8470dd1af6351fea80fecf2579cf5a">RPG::TroopPageCondition::turn_enemy_a</a></div><div class="ttdeci">int turn_enemy_a</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00047">rpg_trooppagecondition.h:47</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_a300fd97dacdfe7bedf4d25a57dad0faf"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a300fd97dacdfe7bedf4d25a57dad0faf">RPG::TroopPageCondition::turn_enemy_b</a></div><div class="ttdeci">int turn_enemy_b</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00048">rpg_trooppagecondition.h:48</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_afdff0ac6a247cc583832c3a4972fdf98"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#afdff0ac6a247cc583832c3a4972fdf98">RPG::TroopPageCondition::turn_actor_a</a></div><div class="ttdeci">int turn_actor_a</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00050">rpg_trooppagecondition.h:50</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_acd68f2d74f9c51d94eb141fe8a6b321b"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#acd68f2d74f9c51d94eb141fe8a6b321b">RPG::TroopPageCondition::actor_hp_max</a></div><div class="ttdeci">int actor_hp_max</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00045">rpg_trooppagecondition.h:45</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_a0df99961a85d47d8e7cf3b9a3e31a1e2"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a0df99961a85d47d8e7cf3b9a3e31a1e2">RPG::TroopPageCondition::variable_id</a></div><div class="ttdeci">int variable_id</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00034">rpg_trooppagecondition.h:34</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_a0102ad1d21b6f0b429960d2631fd2489"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a0102ad1d21b6f0b429960d2631fd2489">RPG::TroopPageCondition::fatigue_min</a></div><div class="ttdeci">int fatigue_min</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00038">rpg_trooppagecondition.h:38</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_adaa66f04651d61d2cbfb912841451578"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#adaa66f04651d61d2cbfb912841451578">RPG::TroopPageCondition::enemy_hp_min</a></div><div class="ttdeci">int enemy_hp_min</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00041">rpg_trooppagecondition.h:41</a></div></div>
<div class="ttc" id="struct_r_p_g_1_1_troop_page_condition_1_1_flags_html_a5033cd520956ec71ae4bbf49ba0ed8cd"><div class="ttname"><a href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#a5033cd520956ec71ae4bbf49ba0ed8cd">RPG::TroopPageCondition::Flags::variable</a></div><div class="ttdeci">bool variable</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00023">rpg_trooppagecondition.h:23</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_a55c86df2467cb98397588933f82aab58"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a55c86df2467cb98397588933f82aab58">RPG::TroopPageCondition::command_actor_id</a></div><div class="ttdeci">int command_actor_id</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00052">rpg_trooppagecondition.h:52</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_aa7b67789476e926242fe3abed2258f91"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#aa7b67789476e926242fe3abed2258f91">RPG::TroopPageCondition::variable_value</a></div><div class="ttdeci">int variable_value</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00035">rpg_trooppagecondition.h:35</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_af6e0a7b0155377ae4b880f0ed3b9aa30"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#af6e0a7b0155377ae4b880f0ed3b9aa30">RPG::TroopPageCondition::flags</a></div><div class="ttdeci">struct RPG::TroopPageCondition::Flags flags</div></div>
<div class="ttc" id="struct_r_p_g_1_1_troop_page_condition_1_1_flags_html_aaaa82762fd48399193f34c5f8c8e32d3"><div class="ttname"><a href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#aaaa82762fd48399193f34c5f8c8e32d3">RPG::TroopPageCondition::Flags::enemy_hp</a></div><div class="ttdeci">bool enemy_hp</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00026">rpg_trooppagecondition.h:26</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_a974de97eb32fb340f0a128845c0a9a21"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a974de97eb32fb340f0a128845c0a9a21">RPG::TroopPageCondition::command_id</a></div><div class="ttdeci">int command_id</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00053">rpg_trooppagecondition.h:53</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_ae4db244ddb0c8ebc7d19b714139121a7"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#ae4db244ddb0c8ebc7d19b714139121a7">RPG::TroopPageCondition::turn_enemy_id</a></div><div class="ttdeci">int turn_enemy_id</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00046">rpg_trooppagecondition.h:46</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_a3ae46724803264a5f8ca8ef5cf14ff8c"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a3ae46724803264a5f8ca8ef5cf14ff8c">RPG::TroopPageCondition::TroopPageCondition</a></div><div class="ttdeci">TroopPageCondition()</div><div class="ttdef"><b>Definition:</b> <a href="../../da/da5/rpg__trooppagecondition_8cpp_source.html#l00015">rpg_trooppagecondition.cpp:15</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_afd1f4dc1b378256fc192cc334cc3e27c"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#afd1f4dc1b378256fc192cc334cc3e27c">RPG::TroopPageCondition::switch_b_id</a></div><div class="ttdeci">int switch_b_id</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00033">rpg_trooppagecondition.h:33</a></div></div>
<div class="ttc" id="rpg__trooppagecondition_8h_html"><div class="ttname"><a href="../../de/d0e/rpg__trooppagecondition_8h.html">rpg_trooppagecondition.h</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_af2fa5e4f3ea8bd9154055a40790b3703"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#af2fa5e4f3ea8bd9154055a40790b3703">RPG::TroopPageCondition::fatigue_max</a></div><div class="ttdeci">int fatigue_max</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00039">rpg_trooppagecondition.h:39</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_a2dba64006b09c26e85c41457d80f1de3"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a2dba64006b09c26e85c41457d80f1de3">RPG::TroopPageCondition::actor_hp_min</a></div><div class="ttdeci">int actor_hp_min</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00044">rpg_trooppagecondition.h:44</a></div></div>
<div class="ttc" id="struct_r_p_g_1_1_troop_page_condition_1_1_flags_html_ae41c524f8cb874129f42d1e0f644076f"><div class="ttname"><a href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#ae41c524f8cb874129f42d1e0f644076f">RPG::TroopPageCondition::Flags::command_actor</a></div><div class="ttdeci">bool command_actor</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00030">rpg_trooppagecondition.h:30</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_ae5ea6d5193cb41cc67c6adec578af921"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#ae5ea6d5193cb41cc67c6adec578af921">RPG::TroopPageCondition::turn_b</a></div><div class="ttdeci">int turn_b</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00037">rpg_trooppagecondition.h:37</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_ac5d291926811684bc261b33d2606b3c1"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#ac5d291926811684bc261b33d2606b3c1">RPG::TroopPageCondition::switch_a_id</a></div><div class="ttdeci">int switch_a_id</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00032">rpg_trooppagecondition.h:32</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_ae45a9d7d263649ed2b6b7d9d7911389d"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#ae45a9d7d263649ed2b6b7d9d7911389d">RPG::TroopPageCondition::turn_actor_b</a></div><div class="ttdeci">int turn_actor_b</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00051">rpg_trooppagecondition.h:51</a></div></div>
<div class="ttc" id="struct_r_p_g_1_1_troop_page_condition_1_1_flags_html_add69408d98b7a6e5c290b28d724e578a"><div class="ttname"><a href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#add69408d98b7a6e5c290b28d724e578a">RPG::TroopPageCondition::Flags::fatigue</a></div><div class="ttdeci">bool fatigue</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00025">rpg_trooppagecondition.h:25</a></div></div>
<div class="ttc" id="struct_r_p_g_1_1_troop_page_condition_1_1_flags_html_ac24f1462b677647441325c2cf32035f4"><div class="ttname"><a href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#ac24f1462b677647441325c2cf32035f4">RPG::TroopPageCondition::Flags::turn</a></div><div class="ttdeci">bool turn</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00024">rpg_trooppagecondition.h:24</a></div></div>
<div class="ttc" id="struct_r_p_g_1_1_troop_page_condition_1_1_flags_html_a1ba415ff073700a05fbe431e4013a8ec"><div class="ttname"><a href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#a1ba415ff073700a05fbe431e4013a8ec">RPG::TroopPageCondition::Flags::turn_actor</a></div><div class="ttdeci">bool turn_actor</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00029">rpg_trooppagecondition.h:29</a></div></div>
<div class="ttc" id="struct_r_p_g_1_1_troop_page_condition_1_1_flags_html_acfe795fb706a765f2b40db8f426778c4"><div class="ttname"><a href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#acfe795fb706a765f2b40db8f426778c4">RPG::TroopPageCondition::Flags::actor_hp</a></div><div class="ttdeci">bool actor_hp</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00027">rpg_trooppagecondition.h:27</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_a4e5bdb4c4d18d6da433b55c44af2213f"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a4e5bdb4c4d18d6da433b55c44af2213f">RPG::TroopPageCondition::actor_id</a></div><div class="ttdeci">int actor_id</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00043">rpg_trooppagecondition.h:43</a></div></div>
<div class="ttc" id="struct_r_p_g_1_1_troop_page_condition_1_1_flags_html_a3f02148caabc0bd87580741d9fde5531"><div class="ttname"><a href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#a3f02148caabc0bd87580741d9fde5531">RPG::TroopPageCondition::Flags::turn_enemy</a></div><div class="ttdeci">bool turn_enemy</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00028">rpg_trooppagecondition.h:28</a></div></div>
<div class="ttc" id="struct_r_p_g_1_1_troop_page_condition_1_1_flags_html_af1ccd4561f4cc7f3f90ce2e98cccdbba"><div class="ttname"><a href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#af1ccd4561f4cc7f3f90ce2e98cccdbba">RPG::TroopPageCondition::Flags::switch_a</a></div><div class="ttdeci">bool switch_a</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00021">rpg_trooppagecondition.h:21</a></div></div>
<div class="ttc" id="struct_r_p_g_1_1_troop_page_condition_1_1_flags_html_a2364869619392cf89495383495a0f3d3"><div class="ttname"><a href="../../d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html#a2364869619392cf89495383495a0f3d3">RPG::TroopPageCondition::Flags::switch_b</a></div><div class="ttdeci">bool switch_b</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00022">rpg_trooppagecondition.h:22</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_ab9ca45e927fda16a920a07ec7e90799e"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#ab9ca45e927fda16a920a07ec7e90799e">RPG::TroopPageCondition::enemy_hp_max</a></div><div class="ttdeci">int enemy_hp_max</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00042">rpg_trooppagecondition.h:42</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_ac416961fd719e44a7d13736820fd1c5e"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#ac416961fd719e44a7d13736820fd1c5e">RPG::TroopPageCondition::turn_a</a></div><div class="ttdeci">int turn_a</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00036">rpg_trooppagecondition.h:36</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_abb2a35030855d00ea826d22d59741e90"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#abb2a35030855d00ea826d22d59741e90">RPG::TroopPageCondition::turn_actor_id</a></div><div class="ttdeci">int turn_actor_id</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00049">rpg_trooppagecondition.h:49</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_troop_page_condition_html_a8f407d1ac121301a88a0a553320dc5ca"><div class="ttname"><a href="../../da/dda/class_r_p_g_1_1_troop_page_condition.html#a8f407d1ac121301a88a0a553320dc5ca">RPG::TroopPageCondition::enemy_id</a></div><div class="ttdeci">int enemy_id</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d0e/rpg__trooppagecondition_8h_source.html#l00040">rpg_trooppagecondition.h:40</a></div></div>
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