<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <meta name="generator" content="Doxygen 1.8.8"/> <title>liblcf: rpg_database.h Source File</title> <link href="../../tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="../../jquery.js"></script> <script type="text/javascript" src="../../dynsections.js"></script> <link href="../../navtree.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="../../resize.js"></script> <script type="text/javascript" src="../../navtree.js"></script> <script type="text/javascript"> $(document).ready(initResizable); $(window).load(resizeHeight); </script> <link href="../../search/search.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="../../search/search.js"></script> <script type="text/javascript"> $(document).ready(function() { searchBox.OnSelectItem(0); }); </script> <link href="../../doxygen.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="top"><!-- do not remove this div, it is closed by doxygen! --> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td style="padding-left: 0.5em;"> <div id="projectname">liblcf </div> </td> </tr> </tbody> </table> </div> <!-- end header part --> <!-- Generated by Doxygen 1.8.8 --> <script type="text/javascript"> var searchBox = new SearchBox("searchBox", "../../search",false,'Search'); </script> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="../../index.html"><span>Main Page</span></a></li> <li><a href="../../namespaces.html"><span>Namespaces</span></a></li> <li><a href="../../annotated.html"><span>Classes</span></a></li> <li class="current"><a href="../../files.html"><span>Files</span></a></li> <li> <div id="MSearchBox" class="MSearchBoxInactive"> <span class="left"> <img id="MSearchSelect" src="../../search/mag_sel.png" onmouseover="return searchBox.OnSearchSelectShow()" onmouseout="return searchBox.OnSearchSelectHide()" alt=""/> <input type="text" id="MSearchField" value="Search" accesskey="S" onfocus="searchBox.OnSearchFieldFocus(true)" onblur="searchBox.OnSearchFieldFocus(false)" onkeyup="searchBox.OnSearchFieldChange(event)"/> </span><span class="right"> <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="../../search/close.png" alt=""/></a> </span> </div> </li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="../../files.html"><span>File List</span></a></li> <li><a href="../../globals.html"><span>File Members</span></a></li> </ul> </div> </div><!-- top --> <div id="side-nav" class="ui-resizable side-nav-resizable"> <div id="nav-tree"> <div id="nav-tree-contents"> <div id="nav-sync" class="sync"></div> </div> </div> <div id="splitbar" style="-moz-user-select:none;" class="ui-resizable-handle"> </div> </div> <script type="text/javascript"> $(document).ready(function(){initNavTree('d4/d51/rpg__database_8h_source.html','../../');}); </script> <div id="doc-content"> <!-- window showing the filter options --> <div id="MSearchSelectWindow" onmouseover="return searchBox.OnSearchSelectShow()" onmouseout="return searchBox.OnSearchSelectHide()" onkeydown="return searchBox.OnSearchSelectKey(event)"> <a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark"> </span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark"> </span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark"> </span>Namespaces</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark"> </span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark"> </span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark"> </span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark"> </span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark"> </span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark"> </span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark"> </span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(10)"><span class="SelectionMark"> </span>Macros</a></div> <!-- iframe showing the search results (closed by default) --> <div id="MSearchResultsWindow"> <iframe src="javascript:void(0)" frameborder="0" name="MSearchResults" id="MSearchResults"> </iframe> </div> <div class="header"> <div class="headertitle"> <div class="title">rpg_database.h</div> </div> </div><!--header--> <div class="contents"> <a href="../../d4/d51/rpg__database_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">/* !!!! GENERATED FILE - DO NOT EDIT !!!! */</span></div> <div class="line"><a name="l00002"></a><span class="lineno"> 2</span> </div> <div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment">/*</span></div> <div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment"> * Copyright (c) 2014 liblcf authors</span></div> <div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment"> * This file is released under the MIT License</span></div> <div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment"> * http://opensource.org/licenses/MIT</span></div> <div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment"> */</span></div> <div class="line"><a name="l00008"></a><span class="lineno"> 8</span> </div> <div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="preprocessor">#ifndef LCF_RPG_DATABASE_H</span></div> <div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="preprocessor">#define LCF_RPG_DATABASE_H</span></div> <div class="line"><a name="l00011"></a><span class="lineno"> 11</span> </div> <div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment">// Headers</span></div> <div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="preprocessor">#include <vector></span></div> <div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="preprocessor">#include "<a class="code" href="../../d5/db6/rpg__actor_8h.html">rpg_actor.h</a>"</span></div> <div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="preprocessor">#include "<a class="code" href="../../da/dc7/rpg__animation_8h.html">rpg_animation.h</a>"</span></div> <div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="preprocessor">#include "<a class="code" href="../../da/d1c/rpg__attribute_8h.html">rpg_attribute.h</a>"</span></div> <div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="preprocessor">#include "<a class="code" href="../../dc/dea/rpg__battlecommands_8h.html">rpg_battlecommands.h</a>"</span></div> <div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="preprocessor">#include "<a class="code" href="../../de/d02/rpg__battleranimation_8h.html">rpg_battleranimation.h</a>"</span></div> <div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="preprocessor">#include "<a class="code" href="../../df/d16/rpg__chipset_8h.html">rpg_chipset.h</a>"</span></div> <div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="preprocessor">#include "<a class="code" href="../../de/d18/rpg__class_8h.html">rpg_class.h</a>"</span></div> <div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="preprocessor">#include "<a class="code" href="../../da/d78/rpg__commonevent_8h.html">rpg_commonevent.h</a>"</span></div> <div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="preprocessor">#include "<a class="code" href="../../d9/ded/rpg__enemy_8h.html">rpg_enemy.h</a>"</span></div> <div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="preprocessor">#include "<a class="code" href="../../dd/d44/rpg__item_8h.html">rpg_item.h</a>"</span></div> <div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="preprocessor">#include "<a class="code" href="../../d6/d6c/rpg__skill_8h.html">rpg_skill.h</a>"</span></div> <div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="preprocessor">#include "<a class="code" href="../../d4/d6b/rpg__state_8h.html">rpg_state.h</a>"</span></div> <div class="line"><a name="l00026"></a><span class="lineno"> 26</span> <span class="preprocessor">#include "<a class="code" href="../../d0/d3d/rpg__switch_8h.html">rpg_switch.h</a>"</span></div> <div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="preprocessor">#include "<a class="code" href="../../dd/d97/rpg__system_8h.html">rpg_system.h</a>"</span></div> <div class="line"><a name="l00028"></a><span class="lineno"> 28</span> <span class="preprocessor">#include "<a class="code" href="../../d3/d2a/rpg__terms_8h.html">rpg_terms.h</a>"</span></div> <div class="line"><a name="l00029"></a><span class="lineno"> 29</span> <span class="preprocessor">#include "<a class="code" href="../../d3/d6f/rpg__terrain_8h.html">rpg_terrain.h</a>"</span></div> <div class="line"><a name="l00030"></a><span class="lineno"> 30</span> <span class="preprocessor">#include "<a class="code" href="../../d4/da3/rpg__troop_8h.html">rpg_troop.h</a>"</span></div> <div class="line"><a name="l00031"></a><span class="lineno"> 31</span> <span class="preprocessor">#include "<a class="code" href="../../d5/d71/rpg__variable_8h.html">rpg_variable.h</a>"</span></div> <div class="line"><a name="l00032"></a><span class="lineno"> 32</span> </div> <div class="line"><a name="l00036"></a><span class="lineno"> 36</span> <span class="keyword">namespace </span><a class="code" href="../../dd/d54/namespace_r_p_g.html">RPG</a> {</div> <div class="line"><a name="l00037"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html"> 37</a></span>  <span class="keyword">class </span><a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html">Database</a> {</div> <div class="line"><a name="l00038"></a><span class="lineno"> 38</span>  <span class="keyword">public</span>:</div> <div class="line"><a name="l00039"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a4173a4002e110047f23136176655b5dd"> 39</a></span>  std::vector<Actor> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a4173a4002e110047f23136176655b5dd">actors</a>;</div> <div class="line"><a name="l00040"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a2b7cff72ef277c29c1f379efafc955d4"> 40</a></span>  std::vector<Skill> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a2b7cff72ef277c29c1f379efafc955d4">skills</a>;</div> <div class="line"><a name="l00041"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#af905c4bd3f32fc02e67ebb3aec665fe6"> 41</a></span>  std::vector<Item> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#af905c4bd3f32fc02e67ebb3aec665fe6">items</a>;</div> <div class="line"><a name="l00042"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a11b50f4d86141213d51b1e6d8f045e5e"> 42</a></span>  std::vector<Enemy> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a11b50f4d86141213d51b1e6d8f045e5e">enemies</a>;</div> <div class="line"><a name="l00043"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a98f52d4c269f29ca90dca2974ed2d1ff"> 43</a></span>  std::vector<Troop> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a98f52d4c269f29ca90dca2974ed2d1ff">troops</a>;</div> <div class="line"><a name="l00044"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a95067148c84e2d4f13c2bbfa3c9e7ef5"> 44</a></span>  std::vector<Terrain> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a95067148c84e2d4f13c2bbfa3c9e7ef5">terrains</a>;</div> <div class="line"><a name="l00045"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a6dd626402bc863277d9b4fcd46c6f97b"> 45</a></span>  std::vector<Attribute> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a6dd626402bc863277d9b4fcd46c6f97b">attributes</a>;</div> <div class="line"><a name="l00046"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#aed9a53d352dd5a5c61d73923558e3d22"> 46</a></span>  std::vector<State> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#aed9a53d352dd5a5c61d73923558e3d22">states</a>;</div> <div class="line"><a name="l00047"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a4b4ee280bf1115d24d98345876b8a37c"> 47</a></span>  std::vector<Animation> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a4b4ee280bf1115d24d98345876b8a37c">animations</a>;</div> <div class="line"><a name="l00048"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a885af5c85a26a41715d6626ecd241d79"> 48</a></span>  std::vector<Chipset> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a885af5c85a26a41715d6626ecd241d79">chipsets</a>;</div> <div class="line"><a name="l00049"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a892e8bf125deaafcec0de666c4665939"> 49</a></span>  <a class="code" href="../../d7/d74/class_r_p_g_1_1_terms.html">Terms</a> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a892e8bf125deaafcec0de666c4665939">terms</a>;</div> <div class="line"><a name="l00050"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a0d58e8d8577c51872b54615643e4a201"> 50</a></span>  <a class="code" href="../../d5/dbe/class_r_p_g_1_1_system.html">System</a> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a0d58e8d8577c51872b54615643e4a201">system</a>;</div> <div class="line"><a name="l00051"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#ab3ce9e3e4b73f036ad827c155a2878ef"> 51</a></span>  std::vector<Switch> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#ab3ce9e3e4b73f036ad827c155a2878ef">switches</a>;</div> <div class="line"><a name="l00052"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a2ecfe5150ead87d714a0b7fdd52a71e4"> 52</a></span>  std::vector<Variable> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a2ecfe5150ead87d714a0b7fdd52a71e4">variables</a>;</div> <div class="line"><a name="l00053"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a849a39c05ac8888c6e1896a095b07cc1"> 53</a></span>  std::vector<CommonEvent> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a849a39c05ac8888c6e1896a095b07cc1">commonevents</a>;</div> <div class="line"><a name="l00054"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#ae3f75c0f5da403ca1ce7fc36e4eb94a2"> 54</a></span>  <a class="code" href="../../df/de3/class_r_p_g_1_1_battle_commands.html">BattleCommands</a> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#ae3f75c0f5da403ca1ce7fc36e4eb94a2">battlecommands</a>;</div> <div class="line"><a name="l00055"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a4576f7b661eb9d5bcd146dcc6aa0f6b1"> 55</a></span>  std::vector<Class> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a4576f7b661eb9d5bcd146dcc6aa0f6b1">classes</a>;</div> <div class="line"><a name="l00056"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a4f2869516767ff125da4e825283151cb"> 56</a></span>  std::vector<BattlerAnimation> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a4f2869516767ff125da4e825283151cb">battleranimations</a>;</div> <div class="line"><a name="l00057"></a><span class="lineno"> 57</span>  };</div> <div class="line"><a name="l00058"></a><span class="lineno"> 58</span> }</div> <div class="line"><a name="l00059"></a><span class="lineno"> 59</span> </div> <div class="line"><a name="l00060"></a><span class="lineno"> 60</span> <span class="preprocessor">#endif</span></div> <div class="ttc" id="rpg__attribute_8h_html"><div class="ttname"><a href="../../da/d1c/rpg__attribute_8h.html">rpg_attribute.h</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_ae3f75c0f5da403ca1ce7fc36e4eb94a2"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#ae3f75c0f5da403ca1ce7fc36e4eb94a2">RPG::Database::battlecommands</a></div><div class="ttdeci">BattleCommands battlecommands</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00054">rpg_database.h:54</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_a98f52d4c269f29ca90dca2974ed2d1ff"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a98f52d4c269f29ca90dca2974ed2d1ff">RPG::Database::troops</a></div><div class="ttdeci">std::vector< Troop > troops</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00043">rpg_database.h:43</a></div></div> <div class="ttc" id="class_r_p_g_1_1_system_html"><div class="ttname"><a href="../../d5/dbe/class_r_p_g_1_1_system.html">RPG::System</a></div><div class="ttdef"><b>Definition:</b> <a href="../../dd/d97/rpg__system_8h_source.html#l00024">rpg_system.h:24</a></div></div> <div class="ttc" id="rpg__enemy_8h_html"><div class="ttname"><a href="../../d9/ded/rpg__enemy_8h.html">rpg_enemy.h</a></div></div> <div class="ttc" id="rpg__chipset_8h_html"><div class="ttname"><a href="../../df/d16/rpg__chipset_8h.html">rpg_chipset.h</a></div></div> <div class="ttc" id="rpg__troop_8h_html"><div class="ttname"><a href="../../d4/da3/rpg__troop_8h.html">rpg_troop.h</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_a849a39c05ac8888c6e1896a095b07cc1"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a849a39c05ac8888c6e1896a095b07cc1">RPG::Database::commonevents</a></div><div class="ttdeci">std::vector< CommonEvent > commonevents</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00053">rpg_database.h:53</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_a885af5c85a26a41715d6626ecd241d79"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a885af5c85a26a41715d6626ecd241d79">RPG::Database::chipsets</a></div><div class="ttdeci">std::vector< Chipset > chipsets</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00048">rpg_database.h:48</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_ab3ce9e3e4b73f036ad827c155a2878ef"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#ab3ce9e3e4b73f036ad827c155a2878ef">RPG::Database::switches</a></div><div class="ttdeci">std::vector< Switch > switches</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00051">rpg_database.h:51</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_aed9a53d352dd5a5c61d73923558e3d22"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#aed9a53d352dd5a5c61d73923558e3d22">RPG::Database::states</a></div><div class="ttdeci">std::vector< State > states</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00046">rpg_database.h:46</a></div></div> <div class="ttc" id="rpg__variable_8h_html"><div class="ttname"><a href="../../d5/d71/rpg__variable_8h.html">rpg_variable.h</a></div></div> <div class="ttc" id="rpg__class_8h_html"><div class="ttname"><a href="../../de/d18/rpg__class_8h.html">rpg_class.h</a></div></div> <div class="ttc" id="rpg__skill_8h_html"><div class="ttname"><a href="../../d6/d6c/rpg__skill_8h.html">rpg_skill.h</a></div></div> <div class="ttc" id="rpg__commonevent_8h_html"><div class="ttname"><a href="../../da/d78/rpg__commonevent_8h.html">rpg_commonevent.h</a></div></div> <div class="ttc" id="rpg__battlecommands_8h_html"><div class="ttname"><a href="../../dc/dea/rpg__battlecommands_8h.html">rpg_battlecommands.h</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_a2ecfe5150ead87d714a0b7fdd52a71e4"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a2ecfe5150ead87d714a0b7fdd52a71e4">RPG::Database::variables</a></div><div class="ttdeci">std::vector< Variable > variables</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00052">rpg_database.h:52</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_a2b7cff72ef277c29c1f379efafc955d4"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a2b7cff72ef277c29c1f379efafc955d4">RPG::Database::skills</a></div><div class="ttdeci">std::vector< Skill > skills</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00040">rpg_database.h:40</a></div></div> <div class="ttc" id="rpg__item_8h_html"><div class="ttname"><a href="../../dd/d44/rpg__item_8h.html">rpg_item.h</a></div></div> <div class="ttc" id="rpg__battleranimation_8h_html"><div class="ttname"><a href="../../de/d02/rpg__battleranimation_8h.html">rpg_battleranimation.h</a></div></div> <div class="ttc" id="rpg__state_8h_html"><div class="ttname"><a href="../../d4/d6b/rpg__state_8h.html">rpg_state.h</a></div></div> <div class="ttc" id="class_r_p_g_1_1_terms_html"><div class="ttname"><a href="../../d7/d74/class_r_p_g_1_1_terms.html">RPG::Terms</a></div><div class="ttdef"><b>Definition:</b> <a href="../../d3/d2a/rpg__terms_8h_source.html#l00019">rpg_terms.h:19</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_a0d58e8d8577c51872b54615643e4a201"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a0d58e8d8577c51872b54615643e4a201">RPG::Database::system</a></div><div class="ttdeci">System system</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00050">rpg_database.h:50</a></div></div> <div class="ttc" id="rpg__terrain_8h_html"><div class="ttname"><a href="../../d3/d6f/rpg__terrain_8h.html">rpg_terrain.h</a></div></div> <div class="ttc" id="namespace_r_p_g_html"><div class="ttname"><a href="../../dd/d54/namespace_r_p_g.html">RPG</a></div><div class="ttdef"><b>Definition:</b> <a href="../../d5/db6/rpg__actor_8h_source.html#l00023">rpg_actor.h:23</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_a6dd626402bc863277d9b4fcd46c6f97b"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a6dd626402bc863277d9b4fcd46c6f97b">RPG::Database::attributes</a></div><div class="ttdeci">std::vector< Attribute > attributes</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00045">rpg_database.h:45</a></div></div> <div class="ttc" id="rpg__actor_8h_html"><div class="ttname"><a href="../../d5/db6/rpg__actor_8h.html">rpg_actor.h</a></div></div> <div class="ttc" id="class_r_p_g_1_1_battle_commands_html"><div class="ttname"><a href="../../df/de3/class_r_p_g_1_1_battle_commands.html">RPG::BattleCommands</a></div><div class="ttdef"><b>Definition:</b> <a href="../../dc/dea/rpg__battlecommands_8h_source.html#l00020">rpg_battlecommands.h:20</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_a4f2869516767ff125da4e825283151cb"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a4f2869516767ff125da4e825283151cb">RPG::Database::battleranimations</a></div><div class="ttdeci">std::vector< BattlerAnimation > battleranimations</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00056">rpg_database.h:56</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_a892e8bf125deaafcec0de666c4665939"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a892e8bf125deaafcec0de666c4665939">RPG::Database::terms</a></div><div class="ttdeci">Terms terms</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00049">rpg_database.h:49</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_a4b4ee280bf1115d24d98345876b8a37c"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a4b4ee280bf1115d24d98345876b8a37c">RPG::Database::animations</a></div><div class="ttdeci">std::vector< Animation > animations</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00047">rpg_database.h:47</a></div></div> <div class="ttc" id="rpg__terms_8h_html"><div class="ttname"><a href="../../d3/d2a/rpg__terms_8h.html">rpg_terms.h</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_a95067148c84e2d4f13c2bbfa3c9e7ef5"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a95067148c84e2d4f13c2bbfa3c9e7ef5">RPG::Database::terrains</a></div><div class="ttdeci">std::vector< Terrain > terrains</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00044">rpg_database.h:44</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_af905c4bd3f32fc02e67ebb3aec665fe6"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#af905c4bd3f32fc02e67ebb3aec665fe6">RPG::Database::items</a></div><div class="ttdeci">std::vector< Item > items</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00041">rpg_database.h:41</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html">RPG::Database</a></div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00037">rpg_database.h:37</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_a4576f7b661eb9d5bcd146dcc6aa0f6b1"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a4576f7b661eb9d5bcd146dcc6aa0f6b1">RPG::Database::classes</a></div><div class="ttdeci">std::vector< Class > classes</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00055">rpg_database.h:55</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_a4173a4002e110047f23136176655b5dd"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a4173a4002e110047f23136176655b5dd">RPG::Database::actors</a></div><div class="ttdeci">std::vector< Actor > actors</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00039">rpg_database.h:39</a></div></div> <div class="ttc" id="rpg__system_8h_html"><div class="ttname"><a href="../../dd/d97/rpg__system_8h.html">rpg_system.h</a></div></div> <div class="ttc" id="rpg__switch_8h_html"><div class="ttname"><a href="../../d0/d3d/rpg__switch_8h.html">rpg_switch.h</a></div></div> <div class="ttc" id="rpg__animation_8h_html"><div class="ttname"><a href="../../da/dc7/rpg__animation_8h.html">rpg_animation.h</a></div></div> <div class="ttc" id="class_r_p_g_1_1_database_html_a11b50f4d86141213d51b1e6d8f045e5e"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a11b50f4d86141213d51b1e6d8f045e5e">RPG::Database::enemies</a></div><div class="ttdeci">std::vector< Enemy > enemies</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00042">rpg_database.h:42</a></div></div> </div><!-- fragment --></div><!-- contents --> </div><!-- doc-content --> <!-- start footer part --> <div id="nav-path" class="navpath"><!-- id is needed for treeview function! --> <ul> <li class="navelem"><a class="el" href="../../dir_68267d1309a1af8e8297ef4c3efbcdba.html">src</a></li><li class="navelem"><a class="el" href="../../dir_c6b3506109318da869165b36926fcb30.html">generated</a></li><li class="navelem"><a class="el" href="../../d4/d51/rpg__database_8h.html">rpg_database.h</a></li> <li class="footer">Generated on Tue Dec 2 2014 20:12:04 for liblcf by <a href="http://www.doxygen.org/index.html"> <img class="footer" src="../../doxygen.png" alt="doxygen"/></a> 1.8.8 </li> </ul> </div> </body> </html>