<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <meta name="generator" content="Doxygen 1.8.8"/> <title>liblcf: RPG::State Class Reference</title> <link href="../../tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="../../jquery.js"></script> <script type="text/javascript" src="../../dynsections.js"></script> <link href="../../navtree.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="../../resize.js"></script> <script type="text/javascript" src="../../navtree.js"></script> <script type="text/javascript"> $(document).ready(initResizable); $(window).load(resizeHeight); </script> <link href="../../search/search.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" 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href="../../functions.html"><span>Class Members</span></a></li> </ul> </div> </div><!-- top --> <div id="side-nav" class="ui-resizable side-nav-resizable"> <div id="nav-tree"> <div id="nav-tree-contents"> <div id="nav-sync" class="sync"></div> </div> </div> <div id="splitbar" style="-moz-user-select:none;" class="ui-resizable-handle"> </div> </div> <script type="text/javascript"> $(document).ready(function(){initNavTree('da/d95/class_r_p_g_1_1_state.html','../../');}); </script> <div id="doc-content"> <!-- window showing the filter options --> <div id="MSearchSelectWindow" onmouseover="return searchBox.OnSearchSelectShow()" onmouseout="return searchBox.OnSearchSelectHide()" onkeydown="return searchBox.OnSearchSelectKey(event)"> <a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark"> </span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark"> </span>Classes</a><a 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onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark"> </span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(10)"><span class="SelectionMark"> </span>Macros</a></div> <!-- iframe showing the search results (closed by default) --> <div id="MSearchResultsWindow"> <iframe src="javascript:void(0)" frameborder="0" name="MSearchResults" id="MSearchResults"> </iframe> </div> <div class="header"> <div class="summary"> <a href="#pub-types">Public Types</a> | <a href="#pub-methods">Public Member Functions</a> | <a href="#pub-attribs">Public Attributes</a> | <a href="../../d1/d74/class_r_p_g_1_1_state-members.html">List of all members</a> </div> <div class="headertitle"> <div class="title">RPG::State Class Reference</div> </div> </div><!--header--> <div class="contents"> <p><code>#include <<a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>></code></p> <div id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;"> <img id="dynsection-0-trigger" src="../../closed.png" alt="+"/> Collaboration diagram for RPG::State:</div> <div id="dynsection-0-summary" class="dynsummary" style="display:block;"> </div> <div id="dynsection-0-content" class="dyncontent" style="display:none;"> <div class="center"><!-- SVG 0 --> </div> </div> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-types"></a> Public Types</h2></td></tr> <tr class="memitem:aa757a02ffb437d2d7494add5df990388"><td class="memItemLeft" align="right" valign="top">enum  </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#aa757a02ffb437d2d7494add5df990388">Persistence</a> { <br />   <a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#aa757a02ffb437d2d7494add5df990388a231f570d53339afe71dc05073ba1a62f">Persistence_ends</a> = 0, <br />   <a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#aa757a02ffb437d2d7494add5df990388a29fc532e401c1f8ffa0a0b3132d0ceeb">Persistence_persists</a> = 1 <br /> }</td></tr> <tr class="separator:aa757a02ffb437d2d7494add5df990388"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a0ab31b36222d4b3441e504505cb58612"><td class="memItemLeft" align="right" valign="top">enum  </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a0ab31b36222d4b3441e504505cb58612">Restriction</a> { <br />   <a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a0ab31b36222d4b3441e504505cb58612a5807a1bf8708b414da2c2078f09af978">Restriction_normal</a> = 0, <br />   <a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a0ab31b36222d4b3441e504505cb58612a4d72525c01c7269ce6f20534c885e4dc">Restriction_do_nothing</a> = 1, <br />   <a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a0ab31b36222d4b3441e504505cb58612a9a274750e73d85e2070d71409f8b78eb">Restriction_attack_enemy</a> = 2, <br />   <a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a0ab31b36222d4b3441e504505cb58612a47a5c34d8d08cacf1ae942564a693f27">Restriction_attack_ally</a> = 3 <br /> }</td></tr> <tr class="separator:a0ab31b36222d4b3441e504505cb58612"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:afc3ec4e2bd2c73f31a09b185b4e4cf18"><td class="memItemLeft" align="right" valign="top">enum  </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#afc3ec4e2bd2c73f31a09b185b4e4cf18">AffectType</a> { <br />   <a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#afc3ec4e2bd2c73f31a09b185b4e4cf18a616e84c92e28f07630dd3a9da85fca8e">AffectType_half</a> = 0, <br />   <a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#afc3ec4e2bd2c73f31a09b185b4e4cf18aece35c868ca27ab9a22f76c54c0fe495">AffectType_double</a> = 1, <br />   <a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#afc3ec4e2bd2c73f31a09b185b4e4cf18a1574137edbdbf511c9ac38d6b619cc68">AffectType_nothing</a> = 2 <br /> }</td></tr> <tr class="separator:afc3ec4e2bd2c73f31a09b185b4e4cf18"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a727a5dd492804ed6172790a1d85c43d4"><td class="memItemLeft" align="right" valign="top">enum  </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a727a5dd492804ed6172790a1d85c43d4">ChangeType</a> { <br />   <a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a727a5dd492804ed6172790a1d85c43d4a97e1a357ee92e04537bbe5cb2ba87151">ChangeType_lose</a> = 0, <br />   <a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a727a5dd492804ed6172790a1d85c43d4a2d7fcc25c12bfd38e093c72cf651ebe0">ChangeType_gain</a> = 1, <br />   <a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a727a5dd492804ed6172790a1d85c43d4ae9c3353da4ce52c3d48f09b6655e90b1">ChangeType_nothing</a> = 2 <br /> }</td></tr> <tr class="separator:a727a5dd492804ed6172790a1d85c43d4"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a> Public Member Functions</h2></td></tr> <tr class="memitem:a4be9a73aacff1b2c35a3cad9c99465df"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a4be9a73aacff1b2c35a3cad9c99465df">State</a> ()</td></tr> <tr class="separator:a4be9a73aacff1b2c35a3cad9c99465df"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a> Public Attributes</h2></td></tr> <tr class="memitem:a8d10d0f5c15f5dafd19da2ee81ef4f88"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a8d10d0f5c15f5dafd19da2ee81ef4f88">ID</a></td></tr> <tr class="separator:a8d10d0f5c15f5dafd19da2ee81ef4f88"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:acbf8a7e432cc0a8a00ead2691a75ae2a"><td class="memItemLeft" align="right" valign="top">std::string </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#acbf8a7e432cc0a8a00ead2691a75ae2a">name</a></td></tr> <tr class="separator:acbf8a7e432cc0a8a00ead2691a75ae2a"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ac170d0bfb7ce51164aba71965387098d"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#ac170d0bfb7ce51164aba71965387098d">type</a></td></tr> <tr class="separator:ac170d0bfb7ce51164aba71965387098d"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a5b0a704558137dd378fabc1e15134486"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a5b0a704558137dd378fabc1e15134486">color</a></td></tr> <tr class="separator:a5b0a704558137dd378fabc1e15134486"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a6e514d37a45df45f3efcae7905a9cc55"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a6e514d37a45df45f3efcae7905a9cc55">priority</a></td></tr> <tr class="separator:a6e514d37a45df45f3efcae7905a9cc55"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a8a8d2a158a9eaf9a18579350270dc308"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a8a8d2a158a9eaf9a18579350270dc308">restriction</a></td></tr> <tr class="separator:a8a8d2a158a9eaf9a18579350270dc308"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:af458b5424332ce5fc7ea75b82daeba7f"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#af458b5424332ce5fc7ea75b82daeba7f">a_rate</a></td></tr> <tr class="separator:af458b5424332ce5fc7ea75b82daeba7f"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a3634a7883130bafbc69403cb205bbea6"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a3634a7883130bafbc69403cb205bbea6">b_rate</a></td></tr> <tr class="separator:a3634a7883130bafbc69403cb205bbea6"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a5196352608ccec434318ff6eb31f7ba8"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a5196352608ccec434318ff6eb31f7ba8">c_rate</a></td></tr> <tr class="separator:a5196352608ccec434318ff6eb31f7ba8"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a28159a0a00d9202107b2d601a2f1dcbc"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a28159a0a00d9202107b2d601a2f1dcbc">d_rate</a></td></tr> <tr class="separator:a28159a0a00d9202107b2d601a2f1dcbc"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a8291308f7c9119b1e2ad7ea68946c044"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a8291308f7c9119b1e2ad7ea68946c044">e_rate</a></td></tr> <tr class="separator:a8291308f7c9119b1e2ad7ea68946c044"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a498015619357b681207c2dc3b9f8d90d"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a498015619357b681207c2dc3b9f8d90d">hold_turn</a></td></tr> <tr class="separator:a498015619357b681207c2dc3b9f8d90d"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ad503047fade8b7f4c4deac72e2c4869d"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#ad503047fade8b7f4c4deac72e2c4869d">auto_release_prob</a></td></tr> <tr class="separator:ad503047fade8b7f4c4deac72e2c4869d"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ad07915817e2286ccf9cf13dea5e75003"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#ad07915817e2286ccf9cf13dea5e75003">release_by_damage</a></td></tr> <tr class="separator:ad07915817e2286ccf9cf13dea5e75003"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a9273f59b9acf8469f71a2a627410c118"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a9273f59b9acf8469f71a2a627410c118">affect_type</a></td></tr> <tr class="separator:a9273f59b9acf8469f71a2a627410c118"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a93546a820208812ae4dfbf5b7fc93163"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a93546a820208812ae4dfbf5b7fc93163">affect_attack</a></td></tr> <tr class="separator:a93546a820208812ae4dfbf5b7fc93163"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a116c107b04931fcfbe2e1bbf550efcbf"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a116c107b04931fcfbe2e1bbf550efcbf">affect_defense</a></td></tr> <tr class="separator:a116c107b04931fcfbe2e1bbf550efcbf"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a9d577b9f7393291d76c9d044f2b0cbe4"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a9d577b9f7393291d76c9d044f2b0cbe4">affect_spirit</a></td></tr> <tr class="separator:a9d577b9f7393291d76c9d044f2b0cbe4"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ab49a04ba13139d8393de24b9237f9ec6"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#ab49a04ba13139d8393de24b9237f9ec6">affect_agility</a></td></tr> <tr class="separator:ab49a04ba13139d8393de24b9237f9ec6"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a4445a3ee04fa38704e77b0788ef184d4"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a4445a3ee04fa38704e77b0788ef184d4">reduce_hit_ratio</a></td></tr> <tr class="separator:a4445a3ee04fa38704e77b0788ef184d4"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ab0034280b69da51b2eb3d2b2592fd224"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#ab0034280b69da51b2eb3d2b2592fd224">avoid_attacks</a></td></tr> <tr class="separator:ab0034280b69da51b2eb3d2b2592fd224"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ac8b386bab4f2e8d11930ea7b5c89a955"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#ac8b386bab4f2e8d11930ea7b5c89a955">reflect_magic</a></td></tr> <tr class="separator:ac8b386bab4f2e8d11930ea7b5c89a955"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a820b142455d2485c96be48f812a37362"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a820b142455d2485c96be48f812a37362">cursed</a></td></tr> <tr class="separator:a820b142455d2485c96be48f812a37362"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a86cbc2d1c93b24834f8feed74f721ce1"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a86cbc2d1c93b24834f8feed74f721ce1">battler_animation_id</a></td></tr> <tr class="separator:a86cbc2d1c93b24834f8feed74f721ce1"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a203cbac53f74dc03be9c24c1045e8538"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a203cbac53f74dc03be9c24c1045e8538">restrict_skill</a></td></tr> <tr class="separator:a203cbac53f74dc03be9c24c1045e8538"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aaab7ca34aad61cbe0857a165bbe8e6d7"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#aaab7ca34aad61cbe0857a165bbe8e6d7">restrict_skill_level</a></td></tr> <tr class="separator:aaab7ca34aad61cbe0857a165bbe8e6d7"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aabfe9e3b5b848edb105776c00f37fd2e"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#aabfe9e3b5b848edb105776c00f37fd2e">restrict_magic</a></td></tr> <tr class="separator:aabfe9e3b5b848edb105776c00f37fd2e"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a6f1e8b143e5ba3631bb00cf1c595fff8"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a6f1e8b143e5ba3631bb00cf1c595fff8">restrict_magic_level</a></td></tr> <tr class="separator:a6f1e8b143e5ba3631bb00cf1c595fff8"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a2ee2ab3fe714d6939a7aecf3abe181c7"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a2ee2ab3fe714d6939a7aecf3abe181c7">hp_change_type</a></td></tr> <tr class="separator:a2ee2ab3fe714d6939a7aecf3abe181c7"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a3d470bdcd8874ce2c09ace47a70e186f"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a3d470bdcd8874ce2c09ace47a70e186f">sp_change_type</a></td></tr> <tr class="separator:a3d470bdcd8874ce2c09ace47a70e186f"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a8f0d19ce46accb7cb6379cd1a936b708"><td class="memItemLeft" align="right" valign="top">std::string </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a8f0d19ce46accb7cb6379cd1a936b708">message_actor</a></td></tr> <tr class="separator:a8f0d19ce46accb7cb6379cd1a936b708"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aacf078f8351c6761723ffeee33e1d190"><td class="memItemLeft" align="right" valign="top">std::string </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#aacf078f8351c6761723ffeee33e1d190">message_enemy</a></td></tr> <tr class="separator:aacf078f8351c6761723ffeee33e1d190"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a823c8e547c9ccc8098a136668eea3529"><td class="memItemLeft" align="right" valign="top">std::string </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a823c8e547c9ccc8098a136668eea3529">message_already</a></td></tr> <tr class="separator:a823c8e547c9ccc8098a136668eea3529"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a0b7e36cebaf4c547641079e1eb9ac78a"><td class="memItemLeft" align="right" valign="top">std::string </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a0b7e36cebaf4c547641079e1eb9ac78a">message_affected</a></td></tr> <tr class="separator:a0b7e36cebaf4c547641079e1eb9ac78a"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a66155de69945922488fcd0625d2931d3"><td class="memItemLeft" align="right" valign="top">std::string </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a66155de69945922488fcd0625d2931d3">message_recovery</a></td></tr> <tr class="separator:a66155de69945922488fcd0625d2931d3"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a6f9a3a846b93d7b644dc0955db002168"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a6f9a3a846b93d7b644dc0955db002168">hp_change_max</a></td></tr> <tr class="separator:a6f9a3a846b93d7b644dc0955db002168"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a612c892cc5ca543baf6d40714329a4ee"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a612c892cc5ca543baf6d40714329a4ee">hp_change_val</a></td></tr> <tr class="separator:a612c892cc5ca543baf6d40714329a4ee"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:af60c78ae8920548328178e3b3ba65acd"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#af60c78ae8920548328178e3b3ba65acd">hp_change_map_val</a></td></tr> <tr class="separator:af60c78ae8920548328178e3b3ba65acd"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a3afdaa33b688baea8684468c1f2b2b9a"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a3afdaa33b688baea8684468c1f2b2b9a">hp_change_map_steps</a></td></tr> <tr class="separator:a3afdaa33b688baea8684468c1f2b2b9a"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a4d192c325de8f993366bcd45c3b2111f"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a4d192c325de8f993366bcd45c3b2111f">sp_change_max</a></td></tr> <tr class="separator:a4d192c325de8f993366bcd45c3b2111f"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a5c426e2e8242482436f1bbf629ac6478"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a5c426e2e8242482436f1bbf629ac6478">sp_change_val</a></td></tr> <tr class="separator:a5c426e2e8242482436f1bbf629ac6478"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:af86a10401b582d4a53894d78fdaa07bd"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#af86a10401b582d4a53894d78fdaa07bd">sp_change_map_val</a></td></tr> <tr class="separator:af86a10401b582d4a53894d78fdaa07bd"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a4e1ab1f3f92d61f29efa91a9193ac1c9"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a4e1ab1f3f92d61f29efa91a9193ac1c9">sp_change_map_steps</a></td></tr> <tr class="separator:a4e1ab1f3f92d61f29efa91a9193ac1c9"><td class="memSeparator" colspan="2"> </td></tr> </table> <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2> <div class="textblock"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00019">19</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> </div><h2 class="groupheader">Member Enumeration Documentation</h2> <a class="anchor" id="afc3ec4e2bd2c73f31a09b185b4e4cf18"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">enum <a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#afc3ec4e2bd2c73f31a09b185b4e4cf18">RPG::State::AffectType</a></td> </tr> </table> </div><div class="memdoc"> <table class="fieldtable"> <tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a class="anchor" id="afc3ec4e2bd2c73f31a09b185b4e4cf18a616e84c92e28f07630dd3a9da85fca8e"></a>AffectType_half </td><td class="fielddoc"> </td></tr> <tr><td class="fieldname"><a class="anchor" id="afc3ec4e2bd2c73f31a09b185b4e4cf18aece35c868ca27ab9a22f76c54c0fe495"></a>AffectType_double </td><td class="fielddoc"> </td></tr> <tr><td class="fieldname"><a class="anchor" id="afc3ec4e2bd2c73f31a09b185b4e4cf18a1574137edbdbf511c9ac38d6b619cc68"></a>AffectType_nothing </td><td class="fielddoc"> </td></tr> </table> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00031">31</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> </div> </div> <a class="anchor" id="a727a5dd492804ed6172790a1d85c43d4"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">enum <a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a727a5dd492804ed6172790a1d85c43d4">RPG::State::ChangeType</a></td> </tr> </table> </div><div class="memdoc"> <table class="fieldtable"> <tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a class="anchor" id="a727a5dd492804ed6172790a1d85c43d4a97e1a357ee92e04537bbe5cb2ba87151"></a>ChangeType_lose </td><td class="fielddoc"> </td></tr> <tr><td class="fieldname"><a class="anchor" id="a727a5dd492804ed6172790a1d85c43d4a2d7fcc25c12bfd38e093c72cf651ebe0"></a>ChangeType_gain </td><td class="fielddoc"> </td></tr> <tr><td class="fieldname"><a class="anchor" id="a727a5dd492804ed6172790a1d85c43d4ae9c3353da4ce52c3d48f09b6655e90b1"></a>ChangeType_nothing </td><td class="fielddoc"> </td></tr> </table> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00036">36</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> </div> </div> <a class="anchor" id="aa757a02ffb437d2d7494add5df990388"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">enum <a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#aa757a02ffb437d2d7494add5df990388">RPG::State::Persistence</a></td> </tr> </table> </div><div class="memdoc"> <table class="fieldtable"> <tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a class="anchor" id="aa757a02ffb437d2d7494add5df990388a231f570d53339afe71dc05073ba1a62f"></a>Persistence_ends </td><td class="fielddoc"> </td></tr> <tr><td class="fieldname"><a class="anchor" id="aa757a02ffb437d2d7494add5df990388a29fc532e401c1f8ffa0a0b3132d0ceeb"></a>Persistence_persists </td><td class="fielddoc"> </td></tr> </table> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00021">21</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> </div> </div> <a class="anchor" id="a0ab31b36222d4b3441e504505cb58612"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">enum <a class="el" href="../../da/d95/class_r_p_g_1_1_state.html#a0ab31b36222d4b3441e504505cb58612">RPG::State::Restriction</a></td> </tr> </table> </div><div class="memdoc"> <table class="fieldtable"> <tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a class="anchor" id="a0ab31b36222d4b3441e504505cb58612a5807a1bf8708b414da2c2078f09af978"></a>Restriction_normal </td><td class="fielddoc"> </td></tr> <tr><td class="fieldname"><a class="anchor" id="a0ab31b36222d4b3441e504505cb58612a4d72525c01c7269ce6f20534c885e4dc"></a>Restriction_do_nothing </td><td class="fielddoc"> </td></tr> <tr><td class="fieldname"><a class="anchor" id="a0ab31b36222d4b3441e504505cb58612a9a274750e73d85e2070d71409f8b78eb"></a>Restriction_attack_enemy </td><td class="fielddoc"> </td></tr> <tr><td class="fieldname"><a class="anchor" id="a0ab31b36222d4b3441e504505cb58612a47a5c34d8d08cacf1ae942564a693f27"></a>Restriction_attack_ally </td><td class="fielddoc"> </td></tr> </table> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00025">25</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> </div> </div> <h2 class="groupheader">Constructor & Destructor Documentation</h2> <a class="anchor" id="a4be9a73aacff1b2c35a3cad9c99465df"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">RPG::State::State </td> <td>(</td> <td class="paramname"></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> <p>Constructor. </p> <p>Definition at line <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">15</a> of file <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html">rpg_state.cpp</a>.</p> <p>References <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00050">a_rate</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00062">affect_agility</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00059">affect_attack</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00060">affect_defense</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00061">affect_spirit</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00058">affect_type</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00056">auto_release_prob</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00064">avoid_attacks</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00051">b_rate</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00067">battler_animation_id</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00052">c_rate</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00047">color</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00066">cursed</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00053">d_rate</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00054">e_rate</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00055">hold_turn</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00082">hp_change_map_steps</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00081">hp_change_map_val</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00079">hp_change_max</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00072">hp_change_type</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00080">hp_change_val</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00044">ID</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00074">message_actor</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00077">message_affected</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00076">message_already</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00075">message_enemy</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00078">message_recovery</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00045">name</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00048">priority</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00063">reduce_hit_ratio</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00065">reflect_magic</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00057">release_by_damage</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00070">restrict_magic</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00071">restrict_magic_level</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00068">restrict_skill</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00069">restrict_skill_level</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00049">restriction</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00086">sp_change_map_steps</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00085">sp_change_map_val</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00083">sp_change_max</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00073">sp_change_type</a>, <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00084">sp_change_val</a>, and <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00046">type</a>.</p> </div> </div> <h2 class="groupheader">Member Data Documentation</h2> <a class="anchor" id="af458b5424332ce5fc7ea75b82daeba7f"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::a_rate</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00050">50</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="ab49a04ba13139d8393de24b9237f9ec6"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::State::affect_agility</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00062">62</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a93546a820208812ae4dfbf5b7fc93163"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::State::affect_attack</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00059">59</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a116c107b04931fcfbe2e1bbf550efcbf"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::State::affect_defense</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00060">60</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a9d577b9f7393291d76c9d044f2b0cbe4"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::State::affect_spirit</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00061">61</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a9273f59b9acf8469f71a2a627410c118"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::affect_type</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00058">58</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="ad503047fade8b7f4c4deac72e2c4869d"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::auto_release_prob</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00056">56</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="ab0034280b69da51b2eb3d2b2592fd224"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::State::avoid_attacks</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00064">64</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a3634a7883130bafbc69403cb205bbea6"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::b_rate</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00051">51</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a86cbc2d1c93b24834f8feed74f721ce1"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::battler_animation_id</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00067">67</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a5196352608ccec434318ff6eb31f7ba8"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::c_rate</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00052">52</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a5b0a704558137dd378fabc1e15134486"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::color</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00047">47</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a820b142455d2485c96be48f812a37362"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::State::cursed</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00066">66</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a28159a0a00d9202107b2d601a2f1dcbc"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::d_rate</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00053">53</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a8291308f7c9119b1e2ad7ea68946c044"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::e_rate</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00054">54</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a498015619357b681207c2dc3b9f8d90d"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::hold_turn</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00055">55</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a3afdaa33b688baea8684468c1f2b2b9a"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::hp_change_map_steps</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00082">82</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="af60c78ae8920548328178e3b3ba65acd"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::hp_change_map_val</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00081">81</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a6f9a3a846b93d7b644dc0955db002168"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::hp_change_max</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00079">79</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a2ee2ab3fe714d6939a7aecf3abe181c7"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::hp_change_type</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00072">72</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a612c892cc5ca543baf6d40714329a4ee"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::hp_change_val</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00080">80</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a8d10d0f5c15f5dafd19da2ee81ef4f88"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::ID</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00044">44</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a8f0d19ce46accb7cb6379cd1a936b708"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::string RPG::State::message_actor</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00074">74</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a0b7e36cebaf4c547641079e1eb9ac78a"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::string RPG::State::message_affected</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00077">77</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a823c8e547c9ccc8098a136668eea3529"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::string RPG::State::message_already</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00076">76</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="aacf078f8351c6761723ffeee33e1d190"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::string RPG::State::message_enemy</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00075">75</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a66155de69945922488fcd0625d2931d3"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::string RPG::State::message_recovery</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00078">78</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="acbf8a7e432cc0a8a00ead2691a75ae2a"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::string RPG::State::name</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00045">45</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a6e514d37a45df45f3efcae7905a9cc55"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::priority</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00048">48</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a4445a3ee04fa38704e77b0788ef184d4"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::reduce_hit_ratio</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00063">63</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="ac8b386bab4f2e8d11930ea7b5c89a955"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::State::reflect_magic</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00065">65</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="ad07915817e2286ccf9cf13dea5e75003"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::release_by_damage</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00057">57</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="aabfe9e3b5b848edb105776c00f37fd2e"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::State::restrict_magic</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00070">70</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a6f1e8b143e5ba3631bb00cf1c595fff8"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::restrict_magic_level</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00071">71</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a203cbac53f74dc03be9c24c1045e8538"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::State::restrict_skill</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00068">68</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="aaab7ca34aad61cbe0857a165bbe8e6d7"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::restrict_skill_level</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00069">69</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a8a8d2a158a9eaf9a18579350270dc308"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::restriction</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00049">49</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a4e1ab1f3f92d61f29efa91a9193ac1c9"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::sp_change_map_steps</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00086">86</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="af86a10401b582d4a53894d78fdaa07bd"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::sp_change_map_val</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00085">85</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a4d192c325de8f993366bcd45c3b2111f"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::sp_change_max</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00083">83</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a3d470bdcd8874ce2c09ace47a70e186f"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::sp_change_type</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00073">73</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="a5c426e2e8242482436f1bbf629ac6478"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::sp_change_val</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00084">84</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <a class="anchor" id="ac170d0bfb7ce51164aba71965387098d"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::State::type</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d4/d6b/rpg__state_8h_source.html#l00046">46</a> of file <a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/d86/rpg__state_8cpp_source.html#l00015">State()</a>.</p> </div> </div> <hr/>The documentation for this class was generated from the following files:<ul> <li><a class="el" href="../../d4/d6b/rpg__state_8h_source.html">rpg_state.h</a></li> <li><a class="el" href="../../d4/d86/rpg__state_8cpp_source.html">rpg_state.cpp</a></li> </ul> </div><!-- contents --> </div><!-- doc-content --> <!-- start footer part --> <div id="nav-path" class="navpath"><!-- id is needed for treeview function! --> <ul> <li class="navelem"><a class="el" href="../../dd/d54/namespace_r_p_g.html">RPG</a></li><li class="navelem"><a class="el" href="../../da/d95/class_r_p_g_1_1_state.html">State</a></li> <li class="footer">Generated on Tue Dec 2 2014 20:12:05 for liblcf by <a href="http://www.doxygen.org/index.html"> <img class="footer" src="../../doxygen.png" alt="doxygen"/></a> 1.8.8 </li> </ul> </div> </body> </html>