digraph "RPG::SaveEventData" { // INTERACTIVE_SVG=YES bgcolor="transparent"; edge [fontname="Helvetica",fontsize="10",labelfontname="Helvetica",labelfontsize="10"]; node [fontname="Helvetica",fontsize="10",shape=record]; Node1 [label="{RPG::SaveEventData\n|+ unknown_16\l+ unknown_17\l+ time_left\l+ unknown_20\l|+ SaveEventData()\l}",height=0.2,width=0.4,color="black", fillcolor="grey75", style="filled", fontcolor="black"]; Node2 -> Node1 [color="grey25",fontsize="10",style="solid",label=" +commands" ,arrowhead="odiamond",fontname="Helvetica"]; Node2 [label="{std::vector\< RPG::SaveEvent\lCommands \>\n||}",height=0.2,width=0.4,color="grey75"]; Node3 -> Node2 [color="grey25",fontsize="10",style="solid",label=" +elements" ,arrowhead="odiamond",fontname="Helvetica"]; Node3 [label="{RPG::SaveEventCommands\n|+ ID\l+ commands_size\l+ current_command\l+ event_id\l+ actioned\l+ unknown_15\l|+ SaveEventCommands()\l}",height=0.2,width=0.4,color="black",URL="$dd/d50/class_r_p_g_1_1_save_event_commands.html"]; Node4 -> Node3 [color="grey25",fontsize="10",style="solid",label=" +unknown_16" ,arrowhead="odiamond",fontname="Helvetica"]; Node4 [label="{std::vector\< uint8_t \>\n|+ elements\l|}",height=0.2,width=0.4,color="grey75"]; Node5 -> Node4 [dir="back",color="orange",fontsize="10",style="solid",label=" \< uint8_t \>" ,fontname="Helvetica"]; Node5 [label="{std::vector\< T \>\n||}",height=0.2,width=0.4,color="grey75",tooltip="STL class. "]; Node6 -> Node5 [color="grey25",fontsize="10",style="solid",label=" +elements" ,arrowhead="odiamond",fontname="Helvetica"]; Node6 [label="{T\n||}",height=0.2,width=0.4,color="grey75"]; Node7 -> Node3 [color="grey25",fontsize="10",style="solid",label=" +commands" ,arrowhead="odiamond",fontname="Helvetica"]; Node7 [label="{std::vector\< RPG::EventCommand \>\n||}",height=0.2,width=0.4,color="grey75"]; Node8 -> Node7 [color="grey25",fontsize="10",style="solid",label=" +elements" ,arrowhead="odiamond",fontname="Helvetica"]; Node8 [label="{RPG::EventCommand\n|+ code\l+ indent\l|+ EventCommand()\l}",height=0.2,width=0.4,color="black",URL="$da/d0f/class_r_p_g_1_1_event_command.html"]; Node9 -> Node8 [color="grey25",fontsize="10",style="solid",label=" +string" ,arrowhead="odiamond",fontname="Helvetica"]; Node9 [label="{std::string\n||}",height=0.2,width=0.4,color="grey75",tooltip="STL class. "]; Node10 -> Node9 [dir="back",color="midnightblue",fontsize="10",style="solid",arrowtail="onormal",fontname="Helvetica"]; Node10 [label="{std::basic_string\<\l char \>\n||}",height=0.2,width=0.4,color="grey75",tooltip="STL class. "]; Node11 -> Node8 [color="grey25",fontsize="10",style="solid",label=" +parameters" ,arrowhead="odiamond",fontname="Helvetica"]; Node11 [label="{std::vector\< int \>\n|+ elements\l|}",height=0.2,width=0.4,color="grey75"]; Node5 -> Node11 [dir="back",color="orange",fontsize="10",style="solid",label=" \< int \>" ,fontname="Helvetica"]; Node5 -> Node7 [dir="back",color="orange",fontsize="10",style="solid",label=" \< RPG::EventCommand \>" ,fontname="Helvetica"]; Node5 -> Node2 [dir="back",color="orange",fontsize="10",style="solid",label=" \< RPG::SaveEventCommands \>" ,fontname="Helvetica"]; }