digraph "RPG::BattleCommand" { // INTERACTIVE_SVG=YES bgcolor="transparent"; edge [fontname="Helvetica",fontsize="10",labelfontname="Helvetica",labelfontsize="10"]; node [fontname="Helvetica",fontsize="10",shape=record]; Node1 [label="{RPG::BattleCommand\n|+ ID\l+ type\l|+ BattleCommand()\l}",height=0.2,width=0.4,color="black", fillcolor="grey75", style="filled", fontcolor="black"]; Node2 -> Node1 [color="grey25",fontsize="10",style="solid",label=" +name" ,arrowhead="odiamond",fontname="Helvetica"]; Node2 [label="{std::string\n||}",height=0.2,width=0.4,color="grey75",tooltip="STL class. "]; Node3 -> Node2 [dir="back",color="midnightblue",fontsize="10",style="solid",arrowtail="onormal",fontname="Helvetica"]; Node3 [label="{std::basic_string\<\l char \>\n||}",height=0.2,width=0.4,color="grey75",tooltip="STL class. "]; }