digraph "RPG::Parameters" { // INTERACTIVE_SVG=YES bgcolor="transparent"; edge [fontname="Helvetica",fontsize="10",labelfontname="Helvetica",labelfontsize="10"]; node [fontname="Helvetica",fontsize="10",shape=record]; Node1 [label="{RPG::Parameters\n||+ Setup()\l}",height=0.2,width=0.4,color="black", fillcolor="grey75", style="filled", fontcolor="black"]; Node2 -> Node1 [color="grey25",fontsize="10",style="solid",label=" +maxsp\n+defense\n+attack\n+agility\n+spirit\n+maxhp" ,arrowhead="odiamond",fontname="Helvetica"]; Node2 [label="{std::vector\< int16_t \>\n|+ elements\l|}",height=0.2,width=0.4,color="grey75"]; Node3 -> Node2 [dir="back",color="orange",fontsize="10",style="solid",label=" \< int16_t \>" ,fontname="Helvetica"]; Node3 [label="{std::vector\< T \>\n||}",height=0.2,width=0.4,color="grey75",tooltip="STL class. "]; Node4 -> Node3 [color="grey25",fontsize="10",style="solid",label=" +elements" ,arrowhead="odiamond",fontname="Helvetica"]; Node4 [label="{T\n||}",height=0.2,width=0.4,color="grey75"]; }