digraph "EquipmentXmlHandler" { // INTERACTIVE_SVG=YES bgcolor="transparent"; edge [fontname="Helvetica",fontsize="10",labelfontname="Helvetica",labelfontsize="10"]; node [fontname="Helvetica",fontsize="10",shape=record]; Node1 [label="{EquipmentXmlHandler\n|- field\l|+ EquipmentXmlHandler()\l+ StartElement()\l+ EndElement()\l+ CharacterData()\l}",height=0.2,width=0.4,color="black", fillcolor="grey75", style="filled", fontcolor="black"]; Node2 -> Node1 [dir="back",color="midnightblue",fontsize="10",style="solid",arrowtail="onormal",fontname="Helvetica"]; Node2 [label="{XmlHandler\n||+ StartElement()\l+ CharacterData()\l+ EndElement()\l+ XmlHandler()\l+ ~XmlHandler()\l}",height=0.2,width=0.4,color="black",URL="$d8/d0f/class_xml_handler.html"]; Node3 -> Node1 [color="grey25",fontsize="10",style="solid",label=" -ref" ,arrowhead="odiamond",fontname="Helvetica"]; Node3 [label="{RPG::Equipment\n|+ weapon_id\l+ shield_id\l+ armor_id\l+ helmet_id\l+ accessory_id\l|+ Equipment()\l}",height=0.2,width=0.4,color="black",URL="$d1/dc8/class_r_p_g_1_1_equipment.html"]; }