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fontforge-1.0-1.20120731.9.mga5.i586.rpm

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  <!-- AP: Created on: 13-Oct-2006 -->
  <!-- AP: Last modified: 9-Nov-2008 -->
  <TITLE>The history of the development of FontForge</TITLE>
  <LINK REL="icon" href="fftype16.png">
  <LINK REL="stylesheet" TYPE="text/css" HREF="FontForge.css">
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<BODY>
<DIV ID="in">
  <H2>
    <IMG SRC="fftype300.svg" WIDTH="300" HEIGHT="300" ALIGN="Right">What on
    Earth Possessed me...
  </H2>
  <P>
  I have always been interested in calligraphy, especially the eccentricities
  of the swash and black letter capitals.
  <P>
  My father was deeply concerned with Renaissance printing, being a textual
  bibliographer of Shakespeare. His major focus was in the errors printers
  were likely to make, nevertheless I grew up in an environment where the long-s
  and other archaic devices appeared. My father used to brag that a great aunt
  of his still used the long-s in her hand-written notes.</BR>
  <BLOCKQUOTE ID="lit">
    <TABLE>
      <TR VALIGN="Bottom">
	<TD><SMALL><B>MALVOLIO</B></SMALL><BR>
	  By my life, this is my lady's hand, these be her<BR>
	  very C's, her U's and her T's and thus she makes her<BR>
	  great P's. It is, in comtempt of question, her hand.
	  <P>
	  <SMALL><B>Sir ANDREW</B></SMALL><BR>
	  Her C's, her U's and her T's: why that?</TD>
	<TD><P ALIGN=Right>
	  -- Shakespeare<BR>
	  Twelfth Night, II, v</TD>
      </TR>
    </TABLE>
  </BLOCKQUOTE>
  </BR CLEAR="ALL">
  <P>
  Why that indeed. Some questions may have no answers.
  <P>
  In the early '80s I was working at JPL and I met my first bitmap display.
  The primary use of this display was to make movies of a simulated fly-by
  of Olympus Mons (on Mars). I used it to design my first bitmap font.
  <P>
  In the late '80s I bought my first computer, a Mac II. And with it a bought
  a little program called Fontastic which allowed people to design their own
  'FONT' resources (mac bitmap fonts).
  <P>
  Then a friend, Godfrey DiGiorgi, recommended that I buy a copy of Fontographer
  and design PostScript fonts. I was leary initially. How could a rasterizer
  match the quality of a hand crafted bitmap? But eventually I succumbed to
  the attractions of the cubic spline.
  <P>
  In the meantime I had studied calligraphy, and once I had Fontographer began
  designing fonts based on various (latin) calligraphic hands.
  <P>
  In the early '90s I was working at a little web start-up company, called
  NaviSoft, which was almost immediately bought by AOL. My product was an
  html-editor (best known as AOLpress). As I was working to convert it to handle
  Unicode I became concerned about the lack of Unicode fonts. I began working
  on my own Unicode font (just the alphabetics and symbols, I knew there was
  no way I'd be able to deal with all the CJK characters). I designed a font
  based on Caslon's work with Bold and Italic variants. And then I started
  working on monospaced and sans-serif families (I called the sans-serif design
  "Caliban" as a play on Arial).
  <P>
  Aldus (the makers of Fontographer) had been bought by MacroMedia, and MacroMedia
  seemed to have no interest in continuing Fontographer. So development on
  Fontographer ceased. It did not support OpenType, and its unicode support
  was minimal. I began to write little programs to decode Type1 fonts and fix
  them up in various ways.
  <P>
  AOL did not really know what to do with AOLpress. AOLpress had been designed
  with web designers in mind, not with Steve Case's mother (which was AOL's
  target audience). So development on AOLpress ceased and the Unicode/CSS version
  never was completed. I continued to work on my fonts however and continued
  to be dissatisfied with Fontographer. In 1998 my AOL options matured and
  I was able to retire.
  <P>
  I wanted to try to become a primatologist and had made arrangements to spend
  4 months in Madagascar as a field assistant to Chia Tan studying the Greater
  Bamboo lemur (<I>Hapalemur simus</I>). Sadly I found that I was not really
  cut out for that life. I had a hard time recognizing individual animals,
  and found that after a few months the leaches were more annoying than I had
  expected.
  <P>
  So I gave up on that.
  <P>
  Instead I set about working on an improved version of my html editor, and
  started by writing my own Unicode based widget set for it (this was before
  pango was out). When the widget set was usable I decided to write a small
  application to test it, and something to display the splines of a postscript
  font seemed just the thing. Having done that I figured I might as well allow
  people to edit those splines and save it back. And so was born the first
  version of PfaEdit.
  <P>
  Somehow the html-editor never got written.
  <P>
  I quickly discovered I was better at designing a font editor than I was at
  designing fonts, so I gave up on them too.
  <P>
  After a couple months of work I had something which worked, or so I thought,
  and I posted it to the web (my friend, Dan Kenan, very kindly gave me some
  space on his server, aptly named bibliofile) on 7 November of 2000. Within
  a month I had received my first bug report, and presumably had my first user.
  <P>
  I continued working on PfaEdit, adding support for pfb fonts and then in
  December for truetype and bdf fonts. I learned about sourceforge and moved
  PfaEdit there in April of 2001.
  <P>
  In April of 2001 I added support for type2 fonts embedded in an sfnt wrapper
  (opentype fonts, but not the advanced typographic tables). In July of 2001
  MinGyoon (from Korea) asked me if PfaEdit could support CID keyed fonts so
  I learned about those and added support for them in August.
  <P>
  Valek Filippov suggested that I make PfaEdit be internationalizable, so I
  provided a mechanism and he provided a Russian translation of the user interface
  in June of 2001. On December of 2005 I gave up on my own system and switched
  to GNU gettext.
  <TABLE BORDER CELLPADDING="2">
    <TR>
      <TH>Language</TH>
      <TH>Translator</TH>
      <TH>Initial version</TH>
    </TR>
    <TR>
      <TH>English</TH>
      <TD></TD>
      <TD></TD>
    </TR>
    <TR>
      <TH>Russian</TH>
      <TD>Valek Filippov</TD>
      <TD>June 2001</TD>
    </TR>
    <TR>
      <TH>Japanese</TH>
      <TD>Kanou Hiroki</TD>
      <TD>August 2002</TD>
    </TR>
    <TR>
      <TH>French</TH>
      <TD>Pierre Hanser</TD>
      <TD>September 2002</TD>
    </TR>
    <TR>
      <TH>Italian</TH>
      <TD>Claudio Beccari</TD>
      <TD>February 2003</TD>
    </TR>
    <TR>
      <TH>Spanish</TH>
      <TD>Walter Echarri</TD>
      <TD>October 2004</TD>
    </TR>
    <TR>
      <TH>Vietnamese</TH>
      <TD>Clytie Siddall</TD>
      <TD>July 2006</TD>
    </TR>
    <TR>
      <TH>Greek</TH>
      <TD>Apostolos Syropoulos</TD>
      <TD>August 2006</TD>
    </TR>
    <TR>
      <TH><SMALL>Simplified</SMALL> Chinese</TH>
      <TD>Lee Chenhwa</TD>
      <TD>October 2006</TD>
    </TR>
    <TR>
      <TH>German</TH>
      <TD>Philipp Poll</TD>
      <TD>October 2006</TD>
    </TR>
    <TR>
      <TH>Polish</TH>
      <TD>Michal Nowakowski</TD>
      <TD>October 2006</TD>
    </TR>
    <TR>
      <TH><SMALL>Traditional</SMALL> Chinese</TH>
      <TD>Wei-Lun Chao</TD>
      <TD>August 2007</TD>
    </TR>
  </TABLE>
  <P>
  I started working on support for simple aspects of the OpenType GSUB and
  GPOS tables in April of 2001 and finished the process (ignoring bugs of course)
  with the contextual chaining lookups in August of 2003. Similarly I started
  adding support for the various equivalent Apple Advanced Typography tables
  (primarily 'morx') at about the same time.
  <P>
  In an early attempt to get PfaEdit to generate instructions to grid-fit truetype
  fonts, I set about to write a truetype instruction simulator so that I could
  debug the generated code. It didn't work very well on real fonts. Then, in
  early 2001, I discovered <A HREF="http://freetype.sf.net/">freetype</A> and
  found that freetype already did this (and did it right). At first I examined
  their code to try and figure out what was wrong with mine, but eventually
  I gave that up and simply used freetype as an instruction simulator. As things
  got more complicated (with David Turner's permission, and many suggestions
  from Werner LEMBERG), I eventually wrote a visual front end for freetype's
  built-in debugger. For a while this lived in a separate program called mensis,
  but in March of 2003 I integrated it into PfaEdit.
  <P>
  Many people urged me to provide a scripting interface to PfaEdit. At first
  I could not understand the point -- font design needs a graphical interface
  after all. But I was only looking at a small fraction of the tasks that could
  potentially be done with such an interface, and in January of 2002 PfaEdit
  gained the ability to run scripts.
  <P>
  In 2003 Yannis Haralambous invited me to talk at EuroTex. I fear I rather
  disappointed him in my choice of subject matter -- I tried to do better the
  next year when Apostolos Syropoulos invited me to EuroTex 2004 (but I overreached
  myself then and made some incorrect assumptions). These conferences were
  the first time I had actually met any of my users and were quite stimulating,
  leading to many suggestions and requests. I learned about SVG fonts at EuroTex
  2003 and implemented them soon thereafter.
  <P>
  Yannis was also working on a book, <I>Fontes &amp; codages</I> in which FontForge
  figures. He spent a lot of time making suggestions and finding bugs. He
  encouraged me to support multi-master fonts and by February of 2004 I had
  done so. Then I started working on Apple's distortable font technology (which
  has many similarities to Adobe's multi-master, but is rather badly documented)
  and, with help from Apple, had them working in April of 2004. I then extended
  freetype's support for multi-master fonts to support Apple's distortable
  fonts.
  <P>
  In early 2004 people complained that the name "PfaEdit" no longer reflected
  the abilities of the program and requested that I change it. Various people
  suggested names (including me), but the one I liked the best, FontForge,
  came from David Turner of freetype. And in March of 2004 PfaEdit changed
  its name to FontForge.
  <P>
  At about the same time I wanted to provide a somewhat more complete ability
  to handle PostScript Type3 fonts (or SVG fonts). So I implemented a multi-layered
  editing mode which provided a rather clumsy interface to some of the facilities
  of vector graphics programs.
  <P>
  In 2005 a Korean company asked me to do something. We had some difficulty
  communicating (I don't speak Korean), but eventually I figured out that they
  wanted to be able to group glyphs together. Prior to this FontForge handled
  encodings as an integral part of the font, which didn't seem right, and it
  made implementing groups impossible. So I had to rewrite much of the internals
  of FontForge to redo encodings before I could even start on groups. This
  took longer than I had thought it would, and by the time I finished (in July
  of 2005) the Koreans seemed to have lost interest. Ah well.
  <P>
  I got interested in pdf files in October of 2005, and gave FontForge's Print
  command the ability to print to a pdf file. Then I thought it would be kind
  of fun to be able to read a font out of a pdf file. I was a little worried
  about implementing this because I know that most fonts stored in pdf files
  are sub-sets, and only contain the glyphs actually used in the pdf file itself.
  I was convinced that I'd get lots of bug reports from people complaining
  that FontForge didn't read the entire font. Nevertheless my sense of fun
  overcame my fear of silly bug reports and I implemented it.
  <P>
  And I did get bug reports complaining that FontForge did not read the fonts
  correctly. <BR>
  And I don't think I was able to convince some of the complainers that the
  fonts were incomplete in the pdf file. Ah well.
  <P>
  The X11 folk want to move away from the bdf format, so they came up with
  their own format (call opentype bitmap, with extension "otb") which was
  essentially an sfnt wrapper around a series of bitmap strikes with no outline
  font. I implemented that back in July of 2003. But then in July of 2005 they
  wanted to preserve the BDF properties as well. So we worked out a new table
  (called 'BDF ') to contain the properties from all the strikes in the font.
  Now it should be possible to make a round trip conversion of
  bdf-&gt;otb-&gt;bdf and not lose any information.
  <P>
  Many people complained about FontForge's ability to edit quadratic splines.
  I had no experience editing quadratic splines before I wrote my original
  version, I just made it behave like the cubic spline editor (which seemed
  obvious). But doing the obvious makes it hard to create a font that uses
  some of the optimizations in the ttf file, and made instructing the font
  confusing. So between January and February of 2006 FontForge's quadratic
  editing capabilities underwent an evolutionary change as people complained
  and I tried to fix things.
  <P>
  I have a testsuite for fontforge. Obviously. Originally it was very simple:
  a set of script files which did various actions. If FontForge didn't crash,
  then I presumed it worked. That was about all I could test, and although
  that's important, there are a few other things which might be examined. So
  I wrote a command to compare two fonts and see if they were equivalent.
  Originally this had been a separate command (called sfddiff), but if I integrated
  it into FontForge I could increase the abilities of the tests I wrote.
  <P>
  FontForge produced some rather naive type1 and type2 fonts which did not
  make good use of the PostScript concept of subroutines. In June of 2006 I
  did a substantial rewrite of the type2 output code and decreased the size
  of my output fonts considerably. My new comparison command was helpful in
  debugging. Nonetheless I introduced a number of bugs. Which got fixed, of
  course. But it made me leary of doing the same thing for type1 output. After
  all, Adobe doesn't even produce type1 fonts any more, so surely I don't need
  to optimize them. Michael Zedler said otherwise, and after great effort on
  his part induced me (in October 2006) to make better use of subroutines in
  Type1 output also. No bugs yet... (but it's still October of 2006).
  <P>
  All of FontForge's dialogs had a fixed layout. Which works fine if you've
  only got one language to support, but which looks really ugly (and worse
  can be totally illegible) when the dialog is translated into a different
  language and labels suddenly become longer (or shorter) and spill over into
  the textfield they identify. There has been a sudden burst of people willing
  to do translations recently. This mattered. So I stole the concept of boxes
  from gtk and implemented them in my widget set (in August of 2006), allowing
  a dialog to do its own layout to match the size of the things in it.
  <P>
  The pace of change seems to have slowed recently (Oct 2006) as all of the
  large tasks have either been done or proved insurmountable. As more people
  use the program they find more bugs and I have less time to do development.
  In the last few years there have also been large internal changes which (I
  hope) are practically invisible to users and cosmetic changes which make
  the dialogs look nicer and more comprehensible but which aren't functional.
    <HR>
  <P>
  My interface to GSUB/GPOS was not well thought out. I stored things in FontForge
  at the feature level, while OpenType wants things done at the lookup level.
  I thought lookups added an unnecessary level of complexity and ignored them.
  But people complained (they always do) that once a font had been read in
  to FontForge and saved out again it wouldn't work any more. And that was
  because I had lost the ordering imposed by the lookups. So in early 2007
  I had to redo much of the internals of fontforge as it related to OpenType.
  I also changed the Metrics View so it would handle all OpenType lookup types
  (rather than just kerning).
  <P>
  And people didn't like my scripting language. Why hadn't I used python? (Well
  because I didn't know python and was lazy about learning more stuff that
  I didn't think would be useful to me). Various people told me that they just
  couldn't use FontForge because it didn't support python. So I added python
  support. Then I discovered that my build machine has such an old version
  of python that it doesn't provide libpython -- and I can't upgrade my machine
  any more because all the distros require booting from CD now (and my machine
  can't).
  <P>
  In May of 2007 I went to the Libre Graphics Meeting in Montreal, and as I
  listened to the Inkscape talk on how they handled plugins, I realized that
  I could do that too. So I extended the python interface to support python
  plugins and menu items. Dave Crossland, as is his wont, had many requests,
  and had me update the old Display dialog to support all the OpenType lookups
  (just as I'd done for the Metrics View) and then merge that into the Print
  dialog too. Dave also felt that FontForge should be able to store a font
  directly on the Open Font Library website. Well, they had no API for this,
  so I had to sit down and figure out http all over again and see what bits
  of the user API I needed to walk through.
  <P>
  In June I started working on Adobe's feature files (I could support them
  now that I was handling lookups properly), and found to my shock that
  <OL>
    <LI>
      The syntax as presented by Adobe wasn't complete (could not represent all
      of opentype)
    <LI>
      Some of the syntax that was presented hadn't been implemented by Adobe yet
      and was marked "Subject to change"
    <LI>
      There was no easy way to represent the "Everything else" class (class 0)
      of a class set without enumerating every glyph by hand (which could not be
      translated into a class 0.
    <LI>
      There was no way to distinguish a contextual class based lookup from a contextual
      coverage-table based lookup.
    <LI>
      ... on and on ...
  </OL>
  <P>
  I had assumed that feature files were a stable useful format and found to
  my distaste that they were not. I implemented the bits that Adobe hadn't
  implemented, and extended them a bit so I could represent more of OpenType
  (and told Adobe what my extensions were, but was told they didn't like them).
  Grump. Well I wanted something to store as much of OpenType as I could, and
  I wasn't going to wait for Adobe to come up with something (which they still
  haven't).
  <P>
  Apostolos gave me the spec for the new 'MATH' table. But that spec had MicroSoft
  Confidential printed all over it and I wasn't about to touch it. Apostolos
  got annoyed at my ignoring it, so in July he had Sergey from MS send me a
  copy of the spec that no longer said "Confidential" on every page. Then I
  implemented the new 'MATH' table.
  <P>
  I'd never had a good Embolden function. I'd tried various approaches and
  none worked well. This year I decided to try a very simple idea: Use expand
  stroke and then squash the glyph together so it was the same height it had
  been before. That basically worked. Still a few oddities, but basically
  functional.
  <P>
  In July Michal Nowakowski gave me a patch which vastly improved the truetype
  auto instructor. I told him I'd only accept it if he would support it. After
  some initial grumbling he did so -- and then proceded to make it even better!
  Then about a week later Alexej Kryukov said he wanted to make the autoinstructor
  support diagonal stems, and the two of them started working together on this.
  <P>
  At the Libre Graphics Meeting Dave demoed Raph Levien's spiro splines and
  encouraged me to integrate them into fontforge. But Raph released under GPL
  and wasn't willing to change, and I released under BSD and wasn't willing
  to change. I got permision from Raph to repackage his spiro routines into
  a small shared library (libspiro) which could be released separately from
  FontForge but to which FontForge could link. And we had Raph's spiros in
  FontForge.
  <P>
  I realized that no only could I stick python into fontforge, but if I did
  a little more work, I could stick fontforge into python. So I wrapped up
  most of fontforge into a shared library that python could load. Dave Crossland
  had been complaining (again) about the FontForge widget set. When was I going
  to move to gtk? (well, I'd tried gtk back in 2004, and found it hard to use,
  and bits of it ugly -- and less functional than my own widget set in the
  ways that mattered to me, so I had given up on it). Dave offered to fund
  development of a gtk fontforge UI, but only if I'd switch to GPL. I dislike
  GPL, it seems so restrictive to me, so I said I wouldn't. Then I realized
  that I could rework my library until it was independant of widget set, and
  allow Dave to write a UI to sit on top of it, not bound by the fontforge
  license. So I reworked the internals of fontforge to make them extensible,
  stripped the UI out of libfontforge. And started to work on a gtk based fontforge
  of my own.
  <P>
  Dave Crossland was complaining on the Open Font Library mailing list about
  how much information was lost when a font was released. Guidelines. Names
  of lookups. Cubic splines used for generating the quadratics of TrueType.
  And about the need for providing sources. Well, providing sources of fonts
  can be difficult, and not always useful if the tools to generate the fonts
  aren't also available. However there is no reason why much of that information
  can't be stored in the font itself. I already had a table that FontForge
  would create called ('PfEd', left over from PfaEdit days) which stored per-glyph
  comments, and other things. I could simply extend that table to store guidelines
  and other things. And document it so that others could use it, of course
  -- but I'd already done that.
  <P>
  And that brings us up to Jan 2008, I guess the pace of change sped up a bit
  this year as opposed to last. 
  <P>
  Alexey and others complained that they wanted multiple layers of splines.
  More than just the Foreground, Background, Guidelines layers that FontForge
  came with. One common request was to have both a cubic (PostScript) and a
  quadratic (TrueType) layer and be able to generate fonts from both. So in
  March of 2008 FontForge grew multiple layer support.
  <P>
  Later in March I added support for the OpenType 'BASE' and Apple 'bsln' tables.
  And to amuse myself I added the ablity to have gradient fills in Type3 (and
  svg) fonts.
  <P>
  In June I was thinking of the embolden command I did the year before, and
  realized that that was essentially the same idea as was needed for generating
  Small Caps glyphs from Capital letters. And then some of those algorithms
  could be used to create condensed and extended glyphs. And then I sat down
  and wrote a generic "glyph change" dialog -- years ago I had had a "MetaFont"
  command which was supposed to allow the user to embolden fonts for condense
  them or ... Unfortunately my MetaFont never worked very well (And some users
  complained that It didn't read Knuth's mf files. Sigh. No, it metamorphosed
  fonts in its own way, not Knuth's), so it got removed. Now it was basically
  working in a new form -- but I know better than to call it MetaFont now.
  <P>
  Alexey then stepped in and rewrote much of the code. I did not handle diagonal
  stems well when creating small caps, and that was just what he was doing
  with the autohinter. So he greatly improved the output.
  <P>
  I was also intregued by italics. Converting a font to italics involves so
  many different things -- the font is slanted, compressed, serifs change,
  letter forms change, ... I studied exisiting fonts to see what I could learn
  and asked various real typographers. The consensis I heard from them was
  that I could never make a good italic font from a roman one mechanically
  and should not bother to try -- it would just lead to people making bad italic
  fonts. Good advice, but I didn't follow it. I thought it was a neat challange.
  And it was something Ikarus had done, so I wanted to do it too.
  <P>
  In July a friend of mine, who is a mac user, said she wouldn't even consider
  looking at fontforge on her mac unless it behaved more like a mac application.
  So I figured out how to build a mac Application, and how to respond to apple
  events (like having someone double click on a font file, or drop a font file
  on fontforge's icon). I figured out how to start up X so that the user didn't
  have to. I made pretty (well, I think they are pretty) icons for font files.
  I even changed the menus to use the command key on the mac and to show the
  mac cloverleaf icon.
  <P>
  My friend still (November) has not looked at fontforge. Ah well.
  <P>
  Dave Crossland had hired someone to integrate cairo into fontforge. But the
  result never got back to me. In a moment of foolish boredom I decided I could
  do that too. So I studied cairo, and it really didn't seem that hard. But
  it was slow -- at least on my 10 year old x86 machine which doesn't support
  XRender. Cairo gave two things I cared about, anti-aliased splines in the
  glyph view, and anti-aliased text everywhere. Well I needed cairo in the
  glyph view, but pango would also provide fuzzy text and was lighter weight
  and would also support complex scripts (which fontforge's own widget set did
  not do). So I could turn off cairo everywhere but the glyph view but still
  get fuzzy text from pango. And speed things up. Then Khaled Hosny suggested
  that I implement pango. Hurumph. And I had wanted to surprise people. Oh
  well. Implement Pango I did.
  <P>
  A group in Japan created the "Unofficial mingw fontforge page". A very nice
  piece of work. It included a set of X resources which provided another, nice
  look to the UI. A theme. And then other people started writing themes -- and
  started complaining about and finding old bugs in fontforge's resource reading
  code -- it had never been exercised before I guess.
    <HR>
  <P>
  I have received many suggestions from many people, too many to enumerate
  here, and FontForge is the better for their requests. Often I have reacted
  badly to these suggestions (because they always mean more work for me), and
  I apologize for that, but mostly I wish to thank those who have helped make
  FontForge what it is today.
  <P>
  Currently, probably the biggest complaint about FontForge is the choice of
  widget set. No one likes my widgets (except me). Unfortunately for the rest
  of the world <A HREF="faq.html#widget-set">I don't like the two choices of
  widget set available to me (gtk and qt)</A>. I will get started working on
  converting to one and then run into some problem I can't work around easily
  and give up and go back to my own. Well in 2008 I still don't like gtk, but
  I have the fontview working in it. A start but probably not something I will
  continue.
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