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Sophie

distrib > Mageia > 5 > x86_64 > media > core-release > by-pkgid > abfcca9a7cdff7a51feda651f046ed19 > files > 3918

lib64lcf-devel-0.2.2-1.mga5.x86_64.rpm

digraph "RPG::TroopPageCondition"
{
 // INTERACTIVE_SVG=YES
  bgcolor="transparent";
  edge [fontname="Helvetica",fontsize="10",labelfontname="Helvetica",labelfontsize="10"];
  node [fontname="Helvetica",fontsize="10",shape=record];
  Node1 [label="{RPG::TroopPageCondition\n|+ switch_a_id\l+ switch_b_id\l+ variable_id\l+ variable_value\l+ turn_a\l+ turn_b\l+ fatigue_min\l+ fatigue_max\l+ enemy_id\l+ enemy_hp_min\l+ enemy_hp_max\l+ actor_id\l+ actor_hp_min\l+ actor_hp_max\l+ turn_enemy_id\l+ turn_enemy_a\l+ turn_enemy_b\l+ turn_actor_id\l+ turn_actor_a\l+ turn_actor_b\l+ command_actor_id\l+ command_id\l|+ TroopPageCondition()\l}",height=0.2,width=0.4,color="black", fillcolor="grey75", style="filled", fontcolor="black"];
  Node2 -> Node1 [color="grey25",fontsize="10",style="solid",label=" +flags" ,arrowhead="odiamond",fontname="Helvetica"];
  Node2 [label="{RPG::TroopPageCondition\l::Flags\n|+ switch_a\l+ switch_b\l+ variable\l+ turn\l+ fatigue\l+ enemy_hp\l+ actor_hp\l+ turn_enemy\l+ turn_actor\l+ command_actor\l|}",height=0.2,width=0.4,color="black",URL="$d4/dfd/struct_r_p_g_1_1_troop_page_condition_1_1_flags.html"];
}