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gcad3d-2.01-4.mga5.nonfree.i586.rpm

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CAD functions:
<a href="CAD_using_en.htm">See operating CAD ..</a>

see also <a href="CAD_Base_en.htm#V">Codes Variables</a>

Bodies use shortcut key B.



<a name="F0"></a>
  <h2>B Conus PT/PT/R/R                CON</h2>
Conical body (cone) from 2 points and 2 radii
   Points: the epicenters of the circles

Format:
B2 = CON Point1 Point2 Radius1 Radius2

Example:
B20 = CON P (0 0 0) P (100 0 0) VAL (60) VAL (40)



<a name="F1"></a>
  <h2>B Conus Circ,height,radius       CON</h2>
Conical body (cone) from circle, height and radius at top.


Example:
C20 = P (0 0 0) VAL(100) DX
B20 = CON C20 VAL(200) VAL(60)



<a name="F2"></a>
  <h2>B Torus Axis/R/R                 TOR</h2>
Torus (circular ring) from central axis, outer circle radius and inner circle radius
   Outer circle radius is on the outside and is always positive.

B # = TOR LC / / Axle outer circle
B # = TOR CC / / Main outer circle circle
B # = TOR RC / / Basic level outer circle

Example:
B20 = TOR P (0 0 0) DR VAL (100) VAL (25)



<a name="F3"></a>
  <h2>B Torus Axis/CI                  TOR</h2>
Torus (circular ring) from axis circle
   Region: Horizontal circle

Example:
C20 = P (100 0 0) VAL (25) DY
B20 = TOR P (0 0 0) DR C20



<a name="F4"></a>
  <h2>B Sphere Center,radius           SPH</h2>
Sphere center, radius / item / region
   Point: distance radius from center point
   Region: only over the radius

# Focal radius
B1 = SPH P (0 0 0) 12

# Sphere from region:
C1 = P (0 0 0) 12
B2 = SPH C1


<a name="F5"></a>
  <h2>B Prism Base Thick/Point(Cone)   PRISM</h2>
Prism from base area and thickness / Point
   Base Area: closed polygon (planar) / Circle / Ellipse
   As a point opposite surface; conical prism.

B = PRISM PlanarBaseSurface Vector / Point / Thickness

Example:
# Prism circle with a thickness of (cylinder height)
C20 = P (289 -20.8 0) VAL (125) DR
B20 = PRISM C20 25

# Prism cone from Polygon
P20 = P (768 -457 0)
S20 = POL P20 P (930 -474 0) P (1029 -251 0) P (971 -246 0) P (891 -412 0) P (801 -407 0) P20
B21 = PRISM S20 | P (900 -500 200)



<a name="F6"></a>
  <h2>B Prism Base Vec                 PRISM</h2>
Prism from base area and vector
   Base Area: closed polygon (planar) / Circle / Ellipse

Example:
# Prism of parallelogram and vector
S20 = P REC (100 0 0) D (50 0 0) D (0 12 0)
B20 = PRISM S20 D (0 0 10)



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