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<div class="title">rpg_saveactor.h</div>  </div>
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<a href="../../d7/dae/rpg__saveactor_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/* !!!! GENERATED FILE - DO NOT EDIT !!!! */</span></div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;</div>
<div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * Copyright (c) 2014 liblcf authors</span></div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> * This file is released under the MIT License</span></div>
<div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * http://opensource.org/licenses/MIT</span></div>
<div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;</div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="preprocessor">#ifndef LCF_RPG_SAVEACTOR_H</span></div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="preprocessor">#define LCF_RPG_SAVEACTOR_H</span></div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;</div>
<div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">// Headers</span></div>
<div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div>
<div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div>
<div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../dd/d01/reader__types_8h.html">reader_types.h</a>&quot;</span></div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;</div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="keyword">namespace </span><a class="code" href="../../dd/d54/namespace_r_p_g.html">RPG</a> {</div>
<div class="line"><a name="l00021"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html">   21</a></span>&#160;    <span class="keyword">class </span><a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html">SaveActor</a> {</div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;        <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a62187f24447df84fcfbe7ccf2b4a447e">SaveActor</a>();</div>
<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;        <span class="keywordtype">void</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a403d2d5c83c863959c18a840b7d0fcf8">Setup</a>(<span class="keywordtype">int</span> actor_id);</div>
<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;        <span class="keywordtype">void</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a02b6d792cc0a934c7e3f05e8ba606ba3">Fixup</a>();</div>
<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;</div>
<div class="line"><a name="l00027"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ab9d57d970b19ee6087a0a38cfe5f9e18">   27</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ab9d57d970b19ee6087a0a38cfe5f9e18">ID</a>;</div>
<div class="line"><a name="l00028"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a6b9b1d56028d28f1e33a4ca7a2b94837">   28</a></span>&#160;        std::string <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a6b9b1d56028d28f1e33a4ca7a2b94837">name</a>;</div>
<div class="line"><a name="l00029"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#af6eb7c2a8415da4703d9596342e7ea7c">   29</a></span>&#160;        std::string <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#af6eb7c2a8415da4703d9596342e7ea7c">title</a>;</div>
<div class="line"><a name="l00030"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a95c5e01a0e13d080f561894d18462ba0">   30</a></span>&#160;        std::string <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a95c5e01a0e13d080f561894d18462ba0">sprite_name</a>;</div>
<div class="line"><a name="l00031"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ae4821b615fe1633c2e1a17e92615e250">   31</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ae4821b615fe1633c2e1a17e92615e250">sprite_id</a>;</div>
<div class="line"><a name="l00032"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a242902459a6ccde03bd6eadb864057f5">   32</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a242902459a6ccde03bd6eadb864057f5">sprite_flags</a>;</div>
<div class="line"><a name="l00033"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a07c9c1c1601b464af3aaf48d60c59d02">   33</a></span>&#160;        std::string <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a07c9c1c1601b464af3aaf48d60c59d02">face_name</a>;</div>
<div class="line"><a name="l00034"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#afe80c01ec511d850300ea4f9d9f5375a">   34</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#afe80c01ec511d850300ea4f9d9f5375a">face_id</a>;</div>
<div class="line"><a name="l00035"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a58b7d529be3abc416c1d7f8be4576677">   35</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a58b7d529be3abc416c1d7f8be4576677">level</a>;</div>
<div class="line"><a name="l00036"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a759c671e16ee3616c6e3d4205ee7bf4f">   36</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a759c671e16ee3616c6e3d4205ee7bf4f">exp</a>;</div>
<div class="line"><a name="l00037"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a4aceec9b7cca0a70942146fc6843400a">   37</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a4aceec9b7cca0a70942146fc6843400a">hp_mod</a>;</div>
<div class="line"><a name="l00038"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ac81c91ce2269f5d18cfeddbb654c3d8f">   38</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ac81c91ce2269f5d18cfeddbb654c3d8f">sp_mod</a>;</div>
<div class="line"><a name="l00039"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#aa8129ef7b003ec6734bf5d4ce0c23ccb">   39</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#aa8129ef7b003ec6734bf5d4ce0c23ccb">attack_mod</a>;</div>
<div class="line"><a name="l00040"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ae74cb1cce4c95756d7ff9db00f128d2f">   40</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ae74cb1cce4c95756d7ff9db00f128d2f">defense_mod</a>;</div>
<div class="line"><a name="l00041"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a56a467e335082f279652dce7f7928028">   41</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a56a467e335082f279652dce7f7928028">spirit_mod</a>;</div>
<div class="line"><a name="l00042"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a439ecbb78fb8e3fce1876625206c4d38">   42</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a439ecbb78fb8e3fce1876625206c4d38">agility_mod</a>;</div>
<div class="line"><a name="l00043"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a1ef860c7a91562a1b109d8d519a0add7">   43</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a1ef860c7a91562a1b109d8d519a0add7">skills_size</a>;</div>
<div class="line"><a name="l00044"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#aa555c5771064750b720fa54429b90705">   44</a></span>&#160;        std::vector&lt;int16_t&gt; <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#aa555c5771064750b720fa54429b90705">skills</a>;</div>
<div class="line"><a name="l00045"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a712a1d540832dc0795c417c514cf180a">   45</a></span>&#160;        std::vector&lt;int16_t&gt; <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a712a1d540832dc0795c417c514cf180a">equipped</a>;</div>
<div class="line"><a name="l00046"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a6b6d33d5ca07ff3db7c2fb344009d8d6">   46</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a6b6d33d5ca07ff3db7c2fb344009d8d6">current_hp</a>;</div>
<div class="line"><a name="l00047"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#acf43f4e9715fc3af2f0dd2560f128017">   47</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#acf43f4e9715fc3af2f0dd2560f128017">current_sp</a>;</div>
<div class="line"><a name="l00048"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ac7b3fdc599941483712ee41d25d0b7af">   48</a></span>&#160;        std::vector&lt;uint32_t&gt; <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ac7b3fdc599941483712ee41d25d0b7af">battle_commands</a>;</div>
<div class="line"><a name="l00049"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ad0b3f4133bc3419eebf7cc49d8a5d64c">   49</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ad0b3f4133bc3419eebf7cc49d8a5d64c">status_size</a>;</div>
<div class="line"><a name="l00050"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a5a3203e0a5314d32014885273f2edaff">   50</a></span>&#160;        std::vector&lt;int16_t&gt; <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a5a3203e0a5314d32014885273f2edaff">status</a>;</div>
<div class="line"><a name="l00051"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a3ae7e56f39330589a0e54f7a50f782f8">   51</a></span>&#160;        <span class="keywordtype">bool</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a3ae7e56f39330589a0e54f7a50f782f8">changed_class</a>;</div>
<div class="line"><a name="l00052"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a277fa01b3e5e1a1370e0a80ab916283a">   52</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a277fa01b3e5e1a1370e0a80ab916283a">class_id</a>;</div>
<div class="line"><a name="l00053"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ae4f2f1feb0810c2f084ab21a3ffdfe85">   53</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ae4f2f1feb0810c2f084ab21a3ffdfe85">row</a>;</div>
<div class="line"><a name="l00054"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a8a03bbbd871493044928cea2e0c8c785">   54</a></span>&#160;        <span class="keywordtype">bool</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a8a03bbbd871493044928cea2e0c8c785">two_weapon</a>;</div>
<div class="line"><a name="l00055"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ae58b3116f8552efb635bfca53129e2bc">   55</a></span>&#160;        <span class="keywordtype">bool</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ae58b3116f8552efb635bfca53129e2bc">lock_equipment</a>;</div>
<div class="line"><a name="l00056"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a706af03f91b5ae7ef1d6875444d6af10">   56</a></span>&#160;        <span class="keywordtype">bool</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a706af03f91b5ae7ef1d6875444d6af10">auto_battle</a>;</div>
<div class="line"><a name="l00057"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a17ac12c9af8652878dd4c084344f715d">   57</a></span>&#160;        <span class="keywordtype">bool</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a17ac12c9af8652878dd4c084344f715d">mighty_guard</a>;</div>
<div class="line"><a name="l00058"></a><span class="lineno"><a class="line" href="../../d2/def/class_r_p_g_1_1_save_actor.html#aedf5aeadb311f8dc68c03948823ba1e1">   58</a></span>&#160;        <span class="keywordtype">int</span> <a class="code" href="../../d2/def/class_r_p_g_1_1_save_actor.html#aedf5aeadb311f8dc68c03948823ba1e1">unknown_60</a>;</div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;    };</div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;}</div>
<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;</div>
<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00021">rpg_saveactor.h:21</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a6b6d33d5ca07ff3db7c2fb344009d8d6"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a6b6d33d5ca07ff3db7c2fb344009d8d6">RPG::SaveActor::current_hp</a></div><div class="ttdeci">int current_hp</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00046">rpg_saveactor.h:46</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_acf43f4e9715fc3af2f0dd2560f128017"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#acf43f4e9715fc3af2f0dd2560f128017">RPG::SaveActor::current_sp</a></div><div class="ttdeci">int current_sp</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00047">rpg_saveactor.h:47</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a3ae7e56f39330589a0e54f7a50f782f8"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a3ae7e56f39330589a0e54f7a50f782f8">RPG::SaveActor::changed_class</a></div><div class="ttdeci">bool changed_class</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00051">rpg_saveactor.h:51</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a17ac12c9af8652878dd4c084344f715d"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a17ac12c9af8652878dd4c084344f715d">RPG::SaveActor::mighty_guard</a></div><div class="ttdeci">bool mighty_guard</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00057">rpg_saveactor.h:57</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_aa555c5771064750b720fa54429b90705"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#aa555c5771064750b720fa54429b90705">RPG::SaveActor::skills</a></div><div class="ttdeci">std::vector&lt; int16_t &gt; skills</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00044">rpg_saveactor.h:44</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a62187f24447df84fcfbe7ccf2b4a447e"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a62187f24447df84fcfbe7ccf2b4a447e">RPG::SaveActor::SaveActor</a></div><div class="ttdeci">SaveActor()</div><div class="ttdef"><b>Definition:</b> <a href="../../d1/d7f/rpg__saveactor_8cpp_source.html#l00015">rpg_saveactor.cpp:15</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_aa8129ef7b003ec6734bf5d4ce0c23ccb"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#aa8129ef7b003ec6734bf5d4ce0c23ccb">RPG::SaveActor::attack_mod</a></div><div class="ttdeci">int attack_mod</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00039">rpg_saveactor.h:39</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_ac81c91ce2269f5d18cfeddbb654c3d8f"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#ac81c91ce2269f5d18cfeddbb654c3d8f">RPG::SaveActor::sp_mod</a></div><div class="ttdeci">int sp_mod</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00038">rpg_saveactor.h:38</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a95c5e01a0e13d080f561894d18462ba0"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a95c5e01a0e13d080f561894d18462ba0">RPG::SaveActor::sprite_name</a></div><div class="ttdeci">std::string sprite_name</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00030">rpg_saveactor.h:30</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a277fa01b3e5e1a1370e0a80ab916283a"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a277fa01b3e5e1a1370e0a80ab916283a">RPG::SaveActor::class_id</a></div><div class="ttdeci">int class_id</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00052">rpg_saveactor.h:52</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_ae4f2f1feb0810c2f084ab21a3ffdfe85"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#ae4f2f1feb0810c2f084ab21a3ffdfe85">RPG::SaveActor::row</a></div><div class="ttdeci">int row</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00053">rpg_saveactor.h:53</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_afe80c01ec511d850300ea4f9d9f5375a"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#afe80c01ec511d850300ea4f9d9f5375a">RPG::SaveActor::face_id</a></div><div class="ttdeci">int face_id</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00034">rpg_saveactor.h:34</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a403d2d5c83c863959c18a840b7d0fcf8"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a403d2d5c83c863959c18a840b7d0fcf8">RPG::SaveActor::Setup</a></div><div class="ttdeci">void Setup(int actor_id)</div><div class="ttdef"><b>Definition:</b> <a href="../../da/d13/rpg__setup_8cpp_source.html#l00018">rpg_setup.cpp:18</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_ae58b3116f8552efb635bfca53129e2bc"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#ae58b3116f8552efb635bfca53129e2bc">RPG::SaveActor::lock_equipment</a></div><div class="ttdeci">bool lock_equipment</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00055">rpg_saveactor.h:55</a></div></div>
<div class="ttc" id="reader__types_8h_html"><div class="ttname"><a href="../../dd/d01/reader__types_8h.html">reader_types.h</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a439ecbb78fb8e3fce1876625206c4d38"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a439ecbb78fb8e3fce1876625206c4d38">RPG::SaveActor::agility_mod</a></div><div class="ttdeci">int agility_mod</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00042">rpg_saveactor.h:42</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_ad0b3f4133bc3419eebf7cc49d8a5d64c"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#ad0b3f4133bc3419eebf7cc49d8a5d64c">RPG::SaveActor::status_size</a></div><div class="ttdeci">int status_size</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00049">rpg_saveactor.h:49</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a1ef860c7a91562a1b109d8d519a0add7"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a1ef860c7a91562a1b109d8d519a0add7">RPG::SaveActor::skills_size</a></div><div class="ttdeci">int skills_size</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00043">rpg_saveactor.h:43</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a4aceec9b7cca0a70942146fc6843400a"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a4aceec9b7cca0a70942146fc6843400a">RPG::SaveActor::hp_mod</a></div><div class="ttdeci">int hp_mod</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00037">rpg_saveactor.h:37</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a02b6d792cc0a934c7e3f05e8ba606ba3"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a02b6d792cc0a934c7e3f05e8ba606ba3">RPG::SaveActor::Fixup</a></div><div class="ttdeci">void Fixup()</div><div class="ttdef"><b>Definition:</b> <a href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00015">rpg_fixup.cpp:15</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a58b7d529be3abc416c1d7f8be4576677"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a58b7d529be3abc416c1d7f8be4576677">RPG::SaveActor::level</a></div><div class="ttdeci">int level</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00035">rpg_saveactor.h:35</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_ac7b3fdc599941483712ee41d25d0b7af"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#ac7b3fdc599941483712ee41d25d0b7af">RPG::SaveActor::battle_commands</a></div><div class="ttdeci">std::vector&lt; uint32_t &gt; battle_commands</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00048">rpg_saveactor.h:48</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a56a467e335082f279652dce7f7928028"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a56a467e335082f279652dce7f7928028">RPG::SaveActor::spirit_mod</a></div><div class="ttdeci">int spirit_mod</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00041">rpg_saveactor.h:41</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a5a3203e0a5314d32014885273f2edaff"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a5a3203e0a5314d32014885273f2edaff">RPG::SaveActor::status</a></div><div class="ttdeci">std::vector&lt; int16_t &gt; status</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00050">rpg_saveactor.h:50</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_ab9d57d970b19ee6087a0a38cfe5f9e18"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#ab9d57d970b19ee6087a0a38cfe5f9e18">RPG::SaveActor::ID</a></div><div class="ttdeci">int ID</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00027">rpg_saveactor.h:27</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a07c9c1c1601b464af3aaf48d60c59d02"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a07c9c1c1601b464af3aaf48d60c59d02">RPG::SaveActor::face_name</a></div><div class="ttdeci">std::string face_name</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00033">rpg_saveactor.h:33</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a6b9b1d56028d28f1e33a4ca7a2b94837"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a6b9b1d56028d28f1e33a4ca7a2b94837">RPG::SaveActor::name</a></div><div class="ttdeci">std::string name</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00028">rpg_saveactor.h:28</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_af6eb7c2a8415da4703d9596342e7ea7c"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#af6eb7c2a8415da4703d9596342e7ea7c">RPG::SaveActor::title</a></div><div class="ttdeci">std::string title</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00029">rpg_saveactor.h:29</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_aedf5aeadb311f8dc68c03948823ba1e1"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#aedf5aeadb311f8dc68c03948823ba1e1">RPG::SaveActor::unknown_60</a></div><div class="ttdeci">int unknown_60</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00058">rpg_saveactor.h:58</a></div></div>
<div class="ttc" id="namespace_r_p_g_html"><div class="ttname"><a href="../../dd/d54/namespace_r_p_g.html">RPG</a></div><div class="ttdef"><b>Definition:</b> <a href="../../d5/db6/rpg__actor_8h_source.html#l00023">rpg_actor.h:23</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a759c671e16ee3616c6e3d4205ee7bf4f"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a759c671e16ee3616c6e3d4205ee7bf4f">RPG::SaveActor::exp</a></div><div class="ttdeci">int exp</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00036">rpg_saveactor.h:36</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a706af03f91b5ae7ef1d6875444d6af10"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a706af03f91b5ae7ef1d6875444d6af10">RPG::SaveActor::auto_battle</a></div><div class="ttdeci">bool auto_battle</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00056">rpg_saveactor.h:56</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_ae4821b615fe1633c2e1a17e92615e250"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#ae4821b615fe1633c2e1a17e92615e250">RPG::SaveActor::sprite_id</a></div><div class="ttdeci">int sprite_id</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00031">rpg_saveactor.h:31</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a712a1d540832dc0795c417c514cf180a"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a712a1d540832dc0795c417c514cf180a">RPG::SaveActor::equipped</a></div><div class="ttdeci">std::vector&lt; int16_t &gt; equipped</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00045">rpg_saveactor.h:45</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_ae74cb1cce4c95756d7ff9db00f128d2f"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#ae74cb1cce4c95756d7ff9db00f128d2f">RPG::SaveActor::defense_mod</a></div><div class="ttdeci">int defense_mod</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00040">rpg_saveactor.h:40</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a8a03bbbd871493044928cea2e0c8c785"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a8a03bbbd871493044928cea2e0c8c785">RPG::SaveActor::two_weapon</a></div><div class="ttdeci">bool two_weapon</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00054">rpg_saveactor.h:54</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_save_actor_html_a242902459a6ccde03bd6eadb864057f5"><div class="ttname"><a href="../../d2/def/class_r_p_g_1_1_save_actor.html#a242902459a6ccde03bd6eadb864057f5">RPG::SaveActor::sprite_flags</a></div><div class="ttdeci">int sprite_flags</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/dae/rpg__saveactor_8h_source.html#l00032">rpg_saveactor.h:32</a></div></div>
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