<HTML> <HEAD> <META HTTP-EQUIV="CONTENT-TYPE" CONTENT="text/html; charset=windows-1250"> <style>body{font: 10pt Verdana,sans-serif;}</style> </HEAD> <BODY LANG="en-US"> <PRE> CAD functions: <a href="CAD_using_en.htm">See operating CAD ..</a> see also <a href="CAD_Base_en.htm#V">Codes Variables</a> Bodies use shortcut key B. <a name="F0"></a> <h2>B Conus PT/PT/R/R CON</h2> Conical body (cone) from 2 points and 2 radii Points: the epicenters of the circles Format: B2 = CON Point1 Point2 Radius1 Radius2 Example: B20 = CON P (0 0 0) P (100 0 0) VAL (60) VAL (40) <a name="F1"></a> <h2>B Conus Circ,height,radius CON</h2> Conical body (cone) from circle, height and radius at top. Example: C20 = P (0 0 0) VAL(100) DX B20 = CON C20 VAL(200) VAL(60) <a name="F2"></a> <h2>B Torus Axis/R/R TOR</h2> Torus (circular ring) from central axis, outer circle radius and inner circle radius Outer circle radius is on the outside and is always positive. B # = TOR LC / / Axle outer circle B # = TOR CC / / Main outer circle circle B # = TOR RC / / Basic level outer circle Example: B20 = TOR P (0 0 0) DR VAL (100) VAL (25) <a name="F3"></a> <h2>B Torus Axis/CI TOR</h2> Torus (circular ring) from axis circle Region: Horizontal circle Example: C20 = P (100 0 0) VAL (25) DY B20 = TOR P (0 0 0) DR C20 <a name="F4"></a> <h2>B Sphere Center,radius SPH</h2> Sphere center, radius / item / region Point: distance radius from center point Region: only over the radius # Focal radius B1 = SPH P (0 0 0) 12 # Sphere from region: C1 = P (0 0 0) 12 B2 = SPH C1 <a name="F5"></a> <h2>B Prism Base Thick/Point(Cone) PRISM</h2> Prism from base area and thickness / Point Base Area: closed polygon (planar) / Circle / Ellipse As a point opposite surface; conical prism. B = PRISM PlanarBaseSurface Vector / Point / Thickness Example: # Prism circle with a thickness of (cylinder height) C20 = P (289 -20.8 0) VAL (125) DR B20 = PRISM C20 25 # Prism cone from Polygon P20 = P (768 -457 0) S20 = POL P20 P (930 -474 0) P (1029 -251 0) P (971 -246 0) P (891 -412 0) P (801 -407 0) P20 B21 = PRISM S20 | P (900 -500 200) <a name="F6"></a> <h2>B Prism Base Vec PRISM</h2> Prism from base area and vector Base Area: closed polygon (planar) / Circle / Ellipse Example: # Prism of parallelogram and vector S20 = P REC (100 0 0) D (50 0 0) D (0 12 0) B20 = PRISM S20 D (0 0 10) </PRE> </HTML>