<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <meta name="generator" content="Doxygen 1.8.8"/> <title>liblcf: Member List</title> <link href="../../tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="../../jquery.js"></script> <script type="text/javascript" src="../../dynsections.js"></script> <link href="../../navtree.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="../../resize.js"></script> <script type="text/javascript" src="../../navtree.js"></script> <script type="text/javascript"> $(document).ready(initResizable); $(window).load(resizeHeight); </script> <link href="../../search/search.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" 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href="../../functions.html"><span>Class Members</span></a></li> </ul> </div> </div><!-- top --> <div id="side-nav" class="ui-resizable side-nav-resizable"> <div id="nav-tree"> <div id="nav-tree-contents"> <div id="nav-sync" class="sync"></div> </div> </div> <div id="splitbar" style="-moz-user-select:none;" class="ui-resizable-handle"> </div> </div> <script type="text/javascript"> $(document).ready(function(){initNavTree('d2/def/class_r_p_g_1_1_save_actor.html','../../');}); </script> <div id="doc-content"> <!-- window showing the filter options --> <div id="MSearchSelectWindow" onmouseover="return searchBox.OnSearchSelectShow()" onmouseout="return searchBox.OnSearchSelectHide()" onkeydown="return searchBox.OnSearchSelectKey(event)"> <a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark"> </span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span 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href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark"> </span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(10)"><span class="SelectionMark"> </span>Macros</a></div> <!-- iframe showing the search results (closed by default) --> <div id="MSearchResultsWindow"> <iframe src="javascript:void(0)" frameborder="0" name="MSearchResults" id="MSearchResults"> </iframe> </div> <div class="header"> <div class="headertitle"> <div class="title">RPG::SaveActor Member List</div> </div> </div><!--header--> <div class="contents"> <p>This is the complete list of members for <a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a>, including all inherited members.</p> <table class="directory"> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a439ecbb78fb8e3fce1876625206c4d38">agility_mod</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#aa8129ef7b003ec6734bf5d4ce0c23ccb">attack_mod</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a706af03f91b5ae7ef1d6875444d6af10">auto_battle</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ac7b3fdc599941483712ee41d25d0b7af">battle_commands</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a3ae7e56f39330589a0e54f7a50f782f8">changed_class</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a277fa01b3e5e1a1370e0a80ab916283a">class_id</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a6b6d33d5ca07ff3db7c2fb344009d8d6">current_hp</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#acf43f4e9715fc3af2f0dd2560f128017">current_sp</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ae74cb1cce4c95756d7ff9db00f128d2f">defense_mod</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a712a1d540832dc0795c417c514cf180a">equipped</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a759c671e16ee3616c6e3d4205ee7bf4f">exp</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#afe80c01ec511d850300ea4f9d9f5375a">face_id</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a07c9c1c1601b464af3aaf48d60c59d02">face_name</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a02b6d792cc0a934c7e3f05e8ba606ba3">Fixup</a>()</td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a4aceec9b7cca0a70942146fc6843400a">hp_mod</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ab9d57d970b19ee6087a0a38cfe5f9e18">ID</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a58b7d529be3abc416c1d7f8be4576677">level</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ae58b3116f8552efb635bfca53129e2bc">lock_equipment</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a17ac12c9af8652878dd4c084344f715d">mighty_guard</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a6b9b1d56028d28f1e33a4ca7a2b94837">name</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ae4f2f1feb0810c2f084ab21a3ffdfe85">row</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a62187f24447df84fcfbe7ccf2b4a447e">SaveActor</a>()</td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a403d2d5c83c863959c18a840b7d0fcf8">Setup</a>(int actor_id)</td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#aa555c5771064750b720fa54429b90705">skills</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a1ef860c7a91562a1b109d8d519a0add7">skills_size</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ac81c91ce2269f5d18cfeddbb654c3d8f">sp_mod</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a56a467e335082f279652dce7f7928028">spirit_mod</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a242902459a6ccde03bd6eadb864057f5">sprite_flags</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ae4821b615fe1633c2e1a17e92615e250">sprite_id</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a95c5e01a0e13d080f561894d18462ba0">sprite_name</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a5a3203e0a5314d32014885273f2edaff">status</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#ad0b3f4133bc3419eebf7cc49d8a5d64c">status_size</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#af6eb7c2a8415da4703d9596342e7ea7c">title</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#a8a03bbbd871493044928cea2e0c8c785">two_weapon</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html#aedf5aeadb311f8dc68c03948823ba1e1">unknown_60</a></td><td class="entry"><a class="el" href="../../d2/def/class_r_p_g_1_1_save_actor.html">RPG::SaveActor</a></td><td class="entry"></td></tr> </table></div><!-- contents --> </div><!-- doc-content --> <!-- start footer part --> <div id="nav-path" class="navpath"><!-- id is needed for treeview function! --> <ul> <li class="footer">Generated on Tue Dec 2 2014 20:12:05 for liblcf by <a href="http://www.doxygen.org/index.html"> <img class="footer" src="../../doxygen.png" alt="doxygen"/></a> 1.8.8 </li> </ul> </div> </body> </html>