<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <meta name="generator" content="Doxygen 1.8.8"/> <title>liblcf: RPG::Terrain Class Reference</title> <link href="../../tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="../../jquery.js"></script> <script type="text/javascript" src="../../dynsections.js"></script> <link href="../../navtree.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="../../resize.js"></script> <script type="text/javascript" src="../../navtree.js"></script> <script type="text/javascript"> $(document).ready(initResizable); $(window).load(resizeHeight); </script> <link href="../../search/search.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" 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id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;"> <img id="dynsection-0-trigger" src="../../closed.png" alt="+"/> Collaboration diagram for RPG::Terrain:</div> <div id="dynsection-0-summary" class="dynsummary" style="display:block;"> </div> <div id="dynsection-0-content" class="dyncontent" style="display:none;"> <div class="center"><!-- SVG 0 --> </div> </div> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="nested-classes"></a> Classes</h2></td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct  </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d0/da9/struct_r_p_g_1_1_terrain_1_1_flags.html">Flags</a></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-types"></a> Public Types</h2></td></tr> <tr class="memitem:ad81598fe22a0d39a88cd43850372ad08"><td class="memItemLeft" align="right" valign="top">enum  </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ad81598fe22a0d39a88cd43850372ad08">BushDepth</a> { <br />   <a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ad81598fe22a0d39a88cd43850372ad08a02efe51479d513c685eea8b8ef06aaef">BushDepth_normal</a> = 0, <br />   <a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ad81598fe22a0d39a88cd43850372ad08abb41365631774ba02439f4dc0f36887d">BushDepth_third</a> = 1, <br />   <a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ad81598fe22a0d39a88cd43850372ad08afce706252f37b1aea3ed7efc0badea88">BushDepth_half</a> = 2, <br />   <a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ad81598fe22a0d39a88cd43850372ad08aab726129af2f8b57a9fba1f1a7d4f211">BushDepth_full</a> = 3 <br /> }</td></tr> <tr class="separator:ad81598fe22a0d39a88cd43850372ad08"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a714feeb40efc474168532f8544b67af6"><td class="memItemLeft" align="right" valign="top">enum  </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a714feeb40efc474168532f8544b67af6">BGAssociation</a> { <br />   <a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a714feeb40efc474168532f8544b67af6abd44098c3bcae327b99925d0ab0fac13">BGAssociation_background</a> = 0, <br />   <a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a714feeb40efc474168532f8544b67af6af5201229eddf58bb50aea2ce13e1b275">BGAssociation_frame</a> = 1 <br /> }</td></tr> <tr class="separator:a714feeb40efc474168532f8544b67af6"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a> Public Member Functions</h2></td></tr> <tr class="memitem:ad6c6b8ee35d7b55c0f70a9a486630c6a"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ad6c6b8ee35d7b55c0f70a9a486630c6a">Terrain</a> ()</td></tr> <tr class="separator:ad6c6b8ee35d7b55c0f70a9a486630c6a"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a> Public Attributes</h2></td></tr> <tr class="memitem:a4b879a511367311c025f5587fa059313"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a4b879a511367311c025f5587fa059313">ID</a></td></tr> <tr class="separator:a4b879a511367311c025f5587fa059313"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a311634656d8166414d7f4de1b268f67b"><td class="memItemLeft" align="right" valign="top">std::string </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a311634656d8166414d7f4de1b268f67b">name</a></td></tr> <tr class="separator:a311634656d8166414d7f4de1b268f67b"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:af6d153a5f83edfba8887f228167f9d7e"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#af6d153a5f83edfba8887f228167f9d7e">damage</a></td></tr> <tr class="separator:af6d153a5f83edfba8887f228167f9d7e"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a2d5d04758c6a47c047686278fe3197be"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a2d5d04758c6a47c047686278fe3197be">encounter_rate</a></td></tr> <tr class="separator:a2d5d04758c6a47c047686278fe3197be"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ac4c640c4d773dd07c312ce7e25205511"><td class="memItemLeft" align="right" valign="top">std::string </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ac4c640c4d773dd07c312ce7e25205511">background_name</a></td></tr> <tr class="separator:ac4c640c4d773dd07c312ce7e25205511"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a91436ab2eab8dad27f1670f3338cb7a7"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a91436ab2eab8dad27f1670f3338cb7a7">boat_pass</a></td></tr> <tr class="separator:a91436ab2eab8dad27f1670f3338cb7a7"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:af983fb745fc239449e24746ba14eb8d9"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#af983fb745fc239449e24746ba14eb8d9">ship_pass</a></td></tr> <tr class="separator:af983fb745fc239449e24746ba14eb8d9"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a96d3593ccdf82a588a24307f3c36607a"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a96d3593ccdf82a588a24307f3c36607a">airship_pass</a></td></tr> <tr class="separator:a96d3593ccdf82a588a24307f3c36607a"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a9a0dfdf7fa963dfa6a6a0ae6abafe521"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a9a0dfdf7fa963dfa6a6a0ae6abafe521">airship_land</a></td></tr> <tr class="separator:a9a0dfdf7fa963dfa6a6a0ae6abafe521"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a557d28f8019f2c228b53c74a309f4695"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a557d28f8019f2c228b53c74a309f4695">bush_depth</a></td></tr> <tr class="separator:a557d28f8019f2c228b53c74a309f4695"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ac1d43c3a1b87533700bf55964913a6af"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ac1d43c3a1b87533700bf55964913a6af">footstep</a></td></tr> <tr class="separator:ac1d43c3a1b87533700bf55964913a6af"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aed002a6b6a3b24d1acde7db4bf5f7124"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#aed002a6b6a3b24d1acde7db4bf5f7124">on_damage_se</a></td></tr> <tr class="separator:aed002a6b6a3b24d1acde7db4bf5f7124"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a5f4f53260d91b2ff2ac290e62498d9c1"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a5f4f53260d91b2ff2ac290e62498d9c1">background_type</a></td></tr> <tr class="separator:a5f4f53260d91b2ff2ac290e62498d9c1"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aad744e755d3bcd7b1bea9e1a46a7f353"><td class="memItemLeft" align="right" valign="top">std::string </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#aad744e755d3bcd7b1bea9e1a46a7f353">background_a_name</a></td></tr> <tr class="separator:aad744e755d3bcd7b1bea9e1a46a7f353"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a600382fc49abd6eb19d1bcf66610b225"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a600382fc49abd6eb19d1bcf66610b225">background_a_scrollh</a></td></tr> <tr class="separator:a600382fc49abd6eb19d1bcf66610b225"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ad6ee892f37007ded60aad1cc0b64303e"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ad6ee892f37007ded60aad1cc0b64303e">background_a_scrollv</a></td></tr> <tr class="separator:ad6ee892f37007ded60aad1cc0b64303e"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a498bd71cae5157b7a535c06cc0f7b416"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a498bd71cae5157b7a535c06cc0f7b416">background_a_scrollh_speed</a></td></tr> <tr class="separator:a498bd71cae5157b7a535c06cc0f7b416"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aaa139ff372c05d119430a039519924a1"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#aaa139ff372c05d119430a039519924a1">background_a_scrollv_speed</a></td></tr> <tr class="separator:aaa139ff372c05d119430a039519924a1"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a37eb3a80c6b820b37c057ba61723a18d"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a37eb3a80c6b820b37c057ba61723a18d">background_b</a></td></tr> <tr class="separator:a37eb3a80c6b820b37c057ba61723a18d"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:af97b4690ae934c53d1bff05d0f7f7e20"><td class="memItemLeft" align="right" valign="top">std::string </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#af97b4690ae934c53d1bff05d0f7f7e20">background_b_name</a></td></tr> <tr class="separator:af97b4690ae934c53d1bff05d0f7f7e20"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a595418db33d489afd9ae7bd73096306e"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a595418db33d489afd9ae7bd73096306e">background_b_scrollh</a></td></tr> <tr class="separator:a595418db33d489afd9ae7bd73096306e"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a6008fcd48c66531b0703634f12786aa9"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a6008fcd48c66531b0703634f12786aa9">background_b_scrollv</a></td></tr> <tr class="separator:a6008fcd48c66531b0703634f12786aa9"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a08fb2c3c9d716366807ab6480e593c66"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a08fb2c3c9d716366807ab6480e593c66">background_b_scrollh_speed</a></td></tr> <tr class="separator:a08fb2c3c9d716366807ab6480e593c66"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aa43875fc64104a7a1c3eaeee83eb7f12"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#aa43875fc64104a7a1c3eaeee83eb7f12">background_b_scrollv_speed</a></td></tr> <tr class="separator:aa43875fc64104a7a1c3eaeee83eb7f12"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a6a770f18d9bdcf7d944281e3a84f41df"><td class="memItemLeft" align="right" valign="top">struct <a class="el" href="../../d0/da9/struct_r_p_g_1_1_terrain_1_1_flags.html">RPG::Terrain::Flags</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a6a770f18d9bdcf7d944281e3a84f41df">special_flags</a></td></tr> <tr class="separator:a6a770f18d9bdcf7d944281e3a84f41df"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a82b7a49863c13fb294de0c8d77959516"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a82b7a49863c13fb294de0c8d77959516">special_back_party</a></td></tr> <tr class="separator:a82b7a49863c13fb294de0c8d77959516"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a686f1477a5a930e3fa1bc6a37201880f"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a686f1477a5a930e3fa1bc6a37201880f">special_back_enemies</a></td></tr> <tr class="separator:a686f1477a5a930e3fa1bc6a37201880f"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ab3c60e6a89f298ba2640a691c0932c46"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ab3c60e6a89f298ba2640a691c0932c46">special_lateral_party</a></td></tr> <tr class="separator:ab3c60e6a89f298ba2640a691c0932c46"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a22a9d32c95a941a5023e7e8254f9a65c"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a22a9d32c95a941a5023e7e8254f9a65c">special_lateral_enemies</a></td></tr> <tr class="separator:a22a9d32c95a941a5023e7e8254f9a65c"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a4f5e7e0c25e57f6f9ea07fcf3df537f5"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a4f5e7e0c25e57f6f9ea07fcf3df537f5">grid_location</a></td></tr> <tr class="separator:a4f5e7e0c25e57f6f9ea07fcf3df537f5"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a9c22afdbf6c74d8e33c1bcbae92714d7"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a9c22afdbf6c74d8e33c1bcbae92714d7">grid_a</a></td></tr> <tr class="separator:a9c22afdbf6c74d8e33c1bcbae92714d7"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a8615a5f460af1382d62e076dec2f3af7"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a8615a5f460af1382d62e076dec2f3af7">grid_b</a></td></tr> <tr class="separator:a8615a5f460af1382d62e076dec2f3af7"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a5529c44acf9202d436e928f5a91481c6"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a5529c44acf9202d436e928f5a91481c6">grid_c</a></td></tr> <tr class="separator:a5529c44acf9202d436e928f5a91481c6"><td class="memSeparator" colspan="2"> </td></tr> </table> <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2> <div class="textblock"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00020">20</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> </div><h2 class="groupheader">Member Enumeration Documentation</h2> <a class="anchor" id="a714feeb40efc474168532f8544b67af6"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">enum <a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a714feeb40efc474168532f8544b67af6">RPG::Terrain::BGAssociation</a></td> </tr> </table> </div><div class="memdoc"> <table class="fieldtable"> <tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a class="anchor" id="a714feeb40efc474168532f8544b67af6abd44098c3bcae327b99925d0ab0fac13"></a>BGAssociation_background </td><td class="fielddoc"> </td></tr> <tr><td class="fieldname"><a class="anchor" id="a714feeb40efc474168532f8544b67af6af5201229eddf58bb50aea2ce13e1b275"></a>BGAssociation_frame </td><td class="fielddoc"> </td></tr> </table> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00028">28</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> </div> </div> <a class="anchor" id="ad81598fe22a0d39a88cd43850372ad08"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">enum <a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#ad81598fe22a0d39a88cd43850372ad08">RPG::Terrain::BushDepth</a></td> </tr> </table> </div><div class="memdoc"> <table class="fieldtable"> <tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a class="anchor" id="ad81598fe22a0d39a88cd43850372ad08a02efe51479d513c685eea8b8ef06aaef"></a>BushDepth_normal </td><td class="fielddoc"> </td></tr> <tr><td class="fieldname"><a class="anchor" id="ad81598fe22a0d39a88cd43850372ad08abb41365631774ba02439f4dc0f36887d"></a>BushDepth_third </td><td class="fielddoc"> </td></tr> <tr><td class="fieldname"><a class="anchor" id="ad81598fe22a0d39a88cd43850372ad08afce706252f37b1aea3ed7efc0badea88"></a>BushDepth_half </td><td class="fielddoc"> </td></tr> <tr><td class="fieldname"><a class="anchor" id="ad81598fe22a0d39a88cd43850372ad08aab726129af2f8b57a9fba1f1a7d4f211"></a>BushDepth_full </td><td class="fielddoc"> </td></tr> </table> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00022">22</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> </div> </div> <h2 class="groupheader">Constructor & Destructor Documentation</h2> <a class="anchor" id="ad6c6b8ee35d7b55c0f70a9a486630c6a"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">RPG::Terrain::Terrain </td> <td>(</td> <td class="paramname"></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> <p>Constructor. </p> <p>Definition at line <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">15</a> of file <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html">rpg_terrain.cpp</a>.</p> <p>References <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00043">airship_land</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00042">airship_pass</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00061">RPG::Terrain::Flags::back_enemies</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00060">RPG::Terrain::Flags::back_party</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00048">background_a_name</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00049">background_a_scrollh</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00051">background_a_scrollh_speed</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00050">background_a_scrollv</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00052">background_a_scrollv_speed</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00053">background_b</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00054">background_b_name</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00055">background_b_scrollh</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00057">background_b_scrollh_speed</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00056">background_b_scrollv</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00058">background_b_scrollv_speed</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00039">background_name</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00047">background_type</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00040">boat_pass</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00044">bush_depth</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00037">damage</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00038">encounter_rate</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00070">grid_a</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00071">grid_b</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00072">grid_c</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00069">grid_location</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00035">ID</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00063">RPG::Terrain::Flags::lateral_enemies</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00062">RPG::Terrain::Flags::lateral_party</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00036">name</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00046">on_damage_se</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00041">ship_pass</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00066">special_back_enemies</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00065">special_back_party</a>, <a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html#a6a770f18d9bdcf7d944281e3a84f41df">special_flags</a>, <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00068">special_lateral_enemies</a>, and <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00067">special_lateral_party</a>.</p> </div> </div> <h2 class="groupheader">Member Data Documentation</h2> <a class="anchor" id="a9a0dfdf7fa963dfa6a6a0ae6abafe521"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::Terrain::airship_land</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00043">43</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a96d3593ccdf82a588a24307f3c36607a"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::Terrain::airship_pass</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00042">42</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="aad744e755d3bcd7b1bea9e1a46a7f353"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::string RPG::Terrain::background_a_name</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00048">48</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a600382fc49abd6eb19d1bcf66610b225"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::Terrain::background_a_scrollh</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00049">49</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a498bd71cae5157b7a535c06cc0f7b416"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Terrain::background_a_scrollh_speed</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00051">51</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="ad6ee892f37007ded60aad1cc0b64303e"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::Terrain::background_a_scrollv</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00050">50</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="aaa139ff372c05d119430a039519924a1"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Terrain::background_a_scrollv_speed</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00052">52</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a37eb3a80c6b820b37c057ba61723a18d"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::Terrain::background_b</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00053">53</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="af97b4690ae934c53d1bff05d0f7f7e20"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::string RPG::Terrain::background_b_name</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00054">54</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a595418db33d489afd9ae7bd73096306e"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::Terrain::background_b_scrollh</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00055">55</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a08fb2c3c9d716366807ab6480e593c66"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Terrain::background_b_scrollh_speed</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00057">57</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a6008fcd48c66531b0703634f12786aa9"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::Terrain::background_b_scrollv</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00056">56</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="aa43875fc64104a7a1c3eaeee83eb7f12"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Terrain::background_b_scrollv_speed</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00058">58</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="ac4c640c4d773dd07c312ce7e25205511"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::string RPG::Terrain::background_name</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00039">39</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a5f4f53260d91b2ff2ac290e62498d9c1"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Terrain::background_type</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00047">47</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a91436ab2eab8dad27f1670f3338cb7a7"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::Terrain::boat_pass</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00040">40</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a557d28f8019f2c228b53c74a309f4695"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Terrain::bush_depth</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00044">44</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="af6d153a5f83edfba8887f228167f9d7e"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Terrain::damage</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00037">37</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a2d5d04758c6a47c047686278fe3197be"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Terrain::encounter_rate</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00038">38</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="ac1d43c3a1b87533700bf55964913a6af"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="../../d0/d0e/class_r_p_g_1_1_sound.html">Sound</a> RPG::Terrain::footstep</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00045">45</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> </div> </div> <a class="anchor" id="a9c22afdbf6c74d8e33c1bcbae92714d7"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Terrain::grid_a</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00070">70</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a8615a5f460af1382d62e076dec2f3af7"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Terrain::grid_b</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00071">71</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a5529c44acf9202d436e928f5a91481c6"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Terrain::grid_c</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00072">72</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a4f5e7e0c25e57f6f9ea07fcf3df537f5"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Terrain::grid_location</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00069">69</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a4b879a511367311c025f5587fa059313"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Terrain::ID</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00035">35</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a311634656d8166414d7f4de1b268f67b"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::string RPG::Terrain::name</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00036">36</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="aed002a6b6a3b24d1acde7db4bf5f7124"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::Terrain::on_damage_se</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00046">46</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="af983fb745fc239449e24746ba14eb8d9"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">bool RPG::Terrain::ship_pass</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00041">41</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a686f1477a5a930e3fa1bc6a37201880f"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Terrain::special_back_enemies</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00066">66</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a82b7a49863c13fb294de0c8d77959516"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Terrain::special_back_party</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00065">65</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a6a770f18d9bdcf7d944281e3a84f41df"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">struct <a class="el" href="../../d0/da9/struct_r_p_g_1_1_terrain_1_1_flags.html">RPG::Terrain::Flags</a> RPG::Terrain::special_flags</td> </tr> </table> </div><div class="memdoc"> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="a22a9d32c95a941a5023e7e8254f9a65c"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Terrain::special_lateral_enemies</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00068">68</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <a class="anchor" id="ab3c60e6a89f298ba2640a691c0932c46"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int RPG::Terrain::special_lateral_party</td> </tr> </table> </div><div class="memdoc"> <p>Definition at line <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html#l00067">67</a> of file <a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a>.</p> <p>Referenced by <a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html#l00015">Terrain()</a>.</p> </div> </div> <hr/>The documentation for this class was generated from the following files:<ul> <li><a class="el" href="../../d3/d6f/rpg__terrain_8h_source.html">rpg_terrain.h</a></li> <li><a class="el" href="../../d4/de6/rpg__terrain_8cpp_source.html">rpg_terrain.cpp</a></li> </ul> </div><!-- contents --> </div><!-- doc-content --> <!-- start footer part --> <div id="nav-path" class="navpath"><!-- id is needed for treeview function! --> <ul> <li class="navelem"><a class="el" href="../../dd/d54/namespace_r_p_g.html">RPG</a></li><li class="navelem"><a class="el" href="../../d2/d54/class_r_p_g_1_1_terrain.html">Terrain</a></li> <li class="footer">Generated on Tue Dec 2 2014 20:12:05 for liblcf by <a href="http://www.doxygen.org/index.html"> <img class="footer" src="../../doxygen.png" alt="doxygen"/></a> 1.8.8 </li> </ul> </div> </body> </html>