Sophie

Sophie

distrib > Mageia > 2 > i586 > media > core-release-src > by-pkgid > 89b28592d0d50b10fff99c2fdf57d018 > files > 1

bolzplatz2006-1.0.3-1.mga2.src.rpm

diff -Nru libsrc/irrlicht-0.14-patched/CCrowdSceneNode.h libsrc/irrlicht-0.14-patched-gil/CCrowdSceneNode.h
--- libsrc/irrlicht-0.14-patched/CCrowdSceneNode.h	2006-04-22 10:49:56.000000000 +0200
+++ libsrc/irrlicht-0.14-patched-gil/CCrowdSceneNode.h	2011-06-24 17:15:14.667128189 +0200
@@ -46,12 +46,12 @@
 		//! returns amount of materials used by this scene node.
 		virtual s32 getMaterialCount();
 
-    void CCrowdSceneNode::createCharacter(
+    void createCharacter(
       s32 characterIndex, f32 x, f32 y, f32 z, f32 rotY, f32 width, f32 height);
 
-    void CCrowdSceneNode::updateBox();
+    void updateBox();
 
-    void CCrowdSceneNode::setCharacterTCords(s32 characterIndex,
+    void setCharacterTCords(s32 characterIndex,
       f32 x0, f32 y0, f32 x1, f32 y1, f32 x2, f32 y2, f32 x3, f32 y3);
 
 	private:
diff -Nru libsrc/irrlicht-0.14-patched/COpenGLTexture.h libsrc/irrlicht-0.14-patched-gil/COpenGLTexture.h
--- libsrc/irrlicht-0.14-patched/COpenGLTexture.h	2006-03-25 20:11:38.000000000 +0100
+++ libsrc/irrlicht-0.14-patched-gil/COpenGLTexture.h	2011-06-24 17:16:28.040128240 +0200
@@ -53,7 +53,7 @@
 	//! unlock function
 	virtual void unlock();
 
-  virtual void COpenGLTexture::snowPixel(s32 count);
+  virtual void snowPixel(s32 count);
 
 	//! Returns original size of the texture.
 	virtual const core::dimension2d<s32>& getOriginalSize();
diff -Nru libsrc/irrlicht-0.14-patched/include/matrix4.h libsrc/irrlicht-0.14-patched-gil/include/matrix4.h
--- libsrc/irrlicht-0.14-patched/include/matrix4.h	2006-03-21 15:26:20.000000000 +0100
+++ libsrc/irrlicht-0.14-patched-gil/include/matrix4.h	2011-06-24 17:17:47.425128298 +0200
@@ -59,7 +59,7 @@
 			void setTranslation( const vector3df& translation );			
 
 			//! Gets the current translation
-			vector3df matrix4::getTranslation() const;
+			vector3df getTranslation() const;
 
 			//! Set the inverse translation of the current matrix. Will erase any previous values.
 			void setInverseTranslation( const vector3df& translation );	
diff -Nru libsrc/irrlicht-0.14-patched/include/quaternion.h libsrc/irrlicht-0.14-patched-gil/include/quaternion.h
--- libsrc/irrlicht-0.14-patched/include/quaternion.h	2006-03-21 15:26:20.000000000 +0100
+++ libsrc/irrlicht-0.14-patched-gil/include/quaternion.h	2011-06-24 17:18:59.825128346 +0200
@@ -52,7 +52,7 @@
 		quaternion& operator*=(f32 s);
 
 		//! multiplication operator
-		vector3df quaternion::operator* (const vector3df& v) const;
+		vector3df operator* (const vector3df& v) const;
 
 		//! multiplication operator
 		quaternion& operator*=(const quaternion& other);