Sophie

Sophie

distrib > Mageia > 5 > x86_64 > media > core-release > by-pkgid > abfcca9a7cdff7a51feda651f046ed19 > files > 1076

lib64lcf-devel-0.2.2-1.mga5.x86_64.rpm

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.8"/>
<title>liblcf: RPG::Terrain Class Reference</title>
<link href="../../tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="../../jquery.js"></script>
<script type="text/javascript" src="../../dynsections.js"></script>
<link href="../../navtree.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="../../resize.js"></script>
<script type="text/javascript" src="../../navtree.js"></script>
<script type="text/javascript">
  $(document).ready(initResizable);
  $(window).load(resizeHeight);
</script>
<link href="../../search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="../../search/search.js"></script>
<script type="text/javascript">
  $(document).ready(function() { searchBox.OnSelectItem(0); });
</script>
<link href="../../doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td style="padding-left: 0.5em;">
   <div id="projectname">liblcf
   </div>
  </td>
 </tr>
 </tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.8 -->
<script type="text/javascript">
var searchBox = new SearchBox("searchBox", "../../search",false,'Search');
</script>
  <div id="navrow1" class="tabs">
    <ul class="tablist">
      <li><a href="../../index.html"><span>Main&#160;Page</span></a></li>
      <li><a href="../../namespaces.html"><span>Namespaces</span></a></li>
      <li class="current"><a href="../../annotated.html"><span>Classes</span></a></li>
      <li><a href="../../files.html"><span>Files</span></a></li>
      <li>
        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="../../search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
               onmouseout="return searchBox.OnSearchSelectHide()"
               alt=""/>
          <input type="text" id="MSearchField" value="Search" accesskey="S"
               onfocus="searchBox.OnSearchFieldFocus(true)" 
               onblur="searchBox.OnSearchFieldFocus(false)" 
               onkeyup="searchBox.OnSearchFieldChange(event)"/>
          </span><span class="right">
            <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="../../search/close.png" alt=""/></a>
          </span>
        </div>
      </li>
    </ul>
  </div>
  <div id="navrow2" class="tabs2">
    <ul class="tablist">
      <li><a href="../../annotated.html"><span>Class&#160;List</span></a></li>
      <li><a href="../../classes.html"><span>Class&#160;Index</span></a></li>
      <li><a href="../../inherits.html"><span>Class&#160;Hierarchy</span></a></li>
      <li><a href="../../functions.html"><span>Class&#160;Members</span></a></li>
    </ul>
  </div>
</div><!-- top -->
<div id="side-nav" class="ui-resizable side-nav-resizable">
  <div id="nav-tree">
    <div id="nav-tree-contents">
      <div id="nav-sync" class="sync"></div>
    </div>
  </div>
  <div id="splitbar" style="-moz-user-select:none;" 
       class="ui-resizable-handle">
  </div>
</div>
<script type="text/javascript">
$(document).ready(function(){initNavTree('d2/d54/class_r_p_g_1_1_terrain.html','../../');});
</script>
<div id="doc-content">
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
     onmouseover="return searchBox.OnSearchSelectShow()"
     onmouseout="return searchBox.OnSearchSelectHide()"
     onkeydown="return searchBox.OnSearchSelectKey(event)">
<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&#160;</span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&#160;</span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>Namespaces</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&#160;</span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark">&#160;</span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark">&#160;</span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark">&#160;</span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(10)"><span class="SelectionMark">&#160;</span>Macros</a></div>

<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0" 
        name="MSearchResults" id="MSearchResults">
</iframe>
</div>

<div class="header">
  <div class="summary">
<a href="#nested-classes">Classes</a> &#124;
<a href="#pub-types">Public Types</a> &#124;
<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pub-attribs">Public Attributes</a> &#124;
<a href="../../d8/d91/class_r_p_g_1_1_terrain-members.html">List of all members</a>  </div>
  <div class="headertitle">
<div class="title">RPG::Terrain Class Reference</div>  </div>
</div><!--header-->
<div class="contents">

<p><code>#include &lt;<a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>&gt;</code></p>
<div id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;">
  <img id="dynsection-0-trigger" src="../../closed.png" alt="+"/> Collaboration diagram for RPG::Terrain:</div>
<div id="dynsection-0-summary" class="dynsummary" style="display:block;">
</div>
<div id="dynsection-0-content" class="dyncontent" style="display:none;">
<div class="center"><!-- SVG 0 -->
</div>
</div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="nested-classes"></a>
Classes</h2></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d0/da9/struct_r_p_g_1_1_terrain_1_1_flags.html">Flags</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-types"></a>
Public Types</h2></td></tr>
<tr class="memitem:ad81598fe22a0d39a88cd43850372ad08"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ad81598fe22a0d39a88cd43850372ad08">BushDepth</a> { <br />
&#160;&#160;<a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ad81598fe22a0d39a88cd43850372ad08a02efe51479d513c685eea8b8ef06aaef">BushDepth_normal</a> = 0, 
<br />
&#160;&#160;<a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ad81598fe22a0d39a88cd43850372ad08abb41365631774ba02439f4dc0f36887d">BushDepth_third</a> = 1, 
<br />
&#160;&#160;<a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ad81598fe22a0d39a88cd43850372ad08afce706252f37b1aea3ed7efc0badea88">BushDepth_half</a> = 2, 
<br />
&#160;&#160;<a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ad81598fe22a0d39a88cd43850372ad08aab726129af2f8b57a9fba1f1a7d4f211">BushDepth_full</a> = 3
<br />
 }</td></tr>
<tr class="separator:ad81598fe22a0d39a88cd43850372ad08"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a714feeb40efc474168532f8544b67af6"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a714feeb40efc474168532f8544b67af6">BGAssociation</a> { <br />
&#160;&#160;<a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a714feeb40efc474168532f8544b67af6abd44098c3bcae327b99925d0ab0fac13">BGAssociation_background</a> = 0, 
<br />
&#160;&#160;<a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a714feeb40efc474168532f8544b67af6af5201229eddf58bb50aea2ce13e1b275">BGAssociation_frame</a> = 1
<br />
 }</td></tr>
<tr class="separator:a714feeb40efc474168532f8544b67af6"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:ad6c6b8ee35d7b55c0f70a9a486630c6a"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ad6c6b8ee35d7b55c0f70a9a486630c6a">Terrain</a> ()</td></tr>
<tr class="separator:ad6c6b8ee35d7b55c0f70a9a486630c6a"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr class="memitem:a4b879a511367311c025f5587fa059313"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a4b879a511367311c025f5587fa059313">ID</a></td></tr>
<tr class="separator:a4b879a511367311c025f5587fa059313"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a311634656d8166414d7f4de1b268f67b"><td class="memItemLeft" align="right" valign="top">std::string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a311634656d8166414d7f4de1b268f67b">name</a></td></tr>
<tr class="separator:a311634656d8166414d7f4de1b268f67b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af6d153a5f83edfba8887f228167f9d7e"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#af6d153a5f83edfba8887f228167f9d7e">damage</a></td></tr>
<tr class="separator:af6d153a5f83edfba8887f228167f9d7e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2d5d04758c6a47c047686278fe3197be"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a2d5d04758c6a47c047686278fe3197be">encounter_rate</a></td></tr>
<tr class="separator:a2d5d04758c6a47c047686278fe3197be"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac4c640c4d773dd07c312ce7e25205511"><td class="memItemLeft" align="right" valign="top">std::string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ac4c640c4d773dd07c312ce7e25205511">background_name</a></td></tr>
<tr class="separator:ac4c640c4d773dd07c312ce7e25205511"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a91436ab2eab8dad27f1670f3338cb7a7"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a91436ab2eab8dad27f1670f3338cb7a7">boat_pass</a></td></tr>
<tr class="separator:a91436ab2eab8dad27f1670f3338cb7a7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af983fb745fc239449e24746ba14eb8d9"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#af983fb745fc239449e24746ba14eb8d9">ship_pass</a></td></tr>
<tr class="separator:af983fb745fc239449e24746ba14eb8d9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a96d3593ccdf82a588a24307f3c36607a"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a96d3593ccdf82a588a24307f3c36607a">airship_pass</a></td></tr>
<tr class="separator:a96d3593ccdf82a588a24307f3c36607a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9a0dfdf7fa963dfa6a6a0ae6abafe521"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a9a0dfdf7fa963dfa6a6a0ae6abafe521">airship_land</a></td></tr>
<tr class="separator:a9a0dfdf7fa963dfa6a6a0ae6abafe521"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a557d28f8019f2c228b53c74a309f4695"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a557d28f8019f2c228b53c74a309f4695">bush_depth</a></td></tr>
<tr class="separator:a557d28f8019f2c228b53c74a309f4695"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac1d43c3a1b87533700bf55964913a6af"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ac1d43c3a1b87533700bf55964913a6af">footstep</a></td></tr>
<tr class="separator:ac1d43c3a1b87533700bf55964913a6af"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aed002a6b6a3b24d1acde7db4bf5f7124"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#aed002a6b6a3b24d1acde7db4bf5f7124">on_damage_se</a></td></tr>
<tr class="separator:aed002a6b6a3b24d1acde7db4bf5f7124"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5f4f53260d91b2ff2ac290e62498d9c1"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a5f4f53260d91b2ff2ac290e62498d9c1">background_type</a></td></tr>
<tr class="separator:a5f4f53260d91b2ff2ac290e62498d9c1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aad744e755d3bcd7b1bea9e1a46a7f353"><td class="memItemLeft" align="right" valign="top">std::string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#aad744e755d3bcd7b1bea9e1a46a7f353">background_a_name</a></td></tr>
<tr class="separator:aad744e755d3bcd7b1bea9e1a46a7f353"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a600382fc49abd6eb19d1bcf66610b225"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a600382fc49abd6eb19d1bcf66610b225">background_a_scrollh</a></td></tr>
<tr class="separator:a600382fc49abd6eb19d1bcf66610b225"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad6ee892f37007ded60aad1cc0b64303e"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ad6ee892f37007ded60aad1cc0b64303e">background_a_scrollv</a></td></tr>
<tr class="separator:ad6ee892f37007ded60aad1cc0b64303e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a498bd71cae5157b7a535c06cc0f7b416"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a498bd71cae5157b7a535c06cc0f7b416">background_a_scrollh_speed</a></td></tr>
<tr class="separator:a498bd71cae5157b7a535c06cc0f7b416"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aaa139ff372c05d119430a039519924a1"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#aaa139ff372c05d119430a039519924a1">background_a_scrollv_speed</a></td></tr>
<tr class="separator:aaa139ff372c05d119430a039519924a1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a37eb3a80c6b820b37c057ba61723a18d"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a37eb3a80c6b820b37c057ba61723a18d">background_b</a></td></tr>
<tr class="separator:a37eb3a80c6b820b37c057ba61723a18d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af97b4690ae934c53d1bff05d0f7f7e20"><td class="memItemLeft" align="right" valign="top">std::string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#af97b4690ae934c53d1bff05d0f7f7e20">background_b_name</a></td></tr>
<tr class="separator:af97b4690ae934c53d1bff05d0f7f7e20"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a595418db33d489afd9ae7bd73096306e"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a595418db33d489afd9ae7bd73096306e">background_b_scrollh</a></td></tr>
<tr class="separator:a595418db33d489afd9ae7bd73096306e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6008fcd48c66531b0703634f12786aa9"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a6008fcd48c66531b0703634f12786aa9">background_b_scrollv</a></td></tr>
<tr class="separator:a6008fcd48c66531b0703634f12786aa9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a08fb2c3c9d716366807ab6480e593c66"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a08fb2c3c9d716366807ab6480e593c66">background_b_scrollh_speed</a></td></tr>
<tr class="separator:a08fb2c3c9d716366807ab6480e593c66"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa43875fc64104a7a1c3eaeee83eb7f12"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#aa43875fc64104a7a1c3eaeee83eb7f12">background_b_scrollv_speed</a></td></tr>
<tr class="separator:aa43875fc64104a7a1c3eaeee83eb7f12"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6a770f18d9bdcf7d944281e3a84f41df"><td class="memItemLeft" align="right" valign="top">struct <a class="el" href="../../d0/da9/struct_r_p_g_1_1_terrain_1_1_flags.html">RPG::Terrain::Flags</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a6a770f18d9bdcf7d944281e3a84f41df">special_flags</a></td></tr>
<tr class="separator:a6a770f18d9bdcf7d944281e3a84f41df"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a82b7a49863c13fb294de0c8d77959516"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a82b7a49863c13fb294de0c8d77959516">special_back_party</a></td></tr>
<tr class="separator:a82b7a49863c13fb294de0c8d77959516"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a686f1477a5a930e3fa1bc6a37201880f"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a686f1477a5a930e3fa1bc6a37201880f">special_back_enemies</a></td></tr>
<tr class="separator:a686f1477a5a930e3fa1bc6a37201880f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab3c60e6a89f298ba2640a691c0932c46"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ab3c60e6a89f298ba2640a691c0932c46">special_lateral_party</a></td></tr>
<tr class="separator:ab3c60e6a89f298ba2640a691c0932c46"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a22a9d32c95a941a5023e7e8254f9a65c"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a22a9d32c95a941a5023e7e8254f9a65c">special_lateral_enemies</a></td></tr>
<tr class="separator:a22a9d32c95a941a5023e7e8254f9a65c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4f5e7e0c25e57f6f9ea07fcf3df537f5"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a4f5e7e0c25e57f6f9ea07fcf3df537f5">grid_location</a></td></tr>
<tr class="separator:a4f5e7e0c25e57f6f9ea07fcf3df537f5"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9c22afdbf6c74d8e33c1bcbae92714d7"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a9c22afdbf6c74d8e33c1bcbae92714d7">grid_a</a></td></tr>
<tr class="separator:a9c22afdbf6c74d8e33c1bcbae92714d7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8615a5f460af1382d62e076dec2f3af7"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a8615a5f460af1382d62e076dec2f3af7">grid_b</a></td></tr>
<tr class="separator:a8615a5f460af1382d62e076dec2f3af7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5529c44acf9202d436e928f5a91481c6"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a5529c44acf9202d436e928f5a91481c6">grid_c</a></td></tr>
<tr class="separator:a5529c44acf9202d436e928f5a91481c6"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock">
<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00020">20</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>
</div><h2 class="groupheader">Member Enumeration Documentation</h2>
<a class="anchor" id="a714feeb40efc474168532f8544b67af6"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">enum <a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a714feeb40efc474168532f8544b67af6">RPG::Terrain::BGAssociation</a></td>
        </tr>
      </table>
</div><div class="memdoc">
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a class="anchor" id="a714feeb40efc474168532f8544b67af6abd44098c3bcae327b99925d0ab0fac13"></a>BGAssociation_background&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="a714feeb40efc474168532f8544b67af6af5201229eddf58bb50aea2ce13e1b275"></a>BGAssociation_frame&#160;</td><td class="fielddoc">
</td></tr>
</table>

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00028">28</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

</div>
</div>
<a class="anchor" id="ad81598fe22a0d39a88cd43850372ad08"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">enum <a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ad81598fe22a0d39a88cd43850372ad08">RPG::Terrain::BushDepth</a></td>
        </tr>
      </table>
</div><div class="memdoc">
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a class="anchor" id="ad81598fe22a0d39a88cd43850372ad08a02efe51479d513c685eea8b8ef06aaef"></a>BushDepth_normal&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="ad81598fe22a0d39a88cd43850372ad08abb41365631774ba02439f4dc0f36887d"></a>BushDepth_third&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="ad81598fe22a0d39a88cd43850372ad08afce706252f37b1aea3ed7efc0badea88"></a>BushDepth_half&#160;</td><td class="fielddoc">
</td></tr>
<tr><td class="fieldname"><a class="anchor" id="ad81598fe22a0d39a88cd43850372ad08aab726129af2f8b57a9fba1f1a7d4f211"></a>BushDepth_full&#160;</td><td class="fielddoc">
</td></tr>
</table>

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00022">22</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

</div>
</div>
<h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
<a class="anchor" id="ad6c6b8ee35d7b55c0f70a9a486630c6a"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">RPG::Terrain::Terrain </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">
<p>Constructor. </p>

<p>Definition at line <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">15</a> of file <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html">rpg_terrain.cpp</a>.</p>

<p>References <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00043">airship_land</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00042">airship_pass</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00061">RPG::Terrain::Flags::back_enemies</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00060">RPG::Terrain::Flags::back_party</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00048">background_a_name</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00049">background_a_scrollh</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00051">background_a_scrollh_speed</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00050">background_a_scrollv</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00052">background_a_scrollv_speed</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00053">background_b</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00054">background_b_name</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00055">background_b_scrollh</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00057">background_b_scrollh_speed</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00056">background_b_scrollv</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00058">background_b_scrollv_speed</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00039">background_name</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00047">background_type</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00040">boat_pass</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00044">bush_depth</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00037">damage</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00038">encounter_rate</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00070">grid_a</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00071">grid_b</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00072">grid_c</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00069">grid_location</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00035">ID</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00063">RPG::Terrain::Flags::lateral_enemies</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00062">RPG::Terrain::Flags::lateral_party</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00036">name</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00046">on_damage_se</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00041">ship_pass</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00066">special_back_enemies</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00065">special_back_party</a>, <a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a6a770f18d9bdcf7d944281e3a84f41df">special_flags</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00068">special_lateral_enemies</a>, and <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00067">special_lateral_party</a>.</p>

</div>
</div>
<h2 class="groupheader">Member Data Documentation</h2>
<a class="anchor" id="a9a0dfdf7fa963dfa6a6a0ae6abafe521"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool RPG::Terrain::airship_land</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00043">43</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a96d3593ccdf82a588a24307f3c36607a"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool RPG::Terrain::airship_pass</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00042">42</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="aad744e755d3bcd7b1bea9e1a46a7f353"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">std::string RPG::Terrain::background_a_name</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00048">48</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a600382fc49abd6eb19d1bcf66610b225"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool RPG::Terrain::background_a_scrollh</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00049">49</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a498bd71cae5157b7a535c06cc0f7b416"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::Terrain::background_a_scrollh_speed</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00051">51</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="ad6ee892f37007ded60aad1cc0b64303e"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool RPG::Terrain::background_a_scrollv</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00050">50</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="aaa139ff372c05d119430a039519924a1"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::Terrain::background_a_scrollv_speed</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00052">52</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a37eb3a80c6b820b37c057ba61723a18d"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool RPG::Terrain::background_b</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00053">53</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="af97b4690ae934c53d1bff05d0f7f7e20"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">std::string RPG::Terrain::background_b_name</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00054">54</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a595418db33d489afd9ae7bd73096306e"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool RPG::Terrain::background_b_scrollh</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00055">55</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a08fb2c3c9d716366807ab6480e593c66"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::Terrain::background_b_scrollh_speed</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00057">57</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a6008fcd48c66531b0703634f12786aa9"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool RPG::Terrain::background_b_scrollv</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00056">56</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="aa43875fc64104a7a1c3eaeee83eb7f12"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::Terrain::background_b_scrollv_speed</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00058">58</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="ac4c640c4d773dd07c312ce7e25205511"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">std::string RPG::Terrain::background_name</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00039">39</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a5f4f53260d91b2ff2ac290e62498d9c1"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::Terrain::background_type</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00047">47</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a91436ab2eab8dad27f1670f3338cb7a7"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool RPG::Terrain::boat_pass</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00040">40</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a557d28f8019f2c228b53c74a309f4695"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::Terrain::bush_depth</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00044">44</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="af6d153a5f83edfba8887f228167f9d7e"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::Terrain::damage</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00037">37</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a2d5d04758c6a47c047686278fe3197be"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::Terrain::encounter_rate</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00038">38</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="ac1d43c3a1b87533700bf55964913a6af"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a> RPG::Terrain::footstep</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00045">45</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

</div>
</div>
<a class="anchor" id="a9c22afdbf6c74d8e33c1bcbae92714d7"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::Terrain::grid_a</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00070">70</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a8615a5f460af1382d62e076dec2f3af7"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::Terrain::grid_b</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00071">71</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a5529c44acf9202d436e928f5a91481c6"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::Terrain::grid_c</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00072">72</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a4f5e7e0c25e57f6f9ea07fcf3df537f5"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::Terrain::grid_location</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00069">69</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a4b879a511367311c025f5587fa059313"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::Terrain::ID</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00035">35</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a311634656d8166414d7f4de1b268f67b"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">std::string RPG::Terrain::name</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00036">36</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="aed002a6b6a3b24d1acde7db4bf5f7124"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool RPG::Terrain::on_damage_se</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00046">46</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="af983fb745fc239449e24746ba14eb8d9"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool RPG::Terrain::ship_pass</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00041">41</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a686f1477a5a930e3fa1bc6a37201880f"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::Terrain::special_back_enemies</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00066">66</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a82b7a49863c13fb294de0c8d77959516"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::Terrain::special_back_party</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00065">65</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a6a770f18d9bdcf7d944281e3a84f41df"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">struct <a class="el" href="../../d0/da9/struct_r_p_g_1_1_terrain_1_1_flags.html">RPG::Terrain::Flags</a>  RPG::Terrain::special_flags</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="a22a9d32c95a941a5023e7e8254f9a65c"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::Terrain::special_lateral_enemies</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00068">68</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<a class="anchor" id="ab3c60e6a89f298ba2640a691c0932c46"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int RPG::Terrain::special_lateral_party</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00067">67</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p>

<p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p>

</div>
</div>
<hr/>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a></li>
<li><a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html">rpg_terrain.cpp</a></li>
</ul>
</div><!-- contents -->
</div><!-- doc-content -->
<!-- start footer part -->
<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
  <ul>
    <li class="navelem"><a class="el" href="../../dd/d54/namespace_r_p_g.html">RPG</a></li><li class="navelem"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html">Terrain</a></li>
    <li class="footer">Generated on Tue Dec 2 2014 20:12:05 for liblcf by
    <a href="http://www.doxygen.org/index.html">
    <img class="footer" src="../../doxygen.png" alt="doxygen"/></a> 1.8.8 </li>
  </ul>
</div>
</body>
</html>