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<div class="title">rpg_database.h</div>  </div>
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<a href="../../d4/d51/rpg__database_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/* !!!! GENERATED FILE - DO NOT EDIT !!!! */</span></div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;</div>
<div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * Copyright (c) 2014 liblcf authors</span></div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> * This file is released under the MIT License</span></div>
<div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * http://opensource.org/licenses/MIT</span></div>
<div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;</div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="preprocessor">#ifndef LCF_RPG_DATABASE_H</span></div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="preprocessor">#define LCF_RPG_DATABASE_H</span></div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;</div>
<div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">// Headers</span></div>
<div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div>
<div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../d5/db6/rpg__actor_8h.html">rpg_actor.h</a>&quot;</span></div>
<div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../da/dc7/rpg__animation_8h.html">rpg_animation.h</a>&quot;</span></div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../da/d1c/rpg__attribute_8h.html">rpg_attribute.h</a>&quot;</span></div>
<div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../dc/dea/rpg__battlecommands_8h.html">rpg_battlecommands.h</a>&quot;</span></div>
<div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../de/d02/rpg__battleranimation_8h.html">rpg_battleranimation.h</a>&quot;</span></div>
<div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../df/d16/rpg__chipset_8h.html">rpg_chipset.h</a>&quot;</span></div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../de/d18/rpg__class_8h.html">rpg_class.h</a>&quot;</span></div>
<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../da/d78/rpg__commonevent_8h.html">rpg_commonevent.h</a>&quot;</span></div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../d9/ded/rpg__enemy_8h.html">rpg_enemy.h</a>&quot;</span></div>
<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../dd/d44/rpg__item_8h.html">rpg_item.h</a>&quot;</span></div>
<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../d6/d6c/rpg__skill_8h.html">rpg_skill.h</a>&quot;</span></div>
<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../d4/d6b/rpg__state_8h.html">rpg_state.h</a>&quot;</span></div>
<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../d0/d3d/rpg__switch_8h.html">rpg_switch.h</a>&quot;</span></div>
<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../dd/d97/rpg__system_8h.html">rpg_system.h</a>&quot;</span></div>
<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../d3/d2a/rpg__terms_8h.html">rpg_terms.h</a>&quot;</span></div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../d3/d6f/rpg__terrain_8h.html">rpg_terrain.h</a>&quot;</span></div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../d4/da3/rpg__troop_8h.html">rpg_troop.h</a>&quot;</span></div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../d5/d71/rpg__variable_8h.html">rpg_variable.h</a>&quot;</span></div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;</div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="keyword">namespace </span><a class="code" href="../../dd/d54/namespace_r_p_g.html">RPG</a> {</div>
<div class="line"><a name="l00037"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html">   37</a></span>&#160;    <span class="keyword">class </span><a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html">Database</a> {</div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00039"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a4173a4002e110047f23136176655b5dd">   39</a></span>&#160;        std::vector&lt;Actor&gt; <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a4173a4002e110047f23136176655b5dd">actors</a>;</div>
<div class="line"><a name="l00040"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a2b7cff72ef277c29c1f379efafc955d4">   40</a></span>&#160;        std::vector&lt;Skill&gt; <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a2b7cff72ef277c29c1f379efafc955d4">skills</a>;</div>
<div class="line"><a name="l00041"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#af905c4bd3f32fc02e67ebb3aec665fe6">   41</a></span>&#160;        std::vector&lt;Item&gt; <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#af905c4bd3f32fc02e67ebb3aec665fe6">items</a>;</div>
<div class="line"><a name="l00042"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a11b50f4d86141213d51b1e6d8f045e5e">   42</a></span>&#160;        std::vector&lt;Enemy&gt; <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a11b50f4d86141213d51b1e6d8f045e5e">enemies</a>;</div>
<div class="line"><a name="l00043"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a98f52d4c269f29ca90dca2974ed2d1ff">   43</a></span>&#160;        std::vector&lt;Troop&gt; <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a98f52d4c269f29ca90dca2974ed2d1ff">troops</a>;</div>
<div class="line"><a name="l00044"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a95067148c84e2d4f13c2bbfa3c9e7ef5">   44</a></span>&#160;        std::vector&lt;Terrain&gt; <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a95067148c84e2d4f13c2bbfa3c9e7ef5">terrains</a>;</div>
<div class="line"><a name="l00045"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a6dd626402bc863277d9b4fcd46c6f97b">   45</a></span>&#160;        std::vector&lt;Attribute&gt; <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a6dd626402bc863277d9b4fcd46c6f97b">attributes</a>;</div>
<div class="line"><a name="l00046"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#aed9a53d352dd5a5c61d73923558e3d22">   46</a></span>&#160;        std::vector&lt;State&gt; <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#aed9a53d352dd5a5c61d73923558e3d22">states</a>;</div>
<div class="line"><a name="l00047"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a4b4ee280bf1115d24d98345876b8a37c">   47</a></span>&#160;        std::vector&lt;Animation&gt; <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a4b4ee280bf1115d24d98345876b8a37c">animations</a>;</div>
<div class="line"><a name="l00048"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a885af5c85a26a41715d6626ecd241d79">   48</a></span>&#160;        std::vector&lt;Chipset&gt; <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a885af5c85a26a41715d6626ecd241d79">chipsets</a>;</div>
<div class="line"><a name="l00049"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a892e8bf125deaafcec0de666c4665939">   49</a></span>&#160;        <a class="code" href="../../d7/d74/class_r_p_g_1_1_terms.html">Terms</a> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a892e8bf125deaafcec0de666c4665939">terms</a>;</div>
<div class="line"><a name="l00050"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a0d58e8d8577c51872b54615643e4a201">   50</a></span>&#160;        <a class="code" href="../../d5/dbe/class_r_p_g_1_1_system.html">System</a> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a0d58e8d8577c51872b54615643e4a201">system</a>;</div>
<div class="line"><a name="l00051"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#ab3ce9e3e4b73f036ad827c155a2878ef">   51</a></span>&#160;        std::vector&lt;Switch&gt; <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#ab3ce9e3e4b73f036ad827c155a2878ef">switches</a>;</div>
<div class="line"><a name="l00052"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a2ecfe5150ead87d714a0b7fdd52a71e4">   52</a></span>&#160;        std::vector&lt;Variable&gt; <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a2ecfe5150ead87d714a0b7fdd52a71e4">variables</a>;</div>
<div class="line"><a name="l00053"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a849a39c05ac8888c6e1896a095b07cc1">   53</a></span>&#160;        std::vector&lt;CommonEvent&gt; <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a849a39c05ac8888c6e1896a095b07cc1">commonevents</a>;</div>
<div class="line"><a name="l00054"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#ae3f75c0f5da403ca1ce7fc36e4eb94a2">   54</a></span>&#160;        <a class="code" href="../../df/de3/class_r_p_g_1_1_battle_commands.html">BattleCommands</a> <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#ae3f75c0f5da403ca1ce7fc36e4eb94a2">battlecommands</a>;</div>
<div class="line"><a name="l00055"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a4576f7b661eb9d5bcd146dcc6aa0f6b1">   55</a></span>&#160;        std::vector&lt;Class&gt; <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a4576f7b661eb9d5bcd146dcc6aa0f6b1">classes</a>;</div>
<div class="line"><a name="l00056"></a><span class="lineno"><a class="line" href="../../d5/d35/class_r_p_g_1_1_database.html#a4f2869516767ff125da4e825283151cb">   56</a></span>&#160;        std::vector&lt;BattlerAnimation&gt; <a class="code" href="../../d5/d35/class_r_p_g_1_1_database.html#a4f2869516767ff125da4e825283151cb">battleranimations</a>;</div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;    };</div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;}</div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;</div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="ttc" id="rpg__attribute_8h_html"><div class="ttname"><a href="../../da/d1c/rpg__attribute_8h.html">rpg_attribute.h</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_ae3f75c0f5da403ca1ce7fc36e4eb94a2"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#ae3f75c0f5da403ca1ce7fc36e4eb94a2">RPG::Database::battlecommands</a></div><div class="ttdeci">BattleCommands battlecommands</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00054">rpg_database.h:54</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_a98f52d4c269f29ca90dca2974ed2d1ff"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a98f52d4c269f29ca90dca2974ed2d1ff">RPG::Database::troops</a></div><div class="ttdeci">std::vector&lt; Troop &gt; troops</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00043">rpg_database.h:43</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_system_html"><div class="ttname"><a href="../../d5/dbe/class_r_p_g_1_1_system.html">RPG::System</a></div><div class="ttdef"><b>Definition:</b> <a href="../../dd/d97/rpg__system_8h_source.html#l00024">rpg_system.h:24</a></div></div>
<div class="ttc" id="rpg__enemy_8h_html"><div class="ttname"><a href="../../d9/ded/rpg__enemy_8h.html">rpg_enemy.h</a></div></div>
<div class="ttc" id="rpg__chipset_8h_html"><div class="ttname"><a href="../../df/d16/rpg__chipset_8h.html">rpg_chipset.h</a></div></div>
<div class="ttc" id="rpg__troop_8h_html"><div class="ttname"><a href="../../d4/da3/rpg__troop_8h.html">rpg_troop.h</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_a849a39c05ac8888c6e1896a095b07cc1"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a849a39c05ac8888c6e1896a095b07cc1">RPG::Database::commonevents</a></div><div class="ttdeci">std::vector&lt; CommonEvent &gt; commonevents</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00053">rpg_database.h:53</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_a885af5c85a26a41715d6626ecd241d79"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a885af5c85a26a41715d6626ecd241d79">RPG::Database::chipsets</a></div><div class="ttdeci">std::vector&lt; Chipset &gt; chipsets</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00048">rpg_database.h:48</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_ab3ce9e3e4b73f036ad827c155a2878ef"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#ab3ce9e3e4b73f036ad827c155a2878ef">RPG::Database::switches</a></div><div class="ttdeci">std::vector&lt; Switch &gt; switches</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00051">rpg_database.h:51</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_aed9a53d352dd5a5c61d73923558e3d22"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#aed9a53d352dd5a5c61d73923558e3d22">RPG::Database::states</a></div><div class="ttdeci">std::vector&lt; State &gt; states</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00046">rpg_database.h:46</a></div></div>
<div class="ttc" id="rpg__variable_8h_html"><div class="ttname"><a href="../../d5/d71/rpg__variable_8h.html">rpg_variable.h</a></div></div>
<div class="ttc" id="rpg__class_8h_html"><div class="ttname"><a href="../../de/d18/rpg__class_8h.html">rpg_class.h</a></div></div>
<div class="ttc" id="rpg__skill_8h_html"><div class="ttname"><a href="../../d6/d6c/rpg__skill_8h.html">rpg_skill.h</a></div></div>
<div class="ttc" id="rpg__commonevent_8h_html"><div class="ttname"><a href="../../da/d78/rpg__commonevent_8h.html">rpg_commonevent.h</a></div></div>
<div class="ttc" id="rpg__battlecommands_8h_html"><div class="ttname"><a href="../../dc/dea/rpg__battlecommands_8h.html">rpg_battlecommands.h</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_a2ecfe5150ead87d714a0b7fdd52a71e4"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a2ecfe5150ead87d714a0b7fdd52a71e4">RPG::Database::variables</a></div><div class="ttdeci">std::vector&lt; Variable &gt; variables</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00052">rpg_database.h:52</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_a2b7cff72ef277c29c1f379efafc955d4"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a2b7cff72ef277c29c1f379efafc955d4">RPG::Database::skills</a></div><div class="ttdeci">std::vector&lt; Skill &gt; skills</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00040">rpg_database.h:40</a></div></div>
<div class="ttc" id="rpg__item_8h_html"><div class="ttname"><a href="../../dd/d44/rpg__item_8h.html">rpg_item.h</a></div></div>
<div class="ttc" id="rpg__battleranimation_8h_html"><div class="ttname"><a href="../../de/d02/rpg__battleranimation_8h.html">rpg_battleranimation.h</a></div></div>
<div class="ttc" id="rpg__state_8h_html"><div class="ttname"><a href="../../d4/d6b/rpg__state_8h.html">rpg_state.h</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_terms_html"><div class="ttname"><a href="../../d7/d74/class_r_p_g_1_1_terms.html">RPG::Terms</a></div><div class="ttdef"><b>Definition:</b> <a href="../../d3/d2a/rpg__terms_8h_source.html#l00019">rpg_terms.h:19</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_a0d58e8d8577c51872b54615643e4a201"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a0d58e8d8577c51872b54615643e4a201">RPG::Database::system</a></div><div class="ttdeci">System system</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00050">rpg_database.h:50</a></div></div>
<div class="ttc" id="rpg__terrain_8h_html"><div class="ttname"><a href="../../d3/d6f/rpg__terrain_8h.html">rpg_terrain.h</a></div></div>
<div class="ttc" id="namespace_r_p_g_html"><div class="ttname"><a href="../../dd/d54/namespace_r_p_g.html">RPG</a></div><div class="ttdef"><b>Definition:</b> <a href="../../d5/db6/rpg__actor_8h_source.html#l00023">rpg_actor.h:23</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_a6dd626402bc863277d9b4fcd46c6f97b"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a6dd626402bc863277d9b4fcd46c6f97b">RPG::Database::attributes</a></div><div class="ttdeci">std::vector&lt; Attribute &gt; attributes</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00045">rpg_database.h:45</a></div></div>
<div class="ttc" id="rpg__actor_8h_html"><div class="ttname"><a href="../../d5/db6/rpg__actor_8h.html">rpg_actor.h</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_battle_commands_html"><div class="ttname"><a href="../../df/de3/class_r_p_g_1_1_battle_commands.html">RPG::BattleCommands</a></div><div class="ttdef"><b>Definition:</b> <a href="../../dc/dea/rpg__battlecommands_8h_source.html#l00020">rpg_battlecommands.h:20</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_a4f2869516767ff125da4e825283151cb"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a4f2869516767ff125da4e825283151cb">RPG::Database::battleranimations</a></div><div class="ttdeci">std::vector&lt; BattlerAnimation &gt; battleranimations</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00056">rpg_database.h:56</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_a892e8bf125deaafcec0de666c4665939"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a892e8bf125deaafcec0de666c4665939">RPG::Database::terms</a></div><div class="ttdeci">Terms terms</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00049">rpg_database.h:49</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_a4b4ee280bf1115d24d98345876b8a37c"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a4b4ee280bf1115d24d98345876b8a37c">RPG::Database::animations</a></div><div class="ttdeci">std::vector&lt; Animation &gt; animations</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00047">rpg_database.h:47</a></div></div>
<div class="ttc" id="rpg__terms_8h_html"><div class="ttname"><a href="../../d3/d2a/rpg__terms_8h.html">rpg_terms.h</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_a95067148c84e2d4f13c2bbfa3c9e7ef5"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a95067148c84e2d4f13c2bbfa3c9e7ef5">RPG::Database::terrains</a></div><div class="ttdeci">std::vector&lt; Terrain &gt; terrains</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00044">rpg_database.h:44</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_af905c4bd3f32fc02e67ebb3aec665fe6"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#af905c4bd3f32fc02e67ebb3aec665fe6">RPG::Database::items</a></div><div class="ttdeci">std::vector&lt; Item &gt; items</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00041">rpg_database.h:41</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html">RPG::Database</a></div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00037">rpg_database.h:37</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_a4576f7b661eb9d5bcd146dcc6aa0f6b1"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a4576f7b661eb9d5bcd146dcc6aa0f6b1">RPG::Database::classes</a></div><div class="ttdeci">std::vector&lt; Class &gt; classes</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00055">rpg_database.h:55</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_a4173a4002e110047f23136176655b5dd"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a4173a4002e110047f23136176655b5dd">RPG::Database::actors</a></div><div class="ttdeci">std::vector&lt; Actor &gt; actors</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00039">rpg_database.h:39</a></div></div>
<div class="ttc" id="rpg__system_8h_html"><div class="ttname"><a href="../../dd/d97/rpg__system_8h.html">rpg_system.h</a></div></div>
<div class="ttc" id="rpg__switch_8h_html"><div class="ttname"><a href="../../d0/d3d/rpg__switch_8h.html">rpg_switch.h</a></div></div>
<div class="ttc" id="rpg__animation_8h_html"><div class="ttname"><a href="../../da/dc7/rpg__animation_8h.html">rpg_animation.h</a></div></div>
<div class="ttc" id="class_r_p_g_1_1_database_html_a11b50f4d86141213d51b1e6d8f045e5e"><div class="ttname"><a href="../../d5/d35/class_r_p_g_1_1_database.html#a11b50f4d86141213d51b1e6d8f045e5e">RPG::Database::enemies</a></div><div class="ttdeci">std::vector&lt; Enemy &gt; enemies</div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d51/rpg__database_8h_source.html#l00042">rpg_database.h:42</a></div></div>
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