--- vultures-2.1.0/nethack/include/config.h~ 2005-11-11 10:47:33.000000000 +0200 +++ vultures-2.1.0/nethack/include/config.h 2005-11-15 21:44:26.000000000 +0200 @@ -150,10 +150,10 @@ #ifndef WIZARD /* allow for compile-time or Makefile changes */ # ifndef KR1ED -# define WIZARD "wizard" /* the person allowed to use the -D option */ +# define WIZARD "games" /* the person allowed to use the -D option */ # else # define WIZARD -# define WIZARD_NAME "wizard" +# define WIZARD_NAME "games" # endif #endif @@ -176,8 +176,8 @@ #ifdef UNIX /* path and file name extension for compression program */ -#define COMPRESS "/usr/bin/compress" /* Lempel-Ziv compression */ -#define COMPRESS_EXTENSION ".Z" /* compress's extension */ +#define COMPRESS "/usr/bin/bzip2" +#define COMPRESS_EXTENSION ".bz2" /* An example of one alternative you might want to use: */ /* #define COMPRESS "/usr/local/bin/gzip" */ /* FSF gzip compression */ /* #define COMPRESS_EXTENSION ".gz" */ /* normal gzip extension */ @@ -192,7 +192,7 @@ * a tar-like file, thus making a neater installation. See *conf.h * for detailed configuration. */ -/* #define DLB */ /* not supported on all platforms */ +#define DLB /* not supported on all platforms */ /* * Defining INSURANCE slows down level changes, but allows games that @@ -221,7 +221,7 @@ * since the user might create files in a directory of his choice. * Of course SECURE is meaningful only if HACKDIR is defined. */ -/* #define SECURE */ /* do setuid(getuid()) after chdir() */ +#define SECURE /* do setuid(getuid()) after chdir() */ /* * If it is desirable to limit the number of people that can play Hack @@ -307,7 +307,7 @@ * functions that have been macroized. */ -/* #define VISION_TABLES */ /* use vision tables generated at compile time */ +#define VISION_TABLES /* use vision tables generated at compile time */ #ifndef VISION_TABLES # ifndef NO_MACRO_CPATH # define MACRO_CPATH /* use clear_path macros instead of functions */ @@ -345,7 +345,7 @@ #endif #define EXP_ON_BOTL /* Show experience on bottom line */ -/* #define SCORE_ON_BOTL */ /* added by Gary Erickson (erickson@ucivax) */ +#define SCORE_ON_BOTL /* added by Gary Erickson (erickson@ucivax) */ /* * Section 5: EXPERIMENTAL STUFF --- vultures-2.1.0/nethack/include/unixconf.h~ 2005-11-11 10:47:32.000000000 +0200 +++ vultures-2.1.0/nethack/include/unixconf.h 2005-11-15 21:45:42.000000000 +0200 @@ -37,7 +37,7 @@ #define NETWORK /* if running on a networked system */ /* e.g. Suns sharing a playground through NFS */ /* #define SUNOS4 */ /* SunOS 4.x */ -/* #define LINUX */ /* Another Unix clone */ +#define LINUX /* Another Unix clone */ /* #define CYGWIN32 */ /* Unix on Win32 -- use with case sensitive defines */ /* #define GENIX */ /* Yet Another Unix Clone */ /* #define HISX */ /* Bull Unix for XPS Machines */ @@ -102,7 +102,7 @@ * If you want the static parts of your playground on a read-only file * system, define VAR_PLAYGROUND to be where the variable parts are kept. */ -/* #define VAR_PLAYGROUND "/var/lib/games/nethack" */ +#define VAR_PLAYGROUND "/var/lib/games/nethack" /* @@ -204,7 +204,7 @@ * You can also include any other strange options your compress needs. * If you have a normal compress, just leave it commented out. */ -/* #define COMPRESS_OPTIONS "-q" */ +#define COMPRESS_OPTIONS "-q9" #endif #define FCMASK 0660 /* file creation mask */ --- vultures-2.1.0/slashem/include/config.h~ 2005-11-11 10:47:39.000000000 +0200 +++ vultures-2.1.0/slashem/include/config.h 2005-11-15 21:46:27.000000000 +0200 @@ -206,10 +206,10 @@ #ifndef WIZARD /* allow for compile-time or Makefile changes */ # ifndef KR1ED -# define WIZARD "wizard" /* the person allowed to use the -D option */ +# define WIZARD "games" /* the person allowed to use the -D option */ # else # define WIZARD -# define WIZARD_NAME "wizard" +# define WIZARD_NAME "games" # endif #endif @@ -234,8 +234,8 @@ #ifdef UNIX /* path and file name extension for compression program */ -# define COMPRESS "/usr/bin/compress" /* Lempel-Ziv compression */ -# define COMPRESS_EXTENSION ".Z" /* compress's extension */ +#define COMPRESS "/usr/bin/bzip2" +#define COMPRESS_EXTENSION ".bz2" /* An example of one alternative you might want to use: */ /* # define COMPRESS "/usr/local/bin/gzip" */ /* FSF gzip compression */ @@ -253,7 +253,7 @@ * a tar-like file, thus making a neater installation. See *conf.h * for detailed configuration. */ -/* #define DLB */ /* not supported on all platforms */ +#define DLB /* not supported on all platforms */ /* * Defining INSURANCE slows down level changes, but allows games that @@ -275,7 +275,7 @@ # ifdef __APPLE__ # define HACKDIR "nethackdir" /* nethack directory */ # else -# define HACKDIR "." +# define HACKDIR "/usr/games/lib/nethackdir" # endif # endif @@ -286,7 +286,7 @@ * since the user might create files in a directory of his choice. * Of course SECURE is meaningful only if HACKDIR is defined. */ -/* #define SECURE */ /* do setuid(getuid()) after chdir() */ +#define SECURE /* do setuid(getuid()) after chdir() */ /* * If it is desirable to limit the number of people that can play Hack @@ -374,7 +374,7 @@ * functions that have been macroized. */ /* WAC Can be defined under DJGPP, even though it's DOS*/ -/*#define VISION_TABLES */ /* use vision tables generated at compile time */ +#define VISION_TABLES /* use vision tables generated at compile time */ #ifndef VISION_TABLES # ifndef NO_MACRO_CPATH # define MACRO_CPATH /* use clear_path macros instead of functions */ @@ -467,7 +467,7 @@ #endif #define EXP_ON_BOTL /* Show experience on bottom line */ -/* #define SCORE_ON_BOTL */ /* added by Gary Erickson (erickson@ucivax) */ +#define SCORE_ON_BOTL /* added by Gary Erickson (erickson@ucivax) */ /* #define BORG */ /* Works only under DOS */ /* #define KEEP_SAVE */ /* Keep savefiles after Restore (wac@intergate.bc.ca)*/ /* #define CHARON */ /* Charon's boat, enables Cerebus - not implemented */ --- vultures-2.1.0/slashem/include/unixconf.h~ 2005-11-11 10:47:39.000000000 +0200 +++ vultures-2.1.0/slashem/include/unixconf.h 2005-11-15 21:46:58.000000000 +0200 @@ -38,7 +38,7 @@ #define NETWORK /* if running on a networked system */ /* e.g. Suns sharing a playground through NFS */ /* #define SUNOS4 */ /* SunOS 4.x */ -/* #define LINUX */ /* Another Unix clone */ +#define LINUX /* Another Unix clone */ /* #define CYGWIN32 */ /* Unix on Win32 -- use with case sensitive defines */ /* #define GENIX */ /* Yet Another Unix Clone */ /* #define HISX */ /* Bull Unix for XPS Machines */ @@ -174,7 +174,7 @@ * If you want the static parts of your playground on a read-only file * system, define VAR_PLAYGROUND to be where the variable parts are kept. */ -/* #define VAR_PLAYGROUND "/var/lib/games/nethack" */ +#define VAR_PLAYGROUND "/var/lib/games/nethack" @@ -267,7 +267,7 @@ * You can also include any other strange options your compress needs. * If you have a normal compress, just leave it commented out. */ -/* #define COMPRESS_OPTIONS "-q" */ +#define COMPRESS_OPTIONS "-q9" #endif #define FCMASK 0660 /* file creation mask */