TABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended. -5 abysmal aptitude -4 terrible aptitude (learning half as fast as at 0 aptitude) -3 very poor aptitude -2 poor aptitude -1 slightly disfavoured aptitude 0 standard aptitude +1 slightly favoured aptitude +2 strong aptitude +3 very strong aptitude +4 outstanding aptitude (learning twice as fast as at 0 aptitude) +5 exceptional aptitude There are three special values: HP, MP and Experience: - The HP and MP values indicate the percentages of hit points and magic points that are gained per level, 100% being the Human standard. - The Experience value indicates how much experience has to be earned in order to gain a new level. +1 is the Human standard, and all other species (apart from Halfling and Kobold) are slower. These values use the same scale as the skill aptitudes. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - Armour Fgt - Fighting Spc - Spellcasting Ddg - Dodging SBl - Short Blades Coj - Conjurations Sth - Stealth LBl - Long Blades Hex - Hexes Shd - Shields M&F - Maces & Flails Cha - Charms Axs - Axes Sum - Summonings Inv - Invocations Pla - Polearms Nec - Necromancy Evo - Evocations Stv - Staves Trl - Translocations UC - Unarmed Combat Trm - Transmutations Thr - Throwing Fir - Fire Magic HP - hit points Slg - Slings Ice - Ice Magic MP - magic points Bws - Bows Air - Air Magic Exp - experience Crb - Crossbows Ear - Earth Magic Poi - Poison Magic Arm Ddg Sth Shd Inv Evo HP MP Exp ---------------------------------------------------------------------- Fgt SBl LBl M&F Axs Pla Stv UC Thr Slg Bws Crb ---------------------------------------------------------------------- Spc Coj Hex Cha Sum Nec Trl Trm Fir Ice Air Ear Poi ----------------------------------------------------------------------