Sophie

Sophie

distrib > Mageia > 5 > x86_64 > media > core-release > by-pkgid > abfcca9a7cdff7a51feda651f046ed19 > files > 2545

lib64lcf-devel-0.2.2-1.mga5.x86_64.rpm

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.8"/>
<title>liblcf: RPG::System Class Reference</title>
<link href="../../tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="../../jquery.js"></script>
<script type="text/javascript" src="../../dynsections.js"></script>
<link href="../../navtree.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="../../resize.js"></script>
<script type="text/javascript" src="../../navtree.js"></script>
<script type="text/javascript">
  $(document).ready(initResizable);
  $(window).load(resizeHeight);
</script>
<link href="../../search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="../../search/search.js"></script>
<script type="text/javascript">
  $(document).ready(function() { searchBox.OnSelectItem(0); });
</script>
<link href="../../doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td style="padding-left: 0.5em;">
   <div id="projectname">liblcf
   </div>
  </td>
 </tr>
 </tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.8 -->
<script type="text/javascript">
var searchBox = new SearchBox("searchBox", "../../search",false,'Search');
</script>
  <div id="navrow1" class="tabs">
    <ul class="tablist">
      <li><a href="../../index.html"><span>Main&#160;Page</span></a></li>
      <li><a href="../../namespaces.html"><span>Namespaces</span></a></li>
      <li class="current"><a href="../../annotated.html"><span>Classes</span></a></li>
      <li><a href="../../files.html"><span>Files</span></a></li>
      <li>
        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="../../search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
               onmouseout="return searchBox.OnSearchSelectHide()"
               alt=""/>
          <input type="text" id="MSearchField" value="Search" accesskey="S"
               onfocus="searchBox.OnSearchFieldFocus(true)" 
               onblur="searchBox.OnSearchFieldFocus(false)" 
               onkeyup="searchBox.OnSearchFieldChange(event)"/>
          </span><span class="right">
            <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="../../search/close.png" alt=""/></a>
          </span>
        </div>
      </li>
    </ul>
  </div>
  <div id="navrow2" class="tabs2">
    <ul class="tablist">
      <li><a href="../../annotated.html"><span>Class&#160;List</span></a></li>
      <li><a href="../../classes.html"><span>Class&#160;Index</span></a></li>
      <li><a href="../../inherits.html"><span>Class&#160;Hierarchy</span></a></li>
      <li><a href="../../functions.html"><span>Class&#160;Members</span></a></li>
    </ul>
  </div>
</div><!-- top -->
<div id="side-nav" class="ui-resizable side-nav-resizable">
  <div id="nav-tree">
    <div id="nav-tree-contents">
      <div id="nav-sync" class="sync"></div>
    </div>
  </div>
  <div id="splitbar" style="-moz-user-select:none;" 
       class="ui-resizable-handle">
  </div>
</div>
<script type="text/javascript">
$(document).ready(function(){initNavTree('d5/dbe/class_r_p_g_1_1_system.html','../../');});
</script>
<div id="doc-content">
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
     onmouseover="return searchBox.OnSearchSelectShow()"
     onmouseout="return searchBox.OnSearchSelectHide()"
     onkeydown="return searchBox.OnSearchSelectKey(event)">
<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&#160;</span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&#160;</span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>Namespaces</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&#160;</span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark">&#160;</span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark">&#160;</span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark">&#160;</span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(10)"><span class="SelectionMark">&#160;</span>Macros</a></div>

<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0" 
        name="MSearchResults" id="MSearchResults">
</iframe>
</div>

<div class="header">
  <div class="summary">
<a href="#pub-types">Public Types</a> &#124;
<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pub-attribs">Public Attributes</a> &#124;
<a href="../../d8/d45/class_r_p_g_1_1_system-members.html">List of all members</a>  </div>
  <div class="headertitle">
<div class="title">RPG::System Class Reference</div>  </div>
</div><!--header-->
<div class="contents">

<p><code>#include &lt;<a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>&gt;</code></p>
<div id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;">
  <img id="dynsection-0-trigger" src="../../closed.png" alt="+"/> Collaboration diagram for RPG::System:</div>
<div id="dynsection-0-summary" class="dynsummary" style="display:block;">
</div>
<div id="dynsection-0-content" class="dyncontent" style="display:none;">
<div class="center"><!-- SVG 0 -->
</div>
</div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-types"></a>
Public Types</h2></td></tr>
<tr class="memitem:a51bc26dc454545f81f1e3830571a3d29"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29">FadeOut</a> { <br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29ad21de94c48b39e452eb0902d67fc424d">FadeOut_default</a> = 0, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29a9ef9cf1d2a8714dcef800571df0640a1">FadeOut_fade_out</a> = 1, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29aa61c8e59ce028a91978d46a017b150c8">FadeOut_remove_blocks</a> = 2, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29a1ab6f6807e94591da3a152d08dd6d71c">FadeOut_wipe_downward</a> = 3, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29a52e7a07075545774392b4bc9b5d46a3a">FadeOut_wipe_upward</a> = 4, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29acec1e6b14f8a2ef4bb3042489c81b8b8">FadeOut_venetian_blinds</a> = 5, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29a63abe7966717f372afd6e9b9cbe06dc1">FadeOut_vertical_blinds</a> = 6, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29a36d63864389b8ff973f678be0f3fa2fe">FadeOut_horizontal_blinds</a> = 7, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29a1c6129d7d868c3f268edbc993804fd66">FadeOut_receding_square</a> = 8, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29a08c270be9c5c801841e04f7865824984">FadeOut_expanding_square</a> = 9, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29aa95c5be19b33d7702484e6e0a87218fe">FadeOut_screen_moves_up</a> = 10, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29af6491c85293bef05d471d2a8fa580c6c">FadeOut_screen_moves_down</a> = 11, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29a457da7f3227e8f9dc3f2656b956e9071">FadeOut_screen_moves_left</a> = 12, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29aca06db1e531223741bee9bd52bc8c15c">FadeOut_screen_moves_right</a> = 13, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29adc445c17aeb5e8f9bcc2a2ac4db78de3">FadeOut_vertical_div</a> = 14, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29a0c6d282a1751e029dc6d60d7b5ad78ab">FadeOut_horizontal_div</a> = 15, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29a9aadf8a7706b15e775e4e33c4aa2b88c">FadeOut_quadrasection</a> = 16, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29aa67468f02685562bc395121c04ab1366">FadeOut_zoom_in</a> = 17, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29a694821e9601b3e04e88d91796be4bcd7">FadeOut_mosaic</a> = 18, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29a70a3a75e7a0d67c6af8c3a150533a3c2">FadeOut_waver_screen</a> = 19, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29a6798fc0beac171afa9e9986255ca11ab">FadeOut_instantaneous</a> = 20, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29a1fc889954a3ff442132f1af5565aa1c9">FadeOut_none</a> = 21
<br />
 }</td></tr>
<tr class="separator:a51bc26dc454545f81f1e3830571a3d29"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9f2b79cf5f58e7eae9ad08c3e96177a1"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1">FadeIn</a> { <br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1a30d22a444697aa0b5bf54f74cfe4f346">FadeIn_default</a> = 0, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1a9acf103c4c706a4519d57b6d4f99b7ab">FadeIn_fade_in</a> = 1, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1ad177c466bff2fccdd2d3e0506d828167">FadeIn_reconstitute_blocks</a> = 2, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1a435891fcef5178f8ae9971dcd7e767de">FadeIn_unwipe_downward</a> = 3, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1a5a8e791d9519480191160aaa9ddbff8d">FadeIn_unwipe_upward</a> = 4, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1a887a9840bc5d373e19aede48888336aa">FadeIn_venetian_blinds</a> = 5, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1a70864c54afaf35c3a045b9e0ce2a1277">FadeIn_vertical_blinds</a> = 6, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1a00501cee72db07fa85a4bce4a1f4b4da">FadeIn_horizontal_blinds</a> = 7, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1acbd9ccb3d433cdab74632ae0b8a48d6a">FadeIn_receding_square</a> = 8, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1a6948235a802fa92472258e349d2ddfb5">FadeIn_expanding_square</a> = 9, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1ab57668ea608fd49720c2ee8ebecc2a4e">FadeIn_screen_moves_down</a> = 10, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1af7620bfca0c14269b5718897d029a9f1">FadeIn_screen_moves_up</a> = 11, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1ac3fa80f4a72d1465849b200271ffe20b">FadeIn_screen_moves_right</a> = 12, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1a931fc1dcf1ae30ad2872ff31ab736a44">FadeIn_screen_moves_left</a> = 13, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1a9ff04959e468b6bab24eddca25b9b9d7">FadeIn_vertical_unify</a> = 14, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1a8f2200291526202dde615c13f4ab5b56">FadeIn_horizontal_unify</a> = 15, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1aba7a4273c7ec27f3868b927f3c5bc4cd">FadeIn_unify_quadrants</a> = 16, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1a1956acb303439405e99f4b5d5c907ad0">FadeIn_zoom_out</a> = 17, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1a4847325689e21f0bcf30f5840682b142">FadeIn_mosaic</a> = 18, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1ad0c773530eaf7146c9128e1a3cf6827a">FadeIn_waver_screen</a> = 19, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1a74038fd61dcfe229b8e1e7e0ba3bcb08">FadeIn_instantaneous</a> = 20, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1ac935ee4c37c6e9eb974a0cce7fcaefe8">FadeIn_none</a> = 21
<br />
 }</td></tr>
<tr class="separator:a9f2b79cf5f58e7eae9ad08c3e96177a1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:afc2b9fef77cab32c600c8798da7a7950"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#afc2b9fef77cab32c600c8798da7a7950">Stretch</a> { <br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#afc2b9fef77cab32c600c8798da7a7950a2a20ba01d9e397036e0fdd8e53d51b0b">Stretch_stretch</a> = 0, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#afc2b9fef77cab32c600c8798da7a7950a7d387d8d5e3b5e77af4f82b686107d8e">Stretch_tiled</a> = 1
<br />
 }</td></tr>
<tr class="separator:afc2b9fef77cab32c600c8798da7a7950"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4520c325e5a966ecedce2de5f42aabce"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a4520c325e5a966ecedce2de5f42aabce">Font</a> { <br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a4520c325e5a966ecedce2de5f42aabcea5a4c4b76b9847c3b3fc687b0d79d6c5c">Font_gothic</a> = 0, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a4520c325e5a966ecedce2de5f42aabcea2949367b547f72677b662030928352f9">Font_mincho</a> = 1
<br />
 }</td></tr>
<tr class="separator:a4520c325e5a966ecedce2de5f42aabce"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa8093562e73165feb41f27dd120390dd"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#aa8093562e73165feb41f27dd120390dd">BattleFormation</a> { <br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#aa8093562e73165feb41f27dd120390ddaafd985a8c2e09adf7a4bea3d6de0e463">BattleFormation_terrain</a> = 0, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#aa8093562e73165feb41f27dd120390ddab8a9dc1420671c8fbd4caa426bbf3c46">BattleFormation_loose</a> = 1, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#aa8093562e73165feb41f27dd120390ddad03f358072c45f85325e6198f001220b">BattleFormation_tight</a> = 2
<br />
 }</td></tr>
<tr class="separator:aa8093562e73165feb41f27dd120390dd"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a045b463f780c3a10dd1c080adbda9aa4"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a045b463f780c3a10dd1c080adbda9aa4">BattleCondition</a> { <br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a045b463f780c3a10dd1c080adbda9aa4af202b68865f3b11fb4d93cb250b7237a">BattleCondition_none</a> = 0, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a045b463f780c3a10dd1c080adbda9aa4a21fdc3c566c1eba509a8b972182a19c8">BattleCondition_initiative</a> = 1, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a045b463f780c3a10dd1c080adbda9aa4a23748861e33dcf6bc12b3d0bcb9121ba">BattleCondition_back</a> = 2, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a045b463f780c3a10dd1c080adbda9aa4a55972e06f749bdd4e563e3397f8cb6d7">BattleCondition_surround</a> = 3, 
<br />
&#160;&#160;<a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a045b463f780c3a10dd1c080adbda9aa4a172b5787b962d8570b57d05ae3d20e38">BattleCondition_pincers</a> = 4
<br />
 }</td></tr>
<tr class="separator:a045b463f780c3a10dd1c080adbda9aa4"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a98784115a0ecabe31072888d201b1544"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a98784115a0ecabe31072888d201b1544">System</a> ()</td></tr>
<tr class="separator:a98784115a0ecabe31072888d201b1544"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr class="memitem:a2a4c260051fa67fa85cf3207da7ae1b3"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a2a4c260051fa67fa85cf3207da7ae1b3">ldb_id</a></td></tr>
<tr class="separator:a2a4c260051fa67fa85cf3207da7ae1b3"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a93b7484f5b1eb37a39d19954c9b151e1"><td class="memItemLeft" align="right" valign="top">std::string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a93b7484f5b1eb37a39d19954c9b151e1">boat_name</a></td></tr>
<tr class="separator:a93b7484f5b1eb37a39d19954c9b151e1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a260c7b8ada9c2ef361cef33f61c12ef1"><td class="memItemLeft" align="right" valign="top">std::string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a260c7b8ada9c2ef361cef33f61c12ef1">ship_name</a></td></tr>
<tr class="separator:a260c7b8ada9c2ef361cef33f61c12ef1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a316224c5bc907c91a86fdaa43aa28739"><td class="memItemLeft" align="right" valign="top">std::string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a316224c5bc907c91a86fdaa43aa28739">airship_name</a></td></tr>
<tr class="separator:a316224c5bc907c91a86fdaa43aa28739"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7c547a8c6cabba5aaa89f33e178110fb"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a7c547a8c6cabba5aaa89f33e178110fb">boat_index</a></td></tr>
<tr class="separator:a7c547a8c6cabba5aaa89f33e178110fb"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab07eb3bcc1d5082b285e0844da5f25e9"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#ab07eb3bcc1d5082b285e0844da5f25e9">ship_index</a></td></tr>
<tr class="separator:ab07eb3bcc1d5082b285e0844da5f25e9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3a1325ab72fb4892beb395edcda61e7c"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a3a1325ab72fb4892beb395edcda61e7c">airship_index</a></td></tr>
<tr class="separator:a3a1325ab72fb4892beb395edcda61e7c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:adb357d8cc9c5f5be630f1e9773b3b850"><td class="memItemLeft" align="right" valign="top">std::string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#adb357d8cc9c5f5be630f1e9773b3b850">title_name</a></td></tr>
<tr class="separator:adb357d8cc9c5f5be630f1e9773b3b850"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae676c8180c339d76ea43d3eb7ed34e38"><td class="memItemLeft" align="right" valign="top">std::string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#ae676c8180c339d76ea43d3eb7ed34e38">gameover_name</a></td></tr>
<tr class="separator:ae676c8180c339d76ea43d3eb7ed34e38"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a704392c3b2657432e4bc91225a706725"><td class="memItemLeft" align="right" valign="top">std::string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a704392c3b2657432e4bc91225a706725">system_name</a></td></tr>
<tr class="separator:a704392c3b2657432e4bc91225a706725"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a048bb5cb5f5d05e07523f2f00b9dc904"><td class="memItemLeft" align="right" valign="top">std::string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a048bb5cb5f5d05e07523f2f00b9dc904">system2_name</a></td></tr>
<tr class="separator:a048bb5cb5f5d05e07523f2f00b9dc904"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6cd971a864c7bb00a3ee8bc632673a47"><td class="memItemLeft" align="right" valign="top">std::vector&lt; int16_t &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a6cd971a864c7bb00a3ee8bc632673a47">party</a></td></tr>
<tr class="separator:a6cd971a864c7bb00a3ee8bc632673a47"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a033689988dc302766355a04fa3d31f6b"><td class="memItemLeft" align="right" valign="top">std::vector&lt; int16_t &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a033689988dc302766355a04fa3d31f6b">menu_commands</a></td></tr>
<tr class="separator:a033689988dc302766355a04fa3d31f6b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a68fd2ee3d81e3132bc3d2dd2a788af29"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../de/d11/class_r_p_g_1_1_music.html">Music</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a68fd2ee3d81e3132bc3d2dd2a788af29">title_music</a></td></tr>
<tr class="separator:a68fd2ee3d81e3132bc3d2dd2a788af29"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:afbcdb78a7ac683eca2dc713df68b5a38"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../de/d11/class_r_p_g_1_1_music.html">Music</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#afbcdb78a7ac683eca2dc713df68b5a38">battle_music</a></td></tr>
<tr class="separator:afbcdb78a7ac683eca2dc713df68b5a38"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:acaed32bd761cadfdab53176603ad096a"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../de/d11/class_r_p_g_1_1_music.html">Music</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#acaed32bd761cadfdab53176603ad096a">battle_end_music</a></td></tr>
<tr class="separator:acaed32bd761cadfdab53176603ad096a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8571021c5ee664be82b2cdfcabde574d"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../de/d11/class_r_p_g_1_1_music.html">Music</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a8571021c5ee664be82b2cdfcabde574d">inn_music</a></td></tr>
<tr class="separator:a8571021c5ee664be82b2cdfcabde574d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a52238c81c6d89e7531360d0678905b02"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../de/d11/class_r_p_g_1_1_music.html">Music</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a52238c81c6d89e7531360d0678905b02">boat_music</a></td></tr>
<tr class="separator:a52238c81c6d89e7531360d0678905b02"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aac60ff0bcef4e5431284a64e6171a63f"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../de/d11/class_r_p_g_1_1_music.html">Music</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#aac60ff0bcef4e5431284a64e6171a63f">ship_music</a></td></tr>
<tr class="separator:aac60ff0bcef4e5431284a64e6171a63f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6eb23ba6b7a193d7ba3f81866fc7c0b0"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../de/d11/class_r_p_g_1_1_music.html">Music</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a6eb23ba6b7a193d7ba3f81866fc7c0b0">airship_music</a></td></tr>
<tr class="separator:a6eb23ba6b7a193d7ba3f81866fc7c0b0"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa060e9e621ba74ccc6f996f8443ca5c5"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../de/d11/class_r_p_g_1_1_music.html">Music</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#aa060e9e621ba74ccc6f996f8443ca5c5">gameover_music</a></td></tr>
<tr class="separator:aa060e9e621ba74ccc6f996f8443ca5c5"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aab53064c8633f8853c1c4a072f2a246c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#aab53064c8633f8853c1c4a072f2a246c">cursor_se</a></td></tr>
<tr class="separator:aab53064c8633f8853c1c4a072f2a246c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5683bc3e8b28c711d76e7a03f18ee414"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a5683bc3e8b28c711d76e7a03f18ee414">decision_se</a></td></tr>
<tr class="separator:a5683bc3e8b28c711d76e7a03f18ee414"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa1157a670329158fb1a2dcc9b4c04596"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#aa1157a670329158fb1a2dcc9b4c04596">cancel_se</a></td></tr>
<tr class="separator:aa1157a670329158fb1a2dcc9b4c04596"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af1b1a90b8d000f90606156f8bbef121b"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#af1b1a90b8d000f90606156f8bbef121b">buzzer_se</a></td></tr>
<tr class="separator:af1b1a90b8d000f90606156f8bbef121b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac9e5c78ab75ad240843965c0db298464"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#ac9e5c78ab75ad240843965c0db298464">battle_se</a></td></tr>
<tr class="separator:ac9e5c78ab75ad240843965c0db298464"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa81f98c68de022e9edf982fa1825c200"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#aa81f98c68de022e9edf982fa1825c200">escape_se</a></td></tr>
<tr class="separator:aa81f98c68de022e9edf982fa1825c200"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9b4c30627ce146d56cff5bc206865d6e"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9b4c30627ce146d56cff5bc206865d6e">enemy_attack_se</a></td></tr>
<tr class="separator:a9b4c30627ce146d56cff5bc206865d6e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a077ec2af9b1a80d821656b3984e33c04"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a077ec2af9b1a80d821656b3984e33c04">enemy_damaged_se</a></td></tr>
<tr class="separator:a077ec2af9b1a80d821656b3984e33c04"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af24e543e19aff0c9ead6e4aac02accff"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#af24e543e19aff0c9ead6e4aac02accff">actor_damaged_se</a></td></tr>
<tr class="separator:af24e543e19aff0c9ead6e4aac02accff"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a82a844641f45d8c4b9bb303ac4021f7a"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a82a844641f45d8c4b9bb303ac4021f7a">dodge_se</a></td></tr>
<tr class="separator:a82a844641f45d8c4b9bb303ac4021f7a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af81740dfb87afb0d9f6025518ade4038"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#af81740dfb87afb0d9f6025518ade4038">enemy_death_se</a></td></tr>
<tr class="separator:af81740dfb87afb0d9f6025518ade4038"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abcaa0e947e113a4a6aeed30d06b7a03b"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#abcaa0e947e113a4a6aeed30d06b7a03b">item_se</a></td></tr>
<tr class="separator:abcaa0e947e113a4a6aeed30d06b7a03b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a39be1df976f212006772983435037313"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a39be1df976f212006772983435037313">transition_out</a></td></tr>
<tr class="separator:a39be1df976f212006772983435037313"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a18934c500934ce8541df829f6fa860e9"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a18934c500934ce8541df829f6fa860e9">transition_in</a></td></tr>
<tr class="separator:a18934c500934ce8541df829f6fa860e9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac1d98cb26692eab6e329af0c80e763bd"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#ac1d98cb26692eab6e329af0c80e763bd">battle_start_fadeout</a></td></tr>
<tr class="separator:ac1d98cb26692eab6e329af0c80e763bd"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab9042e80b4a4d4c90914f24a70c45477"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#ab9042e80b4a4d4c90914f24a70c45477">battle_start_fadein</a></td></tr>
<tr class="separator:ab9042e80b4a4d4c90914f24a70c45477"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a072950bb0b86504a673c49536fdea819"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a072950bb0b86504a673c49536fdea819">battle_end_fadeout</a></td></tr>
<tr class="separator:a072950bb0b86504a673c49536fdea819"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a72d1b03f8297ddbe4e1184914be2e867"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a72d1b03f8297ddbe4e1184914be2e867">battle_end_fadein</a></td></tr>
<tr class="separator:a72d1b03f8297ddbe4e1184914be2e867"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0d00c7d94cb23605a018946e86660553"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a0d00c7d94cb23605a018946e86660553">message_stretch</a></td></tr>
<tr class="separator:a0d00c7d94cb23605a018946e86660553"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae1800dc22cf95ab46a767de67f5d9dd3"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#ae1800dc22cf95ab46a767de67f5d9dd3">font_id</a></td></tr>
<tr class="separator:ae1800dc22cf95ab46a767de67f5d9dd3"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1e9bb809764b7e12dc06ab58f999f689"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a1e9bb809764b7e12dc06ab58f999f689">selected_condition</a></td></tr>
<tr class="separator:a1e9bb809764b7e12dc06ab58f999f689"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9ff744fae6a02d18847fdfef65703fb4"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9ff744fae6a02d18847fdfef65703fb4">selected_hero</a></td></tr>
<tr class="separator:a9ff744fae6a02d18847fdfef65703fb4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac59ca2436c05500b78a1ef477ae2e4ad"><td class="memItemLeft" align="right" valign="top">std::string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#ac59ca2436c05500b78a1ef477ae2e4ad">battletest_background</a></td></tr>
<tr class="separator:ac59ca2436c05500b78a1ef477ae2e4ad"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0421bbe43d86bde3c6917595fdb34733"><td class="memItemLeft" align="right" valign="top">std::vector&lt; <a class="el" href="../../d5/dc5/class_r_p_g_1_1_test_battler.html">TestBattler</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a0421bbe43d86bde3c6917595fdb34733">battletest_data</a></td></tr>
<tr class="separator:a0421bbe43d86bde3c6917595fdb34733"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8e6e726c0c75aa7b2cc3d29f8cc5f27a"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a8e6e726c0c75aa7b2cc3d29f8cc5f27a">save_count</a></td></tr>
<tr class="separator:a8e6e726c0c75aa7b2cc3d29f8cc5f27a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad83d4f2752671ae978a70a3d045db252"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#ad83d4f2752671ae978a70a3d045db252">battletest_terrain</a></td></tr>
<tr class="separator:ad83d4f2752671ae978a70a3d045db252"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2e62af280399dbc1546935e879aa7072"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a2e62af280399dbc1546935e879aa7072">battletest_formation</a></td></tr>
<tr class="separator:a2e62af280399dbc1546935e879aa7072"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a78de93909e7ebbca97fede2e5470a320"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a78de93909e7ebbca97fede2e5470a320">battletest_condition</a></td></tr>
<tr class="separator:a78de93909e7ebbca97fede2e5470a320"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a293cfb3969222f352fd71d8bbd4630bb"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a293cfb3969222f352fd71d8bbd4630bb">show_frame</a></td></tr>
<tr class="separator:a293cfb3969222f352fd71d8bbd4630bb"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab0e9cdef8af44e74e02a68172e7255d7"><td class="memItemLeft" align="right" valign="top">std::string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#ab0e9cdef8af44e74e02a68172e7255d7">frame_name</a></td></tr>
<tr class="separator:ab0e9cdef8af44e74e02a68172e7255d7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a22886a79fa46933b61927f74020e0d6e"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a22886a79fa46933b61927f74020e0d6e">invert_animations</a></td></tr>
<tr class="separator:a22886a79fa46933b61927f74020e0d6e"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock">
<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00024">24</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>
</div><h2 class="groupheader">Member Enumeration Documentation</h2>
<a class="anchor" id="a045b463f780c3a10dd1c080adbda9aa4"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">enum <a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a045b463f780c3a10dd1c080adbda9aa4">RPG::System::BattleCondition</a></td>
        </tr>
      </table>
</div><div class="memdoc">
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a class="anchor" id="a045b463f780c3a10dd1c080adbda9aa4af202b68865f3b11fb4d93cb250b7237a"></a>BattleCondition_none&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a045b463f780c3a10dd1c080adbda9aa4a21fdc3c566c1eba509a8b972182a19c8"></a>BattleCondition_initiative&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a045b463f780c3a10dd1c080adbda9aa4a23748861e33dcf6bc12b3d0bcb9121ba"></a>BattleCondition_back&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a045b463f780c3a10dd1c080adbda9aa4a55972e06f749bdd4e563e3397f8cb6d7"></a>BattleCondition_surround&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a045b463f780c3a10dd1c080adbda9aa4a172b5787b962d8570b57d05ae3d20e38"></a>BattleCondition_pincers&#160;</td><td class="fielddoc">
</td></tr>
</table>

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00087">87</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

</div>
</div>
<a class="anchor" id="aa8093562e73165feb41f27dd120390dd"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">enum <a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#aa8093562e73165feb41f27dd120390dd">RPG::System::BattleFormation</a></td>
        </tr>
      </table>
</div><div class="memdoc">
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a class="anchor" id="aa8093562e73165feb41f27dd120390ddaafd985a8c2e09adf7a4bea3d6de0e463"></a>BattleFormation_terrain&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="aa8093562e73165feb41f27dd120390ddab8a9dc1420671c8fbd4caa426bbf3c46"></a>BattleFormation_loose&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="aa8093562e73165feb41f27dd120390ddad03f358072c45f85325e6198f001220b"></a>BattleFormation_tight&#160;</td><td class="fielddoc">
</td></tr>
</table>

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00082">82</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

</div>
</div>
<a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">enum <a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a9f2b79cf5f58e7eae9ad08c3e96177a1">RPG::System::FadeIn</a></td>
        </tr>
      </table>
</div><div class="memdoc">
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1a30d22a444697aa0b5bf54f74cfe4f346"></a>FadeIn_default&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1a9acf103c4c706a4519d57b6d4f99b7ab"></a>FadeIn_fade_in&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1ad177c466bff2fccdd2d3e0506d828167"></a>FadeIn_reconstitute_blocks&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1a435891fcef5178f8ae9971dcd7e767de"></a>FadeIn_unwipe_downward&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1a5a8e791d9519480191160aaa9ddbff8d"></a>FadeIn_unwipe_upward&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1a887a9840bc5d373e19aede48888336aa"></a>FadeIn_venetian_blinds&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1a70864c54afaf35c3a045b9e0ce2a1277"></a>FadeIn_vertical_blinds&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1a00501cee72db07fa85a4bce4a1f4b4da"></a>FadeIn_horizontal_blinds&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1acbd9ccb3d433cdab74632ae0b8a48d6a"></a>FadeIn_receding_square&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1a6948235a802fa92472258e349d2ddfb5"></a>FadeIn_expanding_square&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1ab57668ea608fd49720c2ee8ebecc2a4e"></a>FadeIn_screen_moves_down&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1af7620bfca0c14269b5718897d029a9f1"></a>FadeIn_screen_moves_up&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1ac3fa80f4a72d1465849b200271ffe20b"></a>FadeIn_screen_moves_right&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1a931fc1dcf1ae30ad2872ff31ab736a44"></a>FadeIn_screen_moves_left&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1a9ff04959e468b6bab24eddca25b9b9d7"></a>FadeIn_vertical_unify&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1a8f2200291526202dde615c13f4ab5b56"></a>FadeIn_horizontal_unify&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1aba7a4273c7ec27f3868b927f3c5bc4cd"></a>FadeIn_unify_quadrants&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1a1956acb303439405e99f4b5d5c907ad0"></a>FadeIn_zoom_out&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1a4847325689e21f0bcf30f5840682b142"></a>FadeIn_mosaic&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1ad0c773530eaf7146c9128e1a3cf6827a"></a>FadeIn_waver_screen&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1a74038fd61dcfe229b8e1e7e0ba3bcb08"></a>FadeIn_instantaneous&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a9f2b79cf5f58e7eae9ad08c3e96177a1ac935ee4c37c6e9eb974a0cce7fcaefe8"></a>FadeIn_none&#160;</td><td class="fielddoc">
</td></tr>
</table>

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00050">50</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

</div>
</div>
<a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">enum <a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a51bc26dc454545f81f1e3830571a3d29">RPG::System::FadeOut</a></td>
        </tr>
      </table>
</div><div class="memdoc">
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29ad21de94c48b39e452eb0902d67fc424d"></a>FadeOut_default&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29a9ef9cf1d2a8714dcef800571df0640a1"></a>FadeOut_fade_out&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29aa61c8e59ce028a91978d46a017b150c8"></a>FadeOut_remove_blocks&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29a1ab6f6807e94591da3a152d08dd6d71c"></a>FadeOut_wipe_downward&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29a52e7a07075545774392b4bc9b5d46a3a"></a>FadeOut_wipe_upward&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29acec1e6b14f8a2ef4bb3042489c81b8b8"></a>FadeOut_venetian_blinds&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29a63abe7966717f372afd6e9b9cbe06dc1"></a>FadeOut_vertical_blinds&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29a36d63864389b8ff973f678be0f3fa2fe"></a>FadeOut_horizontal_blinds&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29a1c6129d7d868c3f268edbc993804fd66"></a>FadeOut_receding_square&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29a08c270be9c5c801841e04f7865824984"></a>FadeOut_expanding_square&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29aa95c5be19b33d7702484e6e0a87218fe"></a>FadeOut_screen_moves_up&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29af6491c85293bef05d471d2a8fa580c6c"></a>FadeOut_screen_moves_down&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29a457da7f3227e8f9dc3f2656b956e9071"></a>FadeOut_screen_moves_left&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29aca06db1e531223741bee9bd52bc8c15c"></a>FadeOut_screen_moves_right&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29adc445c17aeb5e8f9bcc2a2ac4db78de3"></a>FadeOut_vertical_div&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29a0c6d282a1751e029dc6d60d7b5ad78ab"></a>FadeOut_horizontal_div&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29a9aadf8a7706b15e775e4e33c4aa2b88c"></a>FadeOut_quadrasection&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29aa67468f02685562bc395121c04ab1366"></a>FadeOut_zoom_in&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29a694821e9601b3e04e88d91796be4bcd7"></a>FadeOut_mosaic&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29a70a3a75e7a0d67c6af8c3a150533a3c2"></a>FadeOut_waver_screen&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29a6798fc0beac171afa9e9986255ca11ab"></a>FadeOut_instantaneous&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a51bc26dc454545f81f1e3830571a3d29a1fc889954a3ff442132f1af5565aa1c9"></a>FadeOut_none&#160;</td><td class="fielddoc">
</td></tr>
</table>

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00026">26</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

</div>
</div>
<a class="anchor" id="a4520c325e5a966ecedce2de5f42aabce"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">enum <a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#a4520c325e5a966ecedce2de5f42aabce">RPG::System::Font</a></td>
        </tr>
      </table>
</div><div class="memdoc">
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a class="anchor" id="a4520c325e5a966ecedce2de5f42aabcea5a4c4b76b9847c3b3fc687b0d79d6c5c"></a>Font_gothic&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a4520c325e5a966ecedce2de5f42aabcea2949367b547f72677b662030928352f9"></a>Font_mincho&#160;</td><td class="fielddoc">
</td></tr>
</table>

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00078">78</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

</div>
</div>
<a class="anchor" id="afc2b9fef77cab32c600c8798da7a7950"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">enum <a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html#afc2b9fef77cab32c600c8798da7a7950">RPG::System::Stretch</a></td>
        </tr>
      </table>
</div><div class="memdoc">
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a class="anchor" id="afc2b9fef77cab32c600c8798da7a7950a2a20ba01d9e397036e0fdd8e53d51b0b"></a>Stretch_stretch&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="afc2b9fef77cab32c600c8798da7a7950a7d387d8d5e3b5e77af4f82b686107d8e"></a>Stretch_tiled&#160;</td><td class="fielddoc">
</td></tr>
</table>

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00074">74</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

</div>
</div>
<h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
<a class="anchor" id="a98784115a0ecabe31072888d201b1544"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">RPG::System::System </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">
<p>Constructor. </p>

<p>Definition at line <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">15</a> of file <a class="el" href="../../db/dba/rpg__system_8cpp_source.html">rpg_system.cpp</a>.</p>

<p>References <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00103">airship_index</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00100">airship_name</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00135">battle_end_fadein</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00134">battle_end_fadeout</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00133">battle_start_fadein</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00132">battle_start_fadeout</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00140">battletest_background</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00145">battletest_condition</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00144">battletest_formation</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00143">battletest_terrain</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00101">boat_index</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00098">boat_name</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00137">font_id</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00147">frame_name</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00105">gameover_name</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00148">invert_animations</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00097">ldb_id</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00136">message_stretch</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00142">save_count</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00138">selected_condition</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00139">selected_hero</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00102">ship_index</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00099">ship_name</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00146">show_frame</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00107">system2_name</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00106">system_name</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00104">title_name</a>, <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00131">transition_in</a>, and <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00130">transition_out</a>.</p>

</div>
</div>
<h2 class="groupheader">Member Data Documentation</h2>
<a class="anchor" id="af24e543e19aff0c9ead6e4aac02accff"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a> RPG::System::actor_damaged_se</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00126">126</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, and <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="a3a1325ab72fb4892beb395edcda61e7c"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::airship_index</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00103">103</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a6eb23ba6b7a193d7ba3f81866fc7c0b0"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../de/d11/class_r_p_g_1_1_music.html">Music</a> RPG::System::airship_music</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00116">116</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, and <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="a316224c5bc907c91a86fdaa43aa28739"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">std::string RPG::System::airship_name</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00100">100</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a72d1b03f8297ddbe4e1184914be2e867"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::battle_end_fadein</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00135">135</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>, and <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a072950bb0b86504a673c49536fdea819"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::battle_end_fadeout</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00134">134</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>, and <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="acaed32bd761cadfdab53176603ad096a"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../de/d11/class_r_p_g_1_1_music.html">Music</a> RPG::System::battle_end_music</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00112">112</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="afbcdb78a7ac683eca2dc713df68b5a38"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../de/d11/class_r_p_g_1_1_music.html">Music</a> RPG::System::battle_music</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00111">111</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="ac9e5c78ab75ad240843965c0db298464"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a> RPG::System::battle_se</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00122">122</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, and <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="ab9042e80b4a4d4c90914f24a70c45477"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::battle_start_fadein</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00133">133</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>, and <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="ac1d98cb26692eab6e329af0c80e763bd"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::battle_start_fadeout</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00132">132</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>, and <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="ac59ca2436c05500b78a1ef477ae2e4ad"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">std::string RPG::System::battletest_background</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00140">140</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a78de93909e7ebbca97fede2e5470a320"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::battletest_condition</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00145">145</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a0421bbe43d86bde3c6917595fdb34733"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">std::vector&lt;<a class="el" href="../../d5/dc5/class_r_p_g_1_1_test_battler.html">TestBattler</a>&gt; RPG::System::battletest_data</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00141">141</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

</div>
</div>
<a class="anchor" id="a2e62af280399dbc1546935e879aa7072"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::battletest_formation</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00144">144</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="ad83d4f2752671ae978a70a3d045db252"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::battletest_terrain</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00143">143</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a7c547a8c6cabba5aaa89f33e178110fb"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::boat_index</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00101">101</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a52238c81c6d89e7531360d0678905b02"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../de/d11/class_r_p_g_1_1_music.html">Music</a> RPG::System::boat_music</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00114">114</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, and <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="a93b7484f5b1eb37a39d19954c9b151e1"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">std::string RPG::System::boat_name</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00098">98</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="af1b1a90b8d000f90606156f8bbef121b"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a> RPG::System::buzzer_se</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00121">121</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, and <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="aa1157a670329158fb1a2dcc9b4c04596"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a> RPG::System::cancel_se</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00120">120</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, and <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="aab53064c8633f8853c1c4a072f2a246c"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a> RPG::System::cursor_se</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00118">118</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, and <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="a5683bc3e8b28c711d76e7a03f18ee414"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a> RPG::System::decision_se</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00119">119</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, and <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="a82a844641f45d8c4b9bb303ac4021f7a"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a> RPG::System::dodge_se</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00127">127</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, and <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="a9b4c30627ce146d56cff5bc206865d6e"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a> RPG::System::enemy_attack_se</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00124">124</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, and <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="a077ec2af9b1a80d821656b3984e33c04"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a> RPG::System::enemy_damaged_se</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00125">125</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, and <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="af81740dfb87afb0d9f6025518ade4038"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a> RPG::System::enemy_death_se</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00128">128</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, and <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="aa81f98c68de022e9edf982fa1825c200"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a> RPG::System::escape_se</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00123">123</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, and <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="ae1800dc22cf95ab46a767de67f5d9dd3"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::font_id</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00137">137</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="ab0e9cdef8af44e74e02a68172e7255d7"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">std::string RPG::System::frame_name</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00147">147</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="aa060e9e621ba74ccc6f996f8443ca5c5"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../de/d11/class_r_p_g_1_1_music.html">Music</a> RPG::System::gameover_music</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00117">117</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, and <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="ae676c8180c339d76ea43d3eb7ed34e38"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">std::string RPG::System::gameover_name</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00105">105</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a8571021c5ee664be82b2cdfcabde574d"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../de/d11/class_r_p_g_1_1_music.html">Music</a> RPG::System::inn_music</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00113">113</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="a22886a79fa46933b61927f74020e0d6e"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool RPG::System::invert_animations</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00148">148</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="abcaa0e947e113a4a6aeed30d06b7a03b"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a> RPG::System::item_se</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00129">129</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, and <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="a2a4c260051fa67fa85cf3207da7ae1b3"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::ldb_id</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00097">97</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a033689988dc302766355a04fa3d31f6b"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">std::vector&lt;int16_t&gt; RPG::System::menu_commands</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00109">109</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

</div>
</div>
<a class="anchor" id="a0d00c7d94cb23605a018946e86660553"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::message_stretch</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00136">136</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a6cd971a864c7bb00a3ee8bc632673a47"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">std::vector&lt;int16_t&gt; RPG::System::party</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00108">108</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00059">RPG::SaveInventory::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="a8e6e726c0c75aa7b2cc3d29f8cc5f27a"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::save_count</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00142">142</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a1e9bb809764b7e12dc06ab58f999f689"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::selected_condition</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00138">138</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a9ff744fae6a02d18847fdfef65703fb4"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::selected_hero</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00139">139</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="ab07eb3bcc1d5082b285e0844da5f25e9"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::ship_index</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00102">102</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="aac60ff0bcef4e5431284a64e6171a63f"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../de/d11/class_r_p_g_1_1_music.html">Music</a> RPG::System::ship_music</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00115">115</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, and <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="a260c7b8ada9c2ef361cef33f61c12ef1"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">std::string RPG::System::ship_name</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00099">99</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a293cfb3969222f352fd71d8bbd4630bb"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool RPG::System::show_frame</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00146">146</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a048bb5cb5f5d05e07523f2f00b9dc904"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">std::string RPG::System::system2_name</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00107">107</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a704392c3b2657432e4bc91225a706725"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">std::string RPG::System::system_name</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00106">106</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>, and <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a68fd2ee3d81e3132bc3d2dd2a788af29"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../de/d11/class_r_p_g_1_1_music.html">Music</a> RPG::System::title_music</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00110">110</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../d9/d1d/rpg__fixup_8cpp_source.html#l00067">RPG::SaveSystem::Fixup()</a>, and <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>.</p>

</div>
</div>
<a class="anchor" id="adb357d8cc9c5f5be630f1e9773b3b850"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">std::string RPG::System::title_name</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00104">104</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a18934c500934ce8541df829f6fa860e9"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::transition_in</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00131">131</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>, and <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<a class="anchor" id="a39be1df976f212006772983435037313"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::System::transition_out</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../dd/d97/rpg__system_8h_source.html#l00130">130</a> of file <a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a>.</p>

<p>Referenced by <a class="el" href="../../da/d13/rpg__setup_8cpp_source.html#l00096">RPG::SaveSystem::Setup()</a>, and <a class="el" href="../../db/dba/rpg__system_8cpp_source.html#l00015">System()</a>.</p>

</div>
</div>
<hr/>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="../../dd/d97/rpg__system_8h_source.html">rpg_system.h</a></li>
<li><a class="el" href="../../db/dba/rpg__system_8cpp_source.html">rpg_system.cpp</a></li>
</ul>
</div><!-- contents -->
</div><!-- doc-content -->
<!-- start footer part -->
<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
  <ul>
    <li class="navelem"><a class="el" href="../../dd/d54/namespace_r_p_g.html">RPG</a></li><li class="navelem"><a class="el" href="../../d5/dbe/class_r_p_g_1_1_system.html">System</a></li>
    <li class="footer">Generated on Tue Dec 2 2014 20:12:05 for liblcf by
    <a href="http://www.doxygen.org/index.html">
    <img class="footer" src="../../doxygen.png" alt="doxygen"/></a> 1.8.8 </li>
  </ul>
</div>
</body>
</html>