diff -p -up egoboo-2.8.0/game/extensions/SDL_extensions.c.gl_ext~ egoboo-2.8.0/game/extensions/SDL_extensions.c --- egoboo-2.8.0/game/extensions/SDL_extensions.c.gl_ext~ 2010-09-23 01:34:27.190538583 +0200 +++ egoboo-2.8.0/game/extensions/SDL_extensions.c 2010-09-23 01:34:29.848488080 +0200 @@ -357,10 +357,10 @@ SDL_bool SDLX_set_sdl_gl_attrib( SDLX_vi SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, patt->color[2] ); SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, patt->color[3] ); SDL_GL_SetAttribute( SDL_GL_BUFFER_SIZE, patt->buffer_size ); + SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, patt->depth_size ); #endif SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, patt->doublebuffer ); - SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, patt->depth_size ); SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, patt->stencil_size ); SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, patt->accum[0] ); SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, patt->accum[1] );