--- libsrc/lwjgl/build.xml 2006-05-29 18:49:34.000000000 +0200 +++ libsrc/lwjgl/build.xml-gil 2011-06-24 18:01:09.977130155 +0200 @@ -48,11 +48,6 @@ <include name="org/lwjgl/util/**" /> </fileset> - <!-- Files to include in the lwjgl_fmod3.jar file --> - <fileset id="lwjgl_fmod3.fileset" dir="${lwjgl.bin}"> - <exclude name="**.*" /> - <include name="org/lwjgl/fmod3/**" /> - </fileset> <!-- Files to include in the lwjgl_devil.jar file --> <fileset id="lwjgl_devil.fileset" dir="${lwjgl.bin}"> @@ -80,7 +75,6 @@ <!-- Files to include in win32 package --> <patternset id="lwjgl-win32.fileset"> <include name="lwjgl.dll" /> - <include name="lwjgl-fmod3.dll" /> <include name="lwjgl-devil.dll" /> <include name="lwjgl-audio.dll" /> @@ -93,7 +87,6 @@ <!-- Files to include in linux, glibc2.3 package --> <patternset id="lwjgl-linux.fileset"> <include name="liblwjgl.so" /> - <include name="liblwjgl-fmod3.so" /> <include name="liblwjgl-devil.so" /> <include name="liblwjgl-audio.so" /> @@ -106,7 +99,6 @@ <!-- Files to include in mac os x package --> <patternset id="lwjgl-macosx.fileset"> <include name="liblwjgl.jnilib" /> - <include name="liblwjgl-fmod3.jnilib" /> <include name="liblwjgl-devil.jnilib" /> <include name="liblwjgl-audio.jnilib" /> @@ -128,12 +120,7 @@ <srcfiles dir= "${lwjgl.src.native}/common/ext" includes="*.c"/> <srcfiles dir= "${lwjgl.src.native}/common/ati" includes="*.c"/> <srcfiles dir= "${lwjgl.src.native}/win32" includes="*.cpp"/> - </uptodate> - - <uptodate property="lwjgl.fmod.built" targetfile="${lwjgl.lib}/win32/lwjgl-fmod3.dll" > - <srcfiles dir= "${lwjgl.src.native}/common" includes="*.c"/> - <srcfiles dir= "${lwjgl.src.native}/common/fmod3" includes="*.c"/> - </uptodate> + </uptodate> <uptodate property="lwjgl.devil.built" targetfile="${lwjgl.lib}/win32/lwjgl-devil.dll" > <srcfiles dir= "${lwjgl.src.native}/common" includes="*.c"/> @@ -240,11 +227,6 @@ <jar destfile="${lwjgl.temp}/jar/lwjgl_util.jar" taskname="lwjgl_util.jar"> <fileset refid="lwjgl_util.fileset" /> </jar> - - <!-- Create lwjgl_fmod.jar --> - <jar destfile="${lwjgl.temp}/jar/lwjgl_fmod3.jar" taskname="lwjgl_fmod3.jar"> - <fileset refid="lwjgl_fmod3.fileset" /> - </jar> <!-- Create lwjgl_devil.jar --> <jar destfile="${lwjgl.temp}/jar/lwjgl_devil.jar" taskname="lwjgl_devil.jar"> @@ -320,7 +302,6 @@ <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/test/**" source="1.4" target="1.4" taskname="test" /> <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/examples/**" source="1.4" target="1.4" taskname="examples" /> <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/util/**" excludes="org/lwjgl/util/generator/**" source="1.4" target="1.4" taskname="util" /> - <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/fmod3/**" source="1.4" target="1.4" taskname="fmod" /> <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/devil/**" source="1.4" target="1.4" taskname="devil"/> </target> @@ -372,13 +353,6 @@ <class name="org.lwjgl.audio.vorbis.DataStream" /> <class name="org.lwjgl.audio.vorbis.Util" /> </javah> - - <!-- fmod --> - <javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.headers}/fmod3" force="yes"> - <class name="org.lwjgl.fmod3.FMOD" /> - <class name="org.lwjgl.fmod3.FMusic" /> - <class name="org.lwjgl.fmod3.FSound" /> - </javah> <!-- devil --> <javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.headers}/devil" force="yes"> @@ -610,7 +584,6 @@ <fail message="Missing FMODHOME path environment property" unless="env.FMODHOME"/> <antcall target="-compile_native_win32_main" /> - <antcall target="-compile_native_win32_fmod" /> <antcall target="-compile_native_win32_devil" /> </target> @@ -622,14 +595,6 @@ <move file="platform_build/win32_ms_cmdline/lwjgl.dll" tofile="${lwjgl.lib}/win32/lwjgl.dll"/> </target> - <target name="-compile_native_win32_fmod" unless="lwjgl.fmod.built"> - <!-- build fmod --> - <exec dir="platform_build/win32_ms_cmdline" executable="cmd.exe" failonerror="true"> - <arg line="/c build-fmod.bat" /> - </exec> - <move file="platform_build/win32_ms_cmdline/lwjgl-fmod3.dll" tofile="${lwjgl.lib}/win32/lwjgl-fmod3.dll"/> - </target> - <target name="-compile_native_win32_devil" unless="lwjgl.devil.built"> <!-- build devil --> <exec dir="platform_build/win32_ms_cmdline" executable="cmd.exe" failonerror="true"> @@ -644,19 +609,14 @@ <!-- check for required properties --> <property environment="env"/> - <fail message="Missing JAVA_HOME path environment property" unless="env.JAVA_HOME"/> - <fail message="Missing FMOD path environment property" unless="env.FMOD"/> + <fail message="Missing JAVA_HOME path environment property" unless="env.JAVA_HOME"/> <exec executable="make" dir="${lwjgl.src.native}/linux"/> <exec executable="make" dir="${lwjgl.src.native}/common/devil"> <arg line="-f Makefile.linux"/> </exec> - <exec executable="make" dir="${lwjgl.src.native}/common/fmod3"> - <arg line="-f Makefile.linux"/> - </exec> <move file="${lwjgl.src.native}/linux/liblwjgl.so" tofile="${lwjgl.lib}/linux/liblwjgl.so" /> <move file="${lwjgl.src.native}/common/devil/liblwjgl-devil.so" tofile="${lwjgl.lib}/linux/liblwjgl-devil.so" /> - <move file="${lwjgl.src.native}/common/fmod3/liblwjgl-fmod3.so" tofile="${lwjgl.lib}/linux/liblwjgl-fmod3.so" /> </target> <!-- Compiles LWJGL on Mac OS X platforms --> @@ -671,12 +631,8 @@ <exec executable="make" dir="${lwjgl.src.native}/common/devil"> <arg line="-f Makefile.macosx"/> </exec> - <exec executable="make" dir="${lwjgl.src.native}/common/fmod3"> - <arg line="-f Makefile.macosx"/> - </exec> <move file="${lwjgl.src.native}/macosx/liblwjgl.jnilib" tofile="${lwjgl.lib}/macosx/liblwjgl.jnilib" /> <move file="${lwjgl.src.native}/common/devil/liblwjgl-devil.jnilib" tofile="${lwjgl.lib}/macosx/liblwjgl-devil.jnilib" /> - <move file="${lwjgl.src.native}/common/fmod3/liblwjgl-fmod3.jnilib" tofile="${lwjgl.lib}/macosx/liblwjgl-fmod3.jnilib" /> </target> <!-- Creates a build of LWJGL directly from CVS -->